Merge SDL-ryan-batching-renderer branch to default.

This commit is contained in:
Ryan C. Gordon
2018-10-31 15:03:41 -04:00
215 changed files with 5146 additions and 2712 deletions

View File

@@ -124,11 +124,11 @@ SDL_InitSubSystem(Uint32 flags)
}
#if SDL_VIDEO_DRIVER_WINDOWS
if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
if (SDL_HelperWindowCreate() < 0) {
return -1;
}
}
if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
if (SDL_HelperWindowCreate() < 0) {
return -1;
}
}
#endif
#if !SDL_TIMERS_DISABLED
@@ -263,8 +263,8 @@ SDL_QuitSubSystem(Uint32 flags)
#if !SDL_SENSOR_DISABLED
if ((flags & SDL_INIT_SENSOR)) {
if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_SENSOR)) {
SDL_SensorQuit();
}
SDL_SensorQuit();
}
SDL_PrivateSubsystemRefCountDecr(SDL_INIT_SENSOR);
}
#endif

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@@ -19,6 +19,11 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_assert_c_h_
#define SDL_assert_c_h_
extern void SDL_AssertionsQuit(void);
#endif /* SDL_assert_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -53,10 +53,11 @@
#endif
#if defined(__WATCOMC__) && defined(__386__)
SDL_COMPILE_TIME_ASSERT(intsize, 4==sizeof(int));
#define HAVE_WATCOM_ATOMICS
extern _inline int _SDL_xchg_watcom(volatile int *a, int v);
#pragma aux _SDL_xchg_watcom = \
"xchg [ecx], eax" \
"lock xchg [ecx], eax" \
parm [ecx] [eax] \
value [eax] \
modify exact [eax];

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@@ -40,7 +40,7 @@
SDL_COMPILE_TIME_ASSERT(locksize, 4==sizeof(SDL_SpinLock));
extern _inline int _SDL_xchg_watcom(volatile int *a, int v);
#pragma aux _SDL_xchg_watcom = \
"xchg [ecx], eax" \
"lock xchg [ecx], eax" \
parm [ecx] [eax] \
value [eax] \
modify exact [eax];

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@@ -378,21 +378,57 @@ static int
add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
{
int retval = -1;
const size_t size = sizeof (SDL_AudioDeviceItem) + SDL_strlen(name) + 1;
SDL_AudioDeviceItem *item = (SDL_AudioDeviceItem *) SDL_malloc(size);
if (item == NULL) {
return -1;
}
SDL_AudioDeviceItem *item;
const SDL_AudioDeviceItem *i;
int dupenum = 0;
SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
SDL_assert(name != NULL);
item = (SDL_AudioDeviceItem *) SDL_malloc(sizeof (SDL_AudioDeviceItem));
if (!item) {
return SDL_OutOfMemory();
}
item->original_name = SDL_strdup(name);
if (!item->original_name) {
SDL_free(item);
return SDL_OutOfMemory();
}
item->dupenum = 0;
item->name = item->original_name;
item->handle = handle;
SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
SDL_LockMutex(current_audio.detectionLock);
for (i = *devices; i != NULL; i = i->next) {
if (SDL_strcmp(name, i->original_name) == 0) {
dupenum = i->dupenum + 1;
break; /* stop at the highest-numbered dupe. */
}
}
if (dupenum) {
const size_t len = SDL_strlen(name) + 16;
char *replacement = (char *) SDL_malloc(len);
if (!replacement) {
SDL_UnlockMutex(current_audio.detectionLock);
SDL_free(item->original_name);
SDL_free(item);
SDL_OutOfMemory();
return -1;
}
SDL_snprintf(replacement, len, "%s (%d)", name, dupenum + 1);
item->dupenum = dupenum;
item->name = replacement;
}
item->next = *devices;
*devices = item;
retval = (*devCount)++;
retval = (*devCount)++; /* !!! FIXME: this should be an atomic increment */
SDL_UnlockMutex(current_audio.detectionLock);
return retval;
@@ -420,6 +456,11 @@ free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
if (item->handle != NULL) {
current_audio.impl.FreeDeviceHandle(item->handle);
}
/* these two pointers are the same if not a duplicate devname */
if (item->name != item->original_name) {
SDL_free(item->name);
}
SDL_free(item->original_name);
SDL_free(item);
}
*devices = NULL;
@@ -977,6 +1018,11 @@ clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *re
} else {
*devices = next;
}
/* these two pointers are the same if not a duplicate devname */
if (item->name != item->original_name) {
SDL_free(item->name);
}
SDL_free(item->original_name);
SDL_free(item);
}
item = next;
@@ -1003,7 +1049,6 @@ SDL_GetNumAudioDevices(int iscapture)
if (!iscapture && current_audio.outputDevicesRemoved) {
clean_out_device_list(&current_audio.outputDevices, &current_audio.outputDeviceCount, &current_audio.outputDevicesRemoved);
current_audio.outputDevicesRemoved = SDL_FALSE;
}
retval = iscapture ? current_audio.inputDeviceCount : current_audio.outputDeviceCount;
@@ -1130,8 +1175,9 @@ prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
}
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
case 4: /* Quadrophonic */
case 6: /* 5.1 surround */
case 8: /* 7.1 surround */
break;
default:
SDL_SetError("Unsupported number of audio channels.");
@@ -1324,15 +1370,12 @@ open_audio_device(const char *devname, int iscapture,
build_stream = SDL_TRUE;
}
}
/* !!! FIXME in 2.1: add SDL_AUDIO_ALLOW_SAMPLES_CHANGE flag?
As of 2.0.6, we will build a stream to buffer the difference between
what the app wants to feed and the device wants to eat, so everyone
gets their way. In prior releases, SDL would force the callback to
feed at the rate the device requested, adjusted for resampling.
*/
if (device->spec.samples != obtained->samples) {
build_stream = SDL_TRUE;
if (allowed_changes & SDL_AUDIO_ALLOW_SAMPLES_CHANGE) {
obtained->samples = device->spec.samples;
} else {
build_stream = SDL_TRUE;
}
}
SDL_CalculateAudioSpec(obtained); /* recalc after possible changes. */

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_audiodev_c_h_
#define SDL_audiodev_c_h_
#include "SDL.h"
#include "../SDL_internal.h"
#include "SDL_sysaudio.h"
@@ -35,4 +39,6 @@
extern void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int));
#endif /* SDL_audiodev_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -25,7 +25,8 @@
#include "SDL_cpuinfo.h"
#include "SDL_assert.h"
#ifdef __ARM_NEON__
/* !!! FIXME: disabled until we fix https://bugzilla.libsdl.org/show_bug.cgi?id=4186 */
#if 0 /*def __ARM_NEON__*/
#define HAVE_NEON_INTRINSICS 1
#endif

View File

@@ -98,8 +98,10 @@ typedef struct SDL_AudioDriverImpl
typedef struct SDL_AudioDeviceItem
{
void *handle;
char *name;
char *original_name;
int dupenum;
struct SDL_AudioDeviceItem *next;
char name[SDL_VARIABLE_LENGTH_ARRAY];
} SDL_AudioDeviceItem;

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@@ -445,7 +445,7 @@ static void
ALSA_CloseDevice(_THIS)
{
if (this->hidden->pcm_handle) {
/* Wait for the submitted audio to drain
/* Wait for the submitted audio to drain
ALSA_snd_pcm_drop() can hang, so don't use that.
*/
Uint32 delay = ((this->spec.samples * 1000) / this->spec.freq) * 2;

View File

@@ -57,7 +57,9 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
test_format = SDL_FirstAudioFormat(this->spec.format);
while (test_format != 0) { /* no "UNKNOWN" constant */
if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
if ((test_format == AUDIO_U8) ||
(test_format == AUDIO_S16) ||
(test_format == AUDIO_F32)) {
this->spec.format = test_format;
break;
}
@@ -69,25 +71,8 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return SDL_SetError("No compatible audio format!");
}
if (this->spec.channels > 1) {
this->spec.channels = 2;
} else {
this->spec.channels = 1;
}
if (this->spec.freq < 8000) {
this->spec.freq = 8000;
}
if (this->spec.freq > 48000) {
this->spec.freq = 48000;
}
/* TODO: pass in/return a (Java) device ID */
this->spec.samples = Android_JNI_OpenAudioDevice(iscapture, this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
if (this->spec.samples == 0) {
/* Init failed? */
return SDL_SetError("Java-side initialization failed!");
if (Android_JNI_OpenAudioDevice(iscapture, &this->spec) < 0) {
return -1;
}
SDL_CalculateAudioSpec(&this->spec);

