SDL_GUIDToString() follows the SDL_GetStringRule

Also removed the distinction between SDL_GUID and SDL_JoystickGUID
This commit is contained in:
Sam Lantinga
2024-07-19 09:08:17 -07:00
parent 892df4bf4b
commit 61a7a0e579
44 changed files with 182 additions and 260 deletions

View File

@@ -378,7 +378,7 @@ static void EMSCRIPTEN_JoystickClose(SDL_Joystick *joystick)
}
}
static SDL_JoystickGUID EMSCRIPTEN_JoystickGetDeviceGUID(int device_index)
static SDL_GUID EMSCRIPTEN_JoystickGetDeviceGUID(int device_index)
{
/* the GUID is just the name for now */
const char *name = EMSCRIPTEN_JoystickGetDeviceName(device_index);