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SDL_GUIDToString() follows the SDL_GetStringRule
Also removed the distinction between SDL_GUID and SDL_JoystickGUID
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@@ -743,10 +743,10 @@ static void DARWIN_JoystickSetDevicePlayerIndex(int device_index, int player_ind
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{
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}
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static SDL_JoystickGUID DARWIN_JoystickGetDeviceGUID(int device_index)
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static SDL_GUID DARWIN_JoystickGetDeviceGUID(int device_index)
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{
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recDevice *device = GetDeviceForIndex(device_index);
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SDL_JoystickGUID guid;
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SDL_GUID guid;
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if (device) {
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guid = device->guid;
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} else {
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