View File

@@ -39,7 +39,7 @@
#include "SDL_name.h"
#include "SDL_loadso.h"
#else
#define SDL_NAME(X) X
#define SDL_NAME(X) X
#endif
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC

View File

@@ -477,8 +477,8 @@ DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
SDL_bool tried_format = SDL_FALSE;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
LPGUID guid = (LPGUID) handle;
DWORD bufsize;
DWORD bufsize;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
@@ -526,7 +526,7 @@ DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
(int) (DSBSIZE_MAX / numchunks));
} else {
int rc;
WAVEFORMATEX wfmt;
WAVEFORMATEX wfmt;
SDL_zero(wfmt);
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;

View File

@@ -109,7 +109,7 @@ static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
pa_stream_success_cb_t, void *);
static int (*PULSEAUDIO_pa_stream_peek) (pa_stream *, const void **, size_t *);
static int (*PULSEAUDIO_pa_stream_drop) (pa_stream *);
static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
pa_stream_success_cb_t, void *);
static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);

View File

@@ -725,6 +725,12 @@ WASAPI_ThreadDeinit(_THIS)
WASAPI_PlatformThreadDeinit(this);
}
void
WASAPI_BeginLoopIteration(_THIS)
{
/* no-op. */
}
static void
WASAPI_Deinitialize(void)
{

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@@ -351,10 +351,42 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
}
typedef struct
{
LPWSTR devid;
char *devname;
} EndpointItem;
static int sort_endpoints(const void *_a, const void *_b)
{
LPWSTR a = ((const EndpointItem *) _a)->devid;
LPWSTR b = ((const EndpointItem *) _b)->devid;
if (!a && b) {
return -1;
} else if (a && !b) {
return 1;
}
while (SDL_TRUE) {
if (*a < *b) {
return -1;
} else if (*a > *b) {
return 1;
} else if (*a == 0) {
break;
}
a++;
b++;
}
return 0;
}
static void
WASAPI_EnumerateEndpointsForFlow(const SDL_bool iscapture)
{
IMMDeviceCollection *collection = NULL;
EndpointItem *items;
UINT i, total;
/* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
@@ -369,22 +401,36 @@ WASAPI_EnumerateEndpointsForFlow(const SDL_bool iscapture)
return;
}
items = (EndpointItem *) SDL_calloc(total, sizeof (EndpointItem));
if (!items) {
return; /* oh well. */
}
for (i = 0; i < total; i++) {
EndpointItem *item = items + i;
IMMDevice *device = NULL;
if (SUCCEEDED(IMMDeviceCollection_Item(collection, i, &device))) {
LPWSTR devid = NULL;
if (SUCCEEDED(IMMDevice_GetId(device, &devid))) {
char *devname = GetWasapiDeviceName(device);
if (devname) {
WASAPI_AddDevice(iscapture, devname, devid);
SDL_free(devname);
}
CoTaskMemFree(devid);
if (SUCCEEDED(IMMDevice_GetId(device, &item->devid))) {
item->devname = GetWasapiDeviceName(device);
}
IMMDevice_Release(device);
}
}
/* sort the list of devices by their guid so list is consistent between runs */
SDL_qsort(items, total, sizeof (*items), sort_endpoints);
/* Send the sorted list on to the SDL's higher level. */
for (i = 0; i < total; i++) {
EndpointItem *item = items + i;
if ((item->devid) && (item->devname)) {
WASAPI_AddDevice(iscapture, item->devname, item->devid);
}
SDL_free(item->devname);
CoTaskMemFree(item->devid);
}
SDL_free(items);
IMMDeviceCollection_Release(collection);
}
@@ -405,12 +451,6 @@ WASAPI_PlatformDeleteActivationHandler(void *handler)
SDL_assert(!"This function should have only been called on WinRT.");
}
void
WASAPI_BeginLoopIteration(_THIS)
{
/* no-op. */
}
#endif /* SDL_AUDIO_DRIVER_WASAPI && !defined(__WINRT__) */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -185,20 +185,9 @@ struct SDL_WasapiActivationHandler : public RuntimeClass< RuntimeClassFlags< Cla
HRESULT
SDL_WasapiActivationHandler::ActivateCompleted(IActivateAudioInterfaceAsyncOperation *async)
{
HRESULT result = S_OK;
IUnknown *iunknown = nullptr;
const HRESULT ret = async->GetActivateResult(&result, &iunknown);
if (SUCCEEDED(ret) && SUCCEEDED(result)) {
iunknown->QueryInterface(IID_PPV_ARGS(&device->hidden->client));
if (device->hidden->client) {
// Just set a flag, since we're probably in a different thread. We'll pick it up and init everything on our own thread to prevent races.
SDL_AtomicSet(&device->hidden->just_activated, 1);
}
}
// Just set a flag, since we're probably in a different thread. We'll pick it up and init everything on our own thread to prevent races.
SDL_AtomicSet(&device->hidden->just_activated, 1);
WASAPI_UnrefDevice(device);
return S_OK;
}
@@ -236,27 +225,47 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
IActivateAudioInterfaceAsyncOperation *async = nullptr;
const HRESULT ret = ActivateAudioInterfaceAsync(devid, __uuidof(IAudioClient), nullptr, handler.Get(), &async);
if (async != nullptr) {
async->Release();
}
if (FAILED(ret)) {
if (FAILED(ret) || async == nullptr) {
if (async != nullptr) {
async->Release();
}
handler.Get()->Release();
WASAPI_UnrefDevice(_this);
return WIN_SetErrorFromHRESULT("WASAPI can't activate requested audio endpoint", ret);
}
return 0;
}
void
WASAPI_BeginLoopIteration(_THIS)
{
if (SDL_AtomicCAS(&_this->hidden->just_activated, 1, 0)) {
if (WASAPI_PrepDevice(_this, SDL_TRUE) == -1) {
SDL_OpenedAudioDeviceDisconnected(_this);
}
/* Spin until the async operation is complete.
* If we don't PrepDevice before leaving this function, the bug list gets LONG:
* - device.spec is not filled with the correct information
* - The 'obtained' spec will be wrong for ALLOW_CHANGE properties
* - SDL_AudioStreams will/will not be allocated at the right time
* - SDL_assert(device->callbackspec.size == device->spec.size) will fail
* - When the assert is ignored, skipping or a buffer overflow will occur
*/
while (!SDL_AtomicCAS(&_this->hidden->just_activated, 1, 0)) {
SDL_Delay(1);
}
HRESULT activateRes = S_OK;
IUnknown *iunknown = nullptr;
const HRESULT getActivateRes = async->GetActivateResult(&activateRes, &iunknown);
async->Release();
if (FAILED(getActivateRes)) {
return WIN_SetErrorFromHRESULT("Failed to get WASAPI activate result", getActivateRes);
} else if (FAILED(activateRes)) {
return WIN_SetErrorFromHRESULT("Failed to activate WASAPI device", activateRes);
}
iunknown->QueryInterface(IID_PPV_ARGS(&_this->hidden->client));
if (!_this->hidden->client) {
return SDL_SetError("Failed to query WASAPI client interface");
}
if (WASAPI_PrepDevice(_this, isrecovery) == -1) {
return -1;
}
return 0;
}
void

View File

@@ -78,7 +78,7 @@ static void DetectWave##typ##Devs(void) { \
capstyp##2W caps; \
UINT i; \
for (i = 0; i < devcount; i++) { \
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
if (name != NULL) { \
SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
@@ -375,8 +375,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
#endif
/* Create the audio buffer semaphore */
this->hidden->audio_sem =
CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
this->hidden->audio_sem = CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
if (this->hidden->audio_sem == NULL) {
return SDL_SetError("Couldn't create semaphore");
}

View File

@@ -61,6 +61,10 @@
#define SDL_JAVA_CONTROLLER_INTERFACE(function) CONCAT1(SDL_JAVA_PREFIX, SDLControllerManager, function)
#define SDL_JAVA_INTERFACE_INPUT_CONNECTION(function) CONCAT1(SDL_JAVA_PREFIX, SDLInputConnection, function)
/* Audio encoding definitions */
#define ENCODING_PCM_8BIT 3
#define ENCODING_PCM_16BIT 2
#define ENCODING_PCM_FLOAT 4
/* Java class SDLActivity */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(
@@ -77,7 +81,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
JNIEnv* env, jclass jcls,
jint surfaceWidth, jint surfaceHeight,
jint deviceWidth, jint deviceHeight, jint format, jfloat rate);
jint deviceWidth, jint deviceHeight, jint format, jfloat rate);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeSurfaceChanged)(
JNIEnv* env, jclass jcls);
@@ -144,6 +148,10 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeCommitText)(
JNIEnv* env, jclass cls,
jstring text, jint newCursorPosition);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeGenerateScancodeForUnichar)(
JNIEnv* env, jclass cls,
jchar chUnicode);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeSetComposingText)(
JNIEnv* env, jclass cls,
jstring text, jint newCursorPosition);
@@ -195,6 +203,7 @@ JNIEXPORT jint JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeRemoveHaptic)(
/* #define DEBUG_JNI */
static void Android_JNI_ThreadDestroyed(void*);
static void checkJNIReady(void);
/*******************************************************************************
This file links the Java side of Android with libsdl
@@ -243,12 +252,14 @@ static jclass mAudioManagerClass;
/* method signatures */
static jmethodID midAudioOpen;
static jmethodID midAudioWriteShortBuffer;
static jmethodID midAudioWriteByteBuffer;
static jmethodID midAudioWriteShortBuffer;
static jmethodID midAudioWriteFloatBuffer;
static jmethodID midAudioClose;
static jmethodID midCaptureOpen;
static jmethodID midCaptureReadShortBuffer;
static jmethodID midCaptureReadByteBuffer;
static jmethodID midCaptureReadShortBuffer;
static jmethodID midCaptureReadFloatBuffer;
static jmethodID midCaptureClose;
/* controller manager */
@@ -392,24 +403,28 @@ JNIEXPORT void JNICALL SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI)(JNIEnv* mEnv, jc
mAudioManagerClass = (jclass)((*mEnv)->NewGlobalRef(mEnv, cls));
midAudioOpen = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioOpen", "(IZZI)I");
midAudioWriteShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioWriteShortBuffer", "([S)V");
"audioOpen", "(IIII)[I");
midAudioWriteByteBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioWriteByteBuffer", "([B)V");
midAudioWriteShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioWriteShortBuffer", "([S)V");
midAudioWriteFloatBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioWriteFloatBuffer", "([F)V");
midAudioClose = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"audioClose", "()V");
midCaptureOpen = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureOpen", "(IZZI)I");
midCaptureReadShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureReadShortBuffer", "([SZ)I");
"captureOpen", "(IIII)[I");
midCaptureReadByteBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureReadByteBuffer", "([BZ)I");
midCaptureReadShortBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureReadShortBuffer", "([SZ)I");
midCaptureReadFloatBuffer = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureReadFloatBuffer", "([FZ)I");
midCaptureClose = (*mEnv)->GetStaticMethodID(mEnv, mAudioManagerClass,
"captureClose", "()V");
if (!midAudioOpen || !midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioClose ||
!midCaptureOpen || !midCaptureReadShortBuffer || !midCaptureReadByteBuffer || !midCaptureClose) {
if (!midAudioOpen || !midAudioWriteByteBuffer || !midAudioWriteShortBuffer || !midAudioWriteFloatBuffer || !midAudioClose ||
!midCaptureOpen || !midCaptureReadByteBuffer || !midCaptureReadShortBuffer || !midCaptureReadFloatBuffer || !midCaptureClose) {
__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLAudioManager.java?");
}
@@ -430,7 +445,7 @@ JNIEXPORT void JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeSetupJNI)(JNIEnv* mEn
midPollHapticDevices = (*mEnv)->GetStaticMethodID(mEnv, mControllerManagerClass,
"pollHapticDevices", "()V");
midHapticRun = (*mEnv)->GetStaticMethodID(mEnv, mControllerManagerClass,
"hapticRun", "(II)V");
"hapticRun", "(IFI)V");
midHapticStop = (*mEnv)->GetStaticMethodID(mEnv, mControllerManagerClass,
"hapticStop", "(I)V");
@@ -538,7 +553,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeDropFile)(
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeResize)(
JNIEnv* env, jclass jcls,
jint surfaceWidth, jint surfaceHeight,
jint deviceWidth, jint deviceHeight, jint format, jfloat rate)
jint deviceWidth, jint deviceHeight, jint format, jfloat rate)
{
Android_SetScreenResolution(surfaceWidth, surfaceHeight, deviceWidth, deviceHeight, format, rate);
}
@@ -1039,17 +1054,19 @@ int Android_JNI_SetupThread(void)
/*
* Audio support
*/
static jboolean audioBuffer16Bit = JNI_FALSE;
static int audioBufferFormat = 0;
static jobject audioBuffer = NULL;
static void* audioBufferPinned = NULL;
static jboolean captureBuffer16Bit = JNI_FALSE;
static int captureBufferFormat = 0;
static jobject captureBuffer = NULL;
int Android_JNI_OpenAudioDevice(int iscapture, int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames)
int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec)
{
jboolean audioBufferStereo;
int audioBufferFrames;
int audioformat;
int numBufferFrames;
jobject jbufobj = NULL;
jobject result;
int *resultElements;
jboolean isCopy;
JNIEnv *env = Android_JNI_GetEnv();
@@ -1059,74 +1076,123 @@ int Android_JNI_OpenAudioDevice(int iscapture, int sampleRate, int is16Bit, int
}
Android_JNI_SetupThread();
audioBufferStereo = channelCount > 1;
switch (spec->format) {
case AUDIO_U8:
audioformat = ENCODING_PCM_8BIT;
break;
case AUDIO_S16:
audioformat = ENCODING_PCM_16BIT;
break;
case AUDIO_F32:
audioformat = ENCODING_PCM_FLOAT;
break;
default:
return SDL_SetError("Unsupported audio format: 0x%x", spec->format);
}
if (iscapture) {
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device for capture");
captureBuffer16Bit = is16Bit;
if ((*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureOpen, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames) != 0) {
/* Error during audio initialization */
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: error on AudioRecord initialization!");
return 0;
}
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midCaptureOpen, spec->freq, audioformat, spec->channels, spec->samples);
} else {
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device for output");
audioBuffer16Bit = is16Bit;
if ((*env)->CallStaticIntMethod(env, mAudioManagerClass, midAudioOpen, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames) != 0) {
/* Error during audio initialization */
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: error on AudioTrack initialization!");
return 0;
}
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midAudioOpen, spec->freq, audioformat, spec->channels, spec->samples);
}
if (result == NULL) {
/* Error during audio initialization, error printed from Java */
return SDL_SetError("Java-side initialization failed");
}
if ((*env)->GetArrayLength(env, (jintArray)result) != 4) {
return SDL_SetError("Unexpected results from Java, expected 4, got %d", (*env)->GetArrayLength(env, (jintArray)result));
}
isCopy = JNI_FALSE;
resultElements = (*env)->GetIntArrayElements(env, (jintArray)result, &isCopy);
spec->freq = resultElements[0];
audioformat = resultElements[1];
switch (audioformat) {
case ENCODING_PCM_8BIT:
spec->format = AUDIO_U8;
break;
case ENCODING_PCM_16BIT:
spec->format = AUDIO_S16;
break;
case ENCODING_PCM_FLOAT:
spec->format = AUDIO_F32;
break;
default:
return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
}
spec->channels = resultElements[2];
spec->samples = resultElements[3];
(*env)->ReleaseIntArrayElements(env, (jintArray)result, resultElements, JNI_ABORT);
(*env)->DeleteLocalRef(env, result);
/* Allocating the audio buffer from the Java side and passing it as the return value for audioInit no longer works on
* Android >= 4.2 due to a "stale global reference" error. So now we allocate this buffer directly from this side. */
if (is16Bit) {
jshortArray audioBufferLocal = (*env)->NewShortArray(env, desiredBufferFrames * (audioBufferStereo ? 2 : 1));
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
switch (audioformat) {
case ENCODING_PCM_8BIT:
{
jbyteArray audioBufferLocal = (*env)->NewByteArray(env, spec->samples * spec->channels);
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
}
}
}
else {
jbyteArray audioBufferLocal = (*env)->NewByteArray(env, desiredBufferFrames * (audioBufferStereo ? 2 : 1));
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
break;
case ENCODING_PCM_16BIT:
{
jshortArray audioBufferLocal = (*env)->NewShortArray(env, spec->samples * spec->channels);
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
}
}
break;
case ENCODING_PCM_FLOAT:
{
jfloatArray audioBufferLocal = (*env)->NewFloatArray(env, spec->samples * spec->channels);
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
}
}
break;
default:
return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
}
if (jbufobj == NULL) {
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: could not allocate an audio buffer!");
return 0;
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: could not allocate an audio buffer");
return SDL_OutOfMemory();
}
if (iscapture) {
captureBufferFormat = audioformat;
captureBuffer = jbufobj;
} else {
audioBufferFormat = audioformat;
audioBuffer = jbufobj;
}
numBufferFrames = (*env)->GetArrayLength(env, (jarray)jbufobj);
isCopy = JNI_FALSE;
if (!iscapture) {
isCopy = JNI_FALSE;
if (is16Bit) {
if (!iscapture) {
audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
}
audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
} else {
if (!iscapture) {
switch (audioformat) {
case ENCODING_PCM_8BIT:
audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
break;
case ENCODING_PCM_16BIT:
audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
break;
case ENCODING_PCM_FLOAT:
audioBufferPinned = (*env)->GetFloatArrayElements(env, (jfloatArray)audioBuffer, &isCopy);
break;
default:
return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
}
audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
}
if (audioBufferStereo) {
audioBufferFrames /= 2;
}
return audioBufferFrames;
return 0;
}
int Android_JNI_GetDisplayDPI(float *ddpi, float *xdpi, float *ydpi)
@@ -1170,12 +1236,22 @@ void Android_JNI_WriteAudioBuffer(void)
{
JNIEnv *mAudioEnv = Android_JNI_GetEnv();
if (audioBuffer16Bit) {
(*mAudioEnv)->ReleaseShortArrayElements(mAudioEnv, (jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT);
(*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer);
} else {
switch (audioBufferFormat) {
case ENCODING_PCM_8BIT:
(*mAudioEnv)->ReleaseByteArrayElements(mAudioEnv, (jbyteArray)audioBuffer, (jbyte *)audioBufferPinned, JNI_COMMIT);
(*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteByteBuffer, (jbyteArray)audioBuffer);
break;
case ENCODING_PCM_16BIT:
(*mAudioEnv)->ReleaseShortArrayElements(mAudioEnv, (jshortArray)audioBuffer, (jshort *)audioBufferPinned, JNI_COMMIT);
(*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteShortBuffer, (jshortArray)audioBuffer);
break;
case ENCODING_PCM_FLOAT:
(*mAudioEnv)->ReleaseFloatArrayElements(mAudioEnv, (jfloatArray)audioBuffer, (jfloat *)audioBufferPinned, JNI_COMMIT);
(*mAudioEnv)->CallStaticVoidMethod(mAudioEnv, mAudioManagerClass, midAudioWriteFloatBuffer, (jfloatArray)audioBuffer);
break;
default:
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: unhandled audio buffer format");
break;
}
/* JNI_COMMIT means the changes are committed to the VM but the buffer remains pinned */
@@ -1187,16 +1263,8 @@ int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen)
jboolean isCopy = JNI_FALSE;
jint br;
if (captureBuffer16Bit) {
SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == (buflen / 2));
br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_TRUE);
if (br > 0) {
jshort *ptr = (*env)->GetShortArrayElements(env, (jshortArray)captureBuffer, &isCopy);
br *= 2;
SDL_memcpy(buffer, ptr, br);
(*env)->ReleaseShortArrayElements(env, (jshortArray)captureBuffer, (jshort *)ptr, JNI_ABORT);
}
} else {
switch (captureBufferFormat) {
case ENCODING_PCM_8BIT:
SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == buflen);
br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_TRUE);
if (br > 0) {
@@ -1204,27 +1272,75 @@ int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen)
SDL_memcpy(buffer, ptr, br);
(*env)->ReleaseByteArrayElements(env, (jbyteArray)captureBuffer, (jbyte *)ptr, JNI_ABORT);
}
break;
case ENCODING_PCM_16BIT:
SDL_assert((*env)->GetArrayLength(env, (jshortArray)captureBuffer) == (buflen / sizeof(Sint16)));
br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_TRUE);
if (br > 0) {
jshort *ptr = (*env)->GetShortArrayElements(env, (jshortArray)captureBuffer, &isCopy);
br *= sizeof(Sint16);
SDL_memcpy(buffer, ptr, br);
(*env)->ReleaseShortArrayElements(env, (jshortArray)captureBuffer, (jshort *)ptr, JNI_ABORT);
}
break;
case ENCODING_PCM_FLOAT:
SDL_assert((*env)->GetArrayLength(env, (jfloatArray)captureBuffer) == (buflen / sizeof(float)));
br = (*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadFloatBuffer, (jfloatArray)captureBuffer, JNI_TRUE);
if (br > 0) {
jfloat *ptr = (*env)->GetFloatArrayElements(env, (jfloatArray)captureBuffer, &isCopy);
br *= sizeof(float);
SDL_memcpy(buffer, ptr, br);
(*env)->ReleaseFloatArrayElements(env, (jfloatArray)captureBuffer, (jfloat *)ptr, JNI_ABORT);
}
break;
default:
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: unhandled capture buffer format");
break;
}
return (int) br;
return br;
}
void Android_JNI_FlushCapturedAudio(void)
{
JNIEnv *env = Android_JNI_GetEnv();
#if 0 /* !!! FIXME: this needs API 23, or it'll do blocking reads and never end. */
if (captureBuffer16Bit) {
const jint len = (*env)->GetArrayLength(env, (jshortArray)captureBuffer);
while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
} else {
const jint len = (*env)->GetArrayLength(env, (jbyteArray)captureBuffer);
while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
switch (captureBufferFormat) {
case ENCODING_PCM_8BIT:
{
const jint len = (*env)->GetArrayLength(env, (jbyteArray)captureBuffer);
while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
}
break;
case ENCODING_PCM_16BIT:
{
const jint len = (*env)->GetArrayLength(env, (jshortArray)captureBuffer);
while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
}
break;
case ENCODING_PCM_FLOAT:
{
const jint len = (*env)->GetArrayLength(env, (jfloatArray)captureBuffer);
while ((*env)->CallStaticIntMethod(env, mActivityClass, midCaptureReadFloatBuffer, (jfloatArray)captureBuffer, JNI_FALSE) == len) { /* spin */ }
}
break;
default:
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: flushing unhandled capture buffer format");
break;
}
#else
if (captureBuffer16Bit) {
(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE);
} else {
switch (captureBufferFormat) {
case ENCODING_PCM_8BIT:
(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadByteBuffer, (jbyteArray)captureBuffer, JNI_FALSE);
break;
case ENCODING_PCM_16BIT:
(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadShortBuffer, (jshortArray)captureBuffer, JNI_FALSE);
break;
case ENCODING_PCM_FLOAT:
(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureReadFloatBuffer, (jfloatArray)captureBuffer, JNI_FALSE);
break;
default:
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL audio: flushing unhandled capture buffer format");
break;
}
#endif
}
@@ -1890,10 +2006,10 @@ void Android_JNI_PollHapticDevices(void)
(*env)->CallStaticVoidMethod(env, mControllerManagerClass, midPollHapticDevices);
}
void Android_JNI_HapticRun(int device_id, int length)
void Android_JNI_HapticRun(int device_id, float intensity, int length)
{
JNIEnv *env = Android_JNI_GetEnv();
(*env)->CallStaticVoidMethod(env, mControllerManagerClass, midHapticRun, device_id, length);
(*env)->CallStaticVoidMethod(env, mControllerManagerClass, midHapticRun, device_id, intensity, length);
}
void Android_JNI_HapticStop(int device_id)

View File

@@ -19,6 +19,7 @@
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_system.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
@@ -30,6 +31,7 @@ extern "C" {
#include <EGL/eglplatform.h>
#include <android/native_window_jni.h>
#include "SDL_audio.h"
#include "SDL_rect.h"
/* Interface from the SDL library into the Android Java activity */
@@ -46,13 +48,17 @@ extern ANativeWindow* Android_JNI_GetNativeWindow(void);
extern int Android_JNI_GetDisplayDPI(float *ddpi, float *xdpi, float *ydpi);
/* Audio support */
extern int Android_JNI_OpenAudioDevice(int iscapture, int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames);
extern int Android_JNI_OpenAudioDevice(int iscapture, SDL_AudioSpec *spec);
extern void* Android_JNI_GetAudioBuffer(void);
extern void Android_JNI_WriteAudioBuffer(void);
extern int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen);
extern void Android_JNI_FlushCapturedAudio(void);
extern void Android_JNI_CloseAudioDevice(const int iscapture);
/* Detecting device type */
extern SDL_bool Android_IsDeXMode();
extern SDL_bool Android_IsChromebook();
#include "SDL_rwops.h"
int Android_JNI_FileOpen(SDL_RWops* ctx, const char* fileName, const char* mode);
@@ -78,15 +84,16 @@ void Android_JNI_PollInputDevices(void);
/* Haptic support */
void Android_JNI_PollHapticDevices(void);
void Android_JNI_HapticRun(int device_id, int length);
void Android_JNI_HapticRun(int device_id, float intensity, int length);
void Android_JNI_HapticStop(int device_id);
/* Video */
void Android_JNI_SuspendScreenSaver(SDL_bool suspend);
/* Touch support */
int Android_JNI_GetTouchDeviceIds(int **ids);
int Android_JNI_InitTouch(void);
void Android_JNI_SetSeparateMouseAndTouch(SDL_bool new_value);
int Android_JNI_GetTouchDeviceIds(int **ids);
/* Threads */
#include <jni.h>
@@ -109,9 +116,15 @@ SDL_bool Android_JNI_SetCustomCursor(int cursorID);
SDL_bool Android_JNI_SetSystemCursor(int cursorID);
/* Relative mouse support */
SDL_bool Android_JNI_SupportsRelativeMouse();
SDL_bool Android_JNI_SupportsRelativeMouse(void);
SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
SDL_bool SDL_IsAndroidTablet(void);
SDL_bool SDL_IsAndroidTV(void);
SDL_bool SDL_IsChromebook(void);
SDL_bool SDL_IsDeXMode(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */

View File

@@ -39,9 +39,8 @@ typedef struct SDL_DBusContext {
void (*bus_add_match)(DBusConnection *, const char *, DBusError *);
DBusConnection * (*connection_open_private)(const char *, DBusError *);
void (*connection_set_exit_on_disconnect)(DBusConnection *, dbus_bool_t);
dbus_bool_t (*connection_get_is_connected)(DBusConnection *);
dbus_bool_t (*connection_add_filter)(DBusConnection *, DBusHandleMessageFunction,
void *, DBusFreeFunction);
dbus_bool_t (*connection_get_is_connected)(DBusConnection *);
dbus_bool_t (*connection_add_filter)(DBusConnection *, DBusHandleMessageFunction, void *, DBusFreeFunction);
dbus_bool_t (*connection_try_register_object_path)(DBusConnection *, const char *,
const DBusObjectPathVTable *, void *, DBusError *);
dbus_bool_t (*connection_send)(DBusConnection *, DBusMessage *, dbus_uint32_t *);
@@ -51,7 +50,7 @@ typedef struct SDL_DBusContext {
void (*connection_flush)(DBusConnection *);
dbus_bool_t (*connection_read_write)(DBusConnection *, int);
DBusDispatchStatus (*connection_dispatch)(DBusConnection *);
dbus_bool_t (*message_is_signal)(DBusMessage *, const char *, const char *);
dbus_bool_t (*message_is_signal)(DBusMessage *, const char *, const char *);
DBusMessage *(*message_new_method_call)(const char *, const char *, const char *, const char *);
dbus_bool_t (*message_append_args)(DBusMessage *, int, ...);
dbus_bool_t (*message_append_args_valist)(DBusMessage *, int, va_list);
@@ -61,7 +60,7 @@ typedef struct SDL_DBusContext {
dbus_bool_t (*message_iter_next)(DBusMessageIter *);
void (*message_iter_get_basic)(DBusMessageIter *, void *);
int (*message_iter_get_arg_type)(DBusMessageIter *);
void (*message_iter_recurse)(DBusMessageIter *, DBusMessageIter *);
void (*message_iter_recurse)(DBusMessageIter *, DBusMessageIter *);
void (*message_unref)(DBusMessage *);
void (*error_init)(DBusError *);
dbus_bool_t (*error_is_set)(const DBusError *);

View File

@@ -198,7 +198,7 @@ static SDL_EVDEV_keyboard_state * kbd_cleanup_state = NULL;
static int kbd_cleanup_sigactions_installed = 0;
static int kbd_cleanup_atexit_installed = 0;
static struct sigaction old_sigaction[NSIG] = { 0 };
static struct sigaction old_sigaction[NSIG];
static int fatal_signals[] =
{
@@ -510,17 +510,19 @@ static unsigned int handle_diacr(SDL_EVDEV_keyboard_state *kbd, unsigned int ch)
static int vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
return ((kbd->ledflagstate >> flag) & 1);
return (kbd->ledflagstate & flag) != 0;
}
static void set_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate |= 1 << flag;
kbd->ledflagstate |= flag;
ioctl(kbd->console_fd, KDSETLED, (unsigned long)(kbd->ledflagstate));
}
static void clr_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate &= ~(1 << flag);
kbd->ledflagstate &= ~flag;
ioctl(kbd->console_fd, KDSETLED, (unsigned long)(kbd->ledflagstate));
}
static void chg_vc_kbd_lock(SDL_EVDEV_keyboard_state *kbd, int flag)
@@ -535,7 +537,8 @@ static void chg_vc_kbd_slock(SDL_EVDEV_keyboard_state *kbd, int flag)
static void chg_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate ^= 1 << flag;
kbd->ledflagstate ^= flag;
ioctl(kbd->console_fd, KDSETLED, (unsigned long)(kbd->ledflagstate));
}
/*

View File

@@ -19,6 +19,9 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_evdev_kbd_h_
#define SDL_evdev_kbd_h_
struct SDL_EVDEV_keyboard_state;
typedef struct SDL_EVDEV_keyboard_state SDL_EVDEV_keyboard_state;
@@ -26,4 +29,6 @@ extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void);
extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);
extern void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state);
#endif /* SDL_evdev_kbd_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -63,7 +63,7 @@ SDL_UDEV_load_syms(void)
{
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
#define SDL_UDEV_SYM(x) \
if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->x)) return -1
if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->syms.x)) return -1
SDL_UDEV_SYM(udev_device_get_action);
SDL_UDEV_SYM(udev_device_get_devnode);
@@ -100,7 +100,7 @@ static SDL_bool
SDL_UDEV_hotplug_update_available(void)
{
if (_this->udev_mon != NULL) {
const int fd = _this->udev_monitor_get_fd(_this->udev_mon);
const int fd = _this->syms.udev_monitor_get_fd(_this->udev_mon);
if (SDL_IOReady(fd, SDL_FALSE, 0)) {
return SDL_TRUE;
}
@@ -130,21 +130,21 @@ SDL_UDEV_Init(void)
* Listen for input devices (mouse, keyboard, joystick, etc) and sound devices
*/
_this->udev = _this->udev_new();
_this->udev = _this->syms.udev_new();
if (_this->udev == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_new() failed");
}
_this->udev_mon = _this->udev_monitor_new_from_netlink(_this->udev, "udev");
_this->udev_mon = _this->syms.udev_monitor_new_from_netlink(_this->udev, "udev");
if (_this->udev_mon == NULL) {
SDL_UDEV_Quit();
return SDL_SetError("udev_monitor_new_from_netlink() failed");
}
_this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
_this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
_this->udev_monitor_enable_receiving(_this->udev_mon);
_this->syms.udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
_this->syms.udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
_this->syms.udev_monitor_enable_receiving(_this->udev_mon);
/* Do an initial scan of existing devices */
SDL_UDEV_Scan();
@@ -170,11 +170,11 @@ SDL_UDEV_Quit(void)
if (_this->ref_count < 1) {
if (_this->udev_mon != NULL) {
_this->udev_monitor_unref(_this->udev_mon);
_this->syms.udev_monitor_unref(_this->udev_mon);
_this->udev_mon = NULL;
}
if (_this->udev != NULL) {
_this->udev_unref(_this->udev);
_this->syms.udev_unref(_this->udev);
_this->udev = NULL;
}
@@ -202,28 +202,28 @@ SDL_UDEV_Scan(void)
return;
}
enumerate = _this->udev_enumerate_new(_this->udev);
enumerate = _this->syms.udev_enumerate_new(_this->udev);
if (enumerate == NULL) {
SDL_UDEV_Quit();
SDL_SetError("udev_enumerate_new() failed");
return;
}
_this->udev_enumerate_add_match_subsystem(enumerate, "input");
_this->udev_enumerate_add_match_subsystem(enumerate, "sound");
_this->syms.udev_enumerate_add_match_subsystem(enumerate, "input");
_this->syms.udev_enumerate_add_match_subsystem(enumerate, "sound");
_this->udev_enumerate_scan_devices(enumerate);
devs = _this->udev_enumerate_get_list_entry(enumerate);
for (item = devs; item; item = _this->udev_list_entry_get_next(item)) {
const char *path = _this->udev_list_entry_get_name(item);
struct udev_device *dev = _this->udev_device_new_from_syspath(_this->udev, path);
_this->syms.udev_enumerate_scan_devices(enumerate);
devs = _this->syms.udev_enumerate_get_list_entry(enumerate);
for (item = devs; item; item = _this->syms.udev_list_entry_get_next(item)) {
const char *path = _this->syms.udev_list_entry_get_name(item);
struct udev_device *dev = _this->syms.udev_device_new_from_syspath(_this->udev, path);
if (dev != NULL) {
device_event(SDL_UDEV_DEVICEADDED, dev);
_this->udev_device_unref(dev);
_this->syms.udev_device_unref(dev);
}
}
_this->udev_enumerate_unref(enumerate);
_this->syms.udev_enumerate_unref(enumerate);
}
@@ -305,7 +305,7 @@ static void get_caps(struct udev_device *dev, struct udev_device *pdev, const ch
unsigned long v;
SDL_memset(bitmask, 0, bitmask_len*sizeof(*bitmask));
value = _this->udev_device_get_sysattr_value(pdev, attr);
value = _this->syms.udev_device_get_sysattr_value(pdev, attr);
if (!value) {
return;
}
@@ -340,8 +340,8 @@ guess_device_class(struct udev_device *dev)
/* walk up the parental chain until we find the real input device; the
* argument is very likely a subdevice of this, like eventN */
pdev = dev;
while (pdev && !_this->udev_device_get_sysattr_value(pdev, "capabilities/ev")) {
pdev = _this->udev_device_get_parent_with_subsystem_devtype(pdev, "input", NULL);
while (pdev && !_this->syms.udev_device_get_sysattr_value(pdev, "capabilities/ev")) {
pdev = _this->syms.udev_device_get_parent_with_subsystem_devtype(pdev, "input", NULL);
}
if (!pdev) {
return 0;
@@ -405,28 +405,28 @@ device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
const char *path;
SDL_UDEV_CallbackList *item;
path = _this->udev_device_get_devnode(dev);
path = _this->syms.udev_device_get_devnode(dev);
if (path == NULL) {
return;
}
subsystem = _this->udev_device_get_subsystem(dev);
subsystem = _this->syms.udev_device_get_subsystem(dev);
if (SDL_strcmp(subsystem, "sound") == 0) {
devclass = SDL_UDEV_DEVICE_SOUND;
} else if (SDL_strcmp(subsystem, "input") == 0) {
/* udev rules reference: http://cgit.freedesktop.org/systemd/systemd/tree/src/udev/udev-builtin-input_id.c */
val = _this->udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK;
}
val = _this->udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_MOUSE;
}
val = _this->udev_device_get_property_value(dev, "ID_INPUT_TOUCHSCREEN");
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_TOUCHSCREEN");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_TOUCHSCREEN;
}
@@ -437,14 +437,14 @@ device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
Ref: http://cgit.freedesktop.org/systemd/systemd/tree/src/udev/udev-builtin-input_id.c#n183
*/
val = _this->udev_device_get_property_value(dev, "ID_INPUT_KEY");
val = _this->syms.udev_device_get_property_value(dev, "ID_INPUT_KEY");
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
devclass |= SDL_UDEV_DEVICE_KEYBOARD;
}
if (devclass == 0) {
/* Fall back to old style input classes */
val = _this->udev_device_get_property_value(dev, "ID_CLASS");
val = _this->syms.udev_device_get_property_value(dev, "ID_CLASS");
if (val != NULL) {
if (SDL_strcmp(val, "joystick") == 0) {
devclass = SDL_UDEV_DEVICE_JOYSTICK;
@@ -481,11 +481,11 @@ SDL_UDEV_Poll(void)
}
while (SDL_UDEV_hotplug_update_available()) {
dev = _this->udev_monitor_receive_device(_this->udev_mon);
dev = _this->syms.udev_monitor_receive_device(_this->udev_mon);
if (dev == NULL) {
break;
}
action = _this->udev_device_get_action(dev);
action = _this->syms.udev_device_get_action(dev);
if (SDL_strcmp(action, "add") == 0) {
/* Wait for the device to finish initialization */
@@ -496,7 +496,7 @@ SDL_UDEV_Poll(void)
device_event(SDL_UDEV_DEVICEREMOVED, dev);
}
_this->udev_device_unref(dev);
_this->syms.udev_device_unref(dev);
}
}
@@ -547,6 +547,22 @@ SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
}
const SDL_UDEV_Symbols *
SDL_UDEV_GetUdevSyms(void)
{
if (SDL_UDEV_Init() < 0) {
SDL_SetError("Could not initialize UDEV");
return NULL;
}
return &_this->syms;
}
void
SDL_UDEV_ReleaseUdevSyms(void)
{
SDL_UDEV_Quit();
}
#endif /* SDL_USE_LIBUDEV */

View File

@@ -64,22 +64,13 @@ typedef struct SDL_UDEV_CallbackList {
struct SDL_UDEV_CallbackList *next;
} SDL_UDEV_CallbackList;
typedef struct SDL_UDEV_PrivateData
{
const char *udev_library;
void *udev_handle;
struct udev *udev;
struct udev_monitor *udev_mon;
int ref_count;
SDL_UDEV_CallbackList *first, *last;
/* Function pointers */
typedef struct SDL_UDEV_Symbols {
const char *(*udev_device_get_action)(struct udev_device *);
const char *(*udev_device_get_devnode)(struct udev_device *);
const char *(*udev_device_get_subsystem)(struct udev_device *);
struct udev_device *(*udev_device_get_parent_with_subsystem_devtype)(struct udev_device *udev_device, const char *subsystem, const char *devtype);
struct udev_device *(*udev_device_get_parent_with_subsystem_devtype)(struct udev_device *udev_device, const char *subsystem, const char *devtype);
const char *(*udev_device_get_property_value)(struct udev_device *, const char *);
const char *(*udev_device_get_sysattr_value)(struct udev_device *udev_device, const char *sysattr);
const char *(*udev_device_get_sysattr_value)(struct udev_device *udev_device, const char *sysattr);
struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *);
void (*udev_device_unref)(struct udev_device *);
int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *);
@@ -100,6 +91,19 @@ typedef struct SDL_UDEV_PrivateData
void (*udev_unref)(struct udev *);
struct udev_device * (*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum);
dev_t (*udev_device_get_devnum) (struct udev_device *udev_device);
} SDL_UDEV_Symbols;
typedef struct SDL_UDEV_PrivateData
{
const char *udev_library;
void *udev_handle;
struct udev *udev;
struct udev_monitor *udev_mon;
int ref_count;
SDL_UDEV_CallbackList *first, *last;
/* Function pointers */
SDL_UDEV_Symbols syms;
} SDL_UDEV_PrivateData;
extern int SDL_UDEV_Init(void);
@@ -110,8 +114,8 @@ extern void SDL_UDEV_Poll(void);
extern void SDL_UDEV_Scan(void);
extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
extern const SDL_UDEV_Symbols *SDL_UDEV_GetUdevSyms(void);
extern void SDL_UDEV_ReleaseUdevSyms(void);
#endif /* HAVE_LIBUDEV_H */

View File

@@ -44,7 +44,7 @@ SDL_bool WINRT_XAMLWasEnabled = SDL_FALSE;
#if WINAPI_FAMILY == WINAPI_FAMILY_APP
extern "C"
ISwapChainBackgroundPanelNative * WINRT_GlobalSwapChainBackgroundPanelNative = NULL;
static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
static Windows::Foundation::EventRegistrationToken WINRT_XAMLAppEventToken;
#endif

View File

@@ -22,6 +22,7 @@
#include "SDL_config.h"
#else
#include "../SDL_internal.h"
#include "SDL_simd.h"
#endif
#if defined(__WIN32__)

View File

@@ -27,6 +27,7 @@
#if defined(__OS2__)
#define INCL_DOS
#define INCL_DOSERRORS
#include <os2.h>
#include <dos.h>
#endif

View File

@@ -696,6 +696,11 @@
#define SDL_SensorUpdate SDL_SensorUpdate_REAL
#define SDL_IsTablet SDL_IsTablet_REAL
#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
#define SDL_HasColorKey SDL_HasColorKey_REAL
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
#define SDL_RenderFlush SDL_RenderFlush_REAL
#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
#define SDL_RenderDrawPointsF SDL_RenderDrawPointsF_REAL

View File

@@ -738,6 +738,23 @@ SDL_DYNAPI_PROC(void,SDL_SensorClose,(SDL_Sensor *a),(a),)
SDL_DYNAPI_PROC(void,SDL_SensorUpdate,(void),(),)
SDL_DYNAPI_PROC(SDL_bool,SDL_IsTablet,(void),(),return)
SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayOrientation,(int a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_HasColorKey,(SDL_Surface *a),(a),return)
#ifdef SDL_CreateThreadWithStackSize
#undef SDL_CreateThreadWithStackSize
#endif
#if defined(__WIN32__) && !defined(HAVE_LIBC)
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
#elif defined(__OS2__)
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d, pfnSDL_CurrentBeginThread e, pfnSDL_CurrentEndThread f),(a,b,c,d,e,f),return)
#else
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, const size_t c, void *d),(a,b,c,d),return)
#endif
SDL_DYNAPI_PROC(int,SDL_JoystickGetDevicePlayerIndex,(int a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickGetPlayerIndex,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerGetPlayerIndex,(SDL_GameController *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_RenderFlush,(SDL_Renderer *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_RenderDrawPointF,(SDL_Renderer *a, float b, float c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_RenderDrawPointsF,(SDL_Renderer *a, const SDL_FPoint *b, int c),(a,b,c),return)

View File

@@ -417,8 +417,10 @@ SDL_StartEventLoop(void)
SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
#if 0 /* Leave these events enabled so apps can respond to items being dragged onto them at startup */
SDL_EventState(SDL_DROPFILE, SDL_DISABLE);
SDL_EventState(SDL_DROPTEXT, SDL_DISABLE);
#endif
SDL_AtomicSet(&SDL_EventQ.active, 1);

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_events_c_h_
#define SDL_events_c_h_
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_events.c */
@@ -49,4 +53,6 @@ extern void SDL_QuitQuit(void);
extern void SDL_SendPendingQuit(void);
#endif /* SDL_events_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -33,12 +33,38 @@
/* The mouse state */
static SDL_Mouse SDL_mouse;
static Uint32 SDL_double_click_time = 500;
static int SDL_double_click_radius = 1;
static int
SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
static void SDLCALL
SDL_MouseDoubleClickTimeChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
if (hint && *hint) {
mouse->double_click_time = SDL_atoi(hint);
} else {
#ifdef __WIN32__
mouse->double_click_time = GetDoubleClickTime();
#else
mouse->double_click_time = 500;
#endif
}
}
static void SDLCALL
SDL_MouseDoubleClickRadiusChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
if (hint && *hint) {
mouse->double_click_radius = SDL_atoi(hint);
} else {
mouse->double_click_radius = 32; /* 32 pixels seems about right for touch interfaces */
}
}
static void SDLCALL
SDL_MouseNormalSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
@@ -83,6 +109,12 @@ SDL_MouseInit(void)
SDL_zerop(mouse);
SDL_AddHintCallback(SDL_HINT_MOUSE_DOUBLE_CLICK_TIME,
SDL_MouseDoubleClickTimeChanged, mouse);
SDL_AddHintCallback(SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS,
SDL_MouseDoubleClickRadiusChanged, mouse);
SDL_AddHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
SDL_MouseNormalSpeedScaleChanged, mouse);
@@ -114,12 +146,6 @@ SDL_GetMouse(void)
return &SDL_mouse;
}
void
SDL_SetDoubleClickTime(Uint32 interval)
{
SDL_double_click_time = interval;
}
SDL_Window *
SDL_GetMouseFocus(void)
{
@@ -454,9 +480,9 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
if (state == SDL_PRESSED) {
Uint32 now = SDL_GetTicks();
if (SDL_TICKS_PASSED(now, clickstate->last_timestamp + SDL_double_click_time) ||
SDL_abs(mouse->x - clickstate->last_x) > SDL_double_click_radius ||
SDL_abs(mouse->y - clickstate->last_y) > SDL_double_click_radius) {
if (SDL_TICKS_PASSED(now, clickstate->last_timestamp + mouse->double_click_time) ||
SDL_abs(mouse->x - clickstate->last_x) > mouse->double_click_radius ||
SDL_abs(mouse->y - clickstate->last_y) > mouse->double_click_radius) {
clickstate->click_count = 0;
}
clickstate->last_timestamp = now;

View File

@@ -90,6 +90,8 @@ typedef struct
float relative_speed_scale;
float scale_accum_x;
float scale_accum_y;
Uint32 double_click_time;
int double_click_radius;
SDL_bool touch_mouse_events;
/* Data for double-click tracking */
@@ -112,9 +114,6 @@ extern int SDL_MouseInit(void);
/* Get the mouse state structure */
SDL_Mouse *SDL_GetMouse(void);
/* Set the default double-click interval */
extern void SDL_SetDoubleClickTime(Uint32 interval);
/* Set the default mouse cursor */
extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);

View File

@@ -28,26 +28,13 @@
static int SDLCALL
RemovePendingResizedEvents(void * userdata, SDL_Event *event)
RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event)
{
SDL_Event *new_event = (SDL_Event *)userdata;
if (event->type == SDL_WINDOWEVENT &&
event->window.event == SDL_WINDOWEVENT_RESIZED &&
event->window.windowID == new_event->window.windowID) {
/* We're about to post a new size event, drop the old one */
return 0;
}
return 1;
}
static int SDLCALL
RemovePendingSizeChangedEvents(void * userdata, SDL_Event *event)
{
SDL_Event *new_event = (SDL_Event *)userdata;
if (event->type == SDL_WINDOWEVENT &&
event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
(event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
event->window.event == SDL_WINDOWEVENT_RESIZED) &&
event->window.windowID == new_event->window.windowID) {
/* We're about to post a new size event, drop the old one */
return 0;
@@ -199,11 +186,8 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
event.window.windowID = window->id;
/* Fixes queue overflow with resize events that aren't processed */
if (windowevent == SDL_WINDOWEVENT_RESIZED) {
SDL_FilterEvents(RemovePendingResizedEvents, &event);
}
if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
SDL_FilterEvents(RemovePendingSizeChangedEvents, &event);
SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event);
}
if (windowevent == SDL_WINDOWEVENT_MOVED) {
SDL_FilterEvents(RemovePendingMoveEvents, &event);

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef scancodes_xfree86_h_
#define scancodes_xfree86_h_
#include "../../include/SDL_scancode.h"
/* XFree86 key code to SDL scancode mapping table
@@ -503,4 +507,6 @@ static const SDL_Scancode xvnc_scancode_table[] = {
/* 80 */ SDL_SCANCODE_F12,
};
#endif /* scancodes_xfree86_h_ */
/* *INDENT-ON* */

View File

@@ -389,9 +389,11 @@ SDL_HapticClose(SDL_Haptic * haptic)
void
SDL_HapticQuit(void)
{
while (SDL_haptics) {
SDL_HapticClose(SDL_haptics);
}
SDL_SYS_HapticQuit();
SDL_assert(SDL_haptics == NULL);
SDL_haptics = NULL;
}
/*

View File

@@ -19,7 +19,12 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_haptic_c_h_
#define SDL_haptic_c_h_
extern int SDL_HapticInit(void);
extern void SDL_HapticQuit(void);
#endif /* SDL_haptic_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -195,6 +195,10 @@ SDL_SYS_HapticClose(SDL_Haptic * haptic)
void
SDL_SYS_HapticQuit(void)
{
/* We don't have any way to scan for joysticks (and their vibrators) at init, so don't wipe the list
* of joysticks here in case this is a reinit.
*/
#if 0
SDL_hapticlist_item *item = NULL;
SDL_hapticlist_item *next = NULL;
@@ -206,6 +210,7 @@ SDL_SYS_HapticQuit(void)
SDL_hapticlist = SDL_hapticlist_tail = NULL;
numhaptics = 0;
return;
#endif
}
@@ -230,7 +235,12 @@ int
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
Uint32 iterations)
{
Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, effect->effect.leftright.length);
float large = effect->effect.leftright.large_magnitude / 32767.0f;
float small = effect->effect.leftright.small_magnitude / 32767.0f;
float total = (large * 0.6f) + (small * 0.4f);
Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, total, effect->effect.leftright.length);
return 0;
}

View File

@@ -801,7 +801,8 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN)
dest->u.periodic.waveform = FF_SAW_DOWN;
dest->u.periodic.period = CLAMP(periodic->period);
dest->u.periodic.magnitude = periodic->magnitude;
/* Linux expects 0-65535, so multiply by 2 */
dest->u.periodic.magnitude = CLAMP(periodic->magnitude) * 2;
dest->u.periodic.offset = periodic->offset;
/* Linux phase is defined in interval "[0x0000, 0x10000[", corresponds with "[0deg, 360deg[" phase shift. */
dest->u.periodic.phase = ((Uint32)periodic->phase * 0x10000U) / 36000;
@@ -908,9 +909,9 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
dest->trigger.button = 0;
dest->trigger.interval = 0;
/* Rumble */
dest->u.rumble.strong_magnitude = leftright->large_magnitude;
dest->u.rumble.weak_magnitude = leftright->small_magnitude;
/* Rumble (Linux expects 0-65535, so multiply by 2) */
dest->u.rumble.strong_magnitude = CLAMP(leftright->large_magnitude) * 2;
dest->u.rumble.weak_magnitude = CLAMP(leftright->small_magnitude) * 2;
break;

View File

@@ -11,8 +11,13 @@
#include <pthread.h>
#include <errno.h> // For ETIMEDOUT and ECONNRESET
#include <stdlib.h> // For malloc() and free()
#include <string.h> // For memcpy()
#define TAG "hidapi"
// Have error log always available
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__)
#ifdef DEBUG
#define LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__)
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__)
@@ -27,13 +32,15 @@
#define HID_DEVICE_MANAGER_JAVA_INTERFACE(function) CONCAT1(SDL_JAVA_PREFIX, HIDDeviceManager, function)
#include "../hidapi/hidapi.h"
typedef uint32_t uint32;
typedef uint64_t uint64;
struct hid_device_
{
int nId;
int m_nId;
int m_nDeviceRefCount;
};
static JavaVM *g_JVM;
@@ -333,7 +340,7 @@ static jmethodID g_midHIDDeviceManagerSendFeatureReport;
static jmethodID g_midHIDDeviceManagerGetFeatureReport;
static jmethodID g_midHIDDeviceManagerClose;
uint64_t get_timespec_ms( const struct timespec &ts )
static uint64_t get_timespec_ms( const struct timespec &ts )
{
return (uint64_t)ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
}
@@ -364,12 +371,20 @@ public:
int IncrementRefCount()
{
return ++m_nRefCount;
int nValue;
pthread_mutex_lock( &m_refCountLock );
nValue = ++m_nRefCount;
pthread_mutex_unlock( &m_refCountLock );
return nValue;
}
int DecrementRefCount()
{
return --m_nRefCount;
int nValue;
pthread_mutex_lock( &m_refCountLock );
nValue = --m_nRefCount;
pthread_mutex_unlock( &m_refCountLock );
return nValue;
}
int GetId()
@@ -387,19 +402,31 @@ public:
return m_pDevice;
}
int GetDeviceRefCount()
void ExceptionCheck( JNIEnv *env, const char *pszMethodName )
{
return m_nDeviceRefCount;
}
if ( env->ExceptionCheck() )
{
// Get our exception
jthrowable jExcept = env->ExceptionOccurred();
int IncrementDeviceRefCount()
{
return ++m_nDeviceRefCount;
}
// Clear the exception so we can call JNI again
env->ExceptionClear();
int DecrementDeviceRefCount()
{
return --m_nDeviceRefCount;
// Get our exception message
jclass jExceptClass = env->GetObjectClass( jExcept );
jmethodID jMessageMethod = env->GetMethodID( jExceptClass, "getMessage", "()Ljava/lang/String;" );
jstring jMessage = (jstring)( env->CallObjectMethod( jExcept, jMessageMethod ) );
const char *pszMessage = env->GetStringUTFChars( jMessage, NULL );
// ...and log it.
LOGE( "CHIDDevice::%s threw an exception: %s", pszMethodName, pszMessage );
// Cleanup
env->ReleaseStringUTFChars( jMessage, pszMessage );
env->DeleteLocalRef( jMessage );
env->DeleteLocalRef( jExceptClass );
env->DeleteLocalRef( jExcept );
}
}
bool BOpen()
@@ -411,6 +438,7 @@ public:
m_bIsWaitingForOpen = false;
m_bOpenResult = env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerOpen, m_nId );
ExceptionCheck( env, "BOpen" );
if ( m_bIsWaitingForOpen )
{
@@ -445,8 +473,9 @@ public:
}
m_pDevice = new hid_device;
m_pDevice->nId = m_nId;
m_nDeviceRefCount = 1;
m_pDevice->m_nId = m_nId;
m_pDevice->m_nDeviceRefCount = 1;
LOGD("Creating device %d (%p), refCount = 1\n", m_pDevice->m_nId, m_pDevice);
return true;
}
@@ -518,6 +547,8 @@ public:
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
int nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendOutputReport, m_nId, pBuf );
ExceptionCheck( env, "SendOutputReport" );
env->DeleteLocalRef( pBuf );
return nRet;
}
@@ -531,6 +562,7 @@ public:
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
int nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendFeatureReport, m_nId, pBuf );
ExceptionCheck( env, "SendFeatureReport" );
env->DeleteLocalRef( pBuf );
return nRet;
}
@@ -567,6 +599,7 @@ public:
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
int nRet = env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerGetFeatureReport, m_nId, pBuf ) ? 0 : -1;
ExceptionCheck( env, "GetFeatureReport" );
env->DeleteLocalRef( pBuf );
if ( nRet < 0 )
{
@@ -625,7 +658,8 @@ public:
pthread_setspecific( g_ThreadKey, (void*)env );
env->CallVoidMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerClose, m_nId );
ExceptionCheck( env, "Close" );
hid_mutex_guard dataLock( &m_dataLock );
m_vecData.clear();
@@ -644,12 +678,12 @@ public:
}
private:
pthread_mutex_t m_refCountLock = PTHREAD_MUTEX_INITIALIZER;
int m_nRefCount = 0;
int m_nId = 0;
hid_device_info *m_pInfo = nullptr;
hid_device *m_pDevice = nullptr;
bool m_bIsBLESteamController = false;
int m_nDeviceRefCount = 0;
pthread_mutex_t m_dataLock = PTHREAD_MUTEX_INITIALIZER; // This lock has to be held to access m_vecData
hid_buffer_pool m_vecData;
@@ -669,6 +703,7 @@ public:
class CHIDDevice;
static pthread_mutex_t g_DevicesMutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t g_DevicesRefCountMutex = PTHREAD_MUTEX_INITIALIZER;
static hid_device_ref<CHIDDevice> g_Devices;
static hid_device_ref<CHIDDevice> FindDevice( int nDeviceId )
@@ -696,8 +731,34 @@ static void ThreadDestroyed(void* value)
}
}
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceRegisterCallback)(JNIEnv *env, jobject thiz, jobject callbackHandler)
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceRegisterCallback)(JNIEnv *env, jobject thiz);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReleaseCallback)(JNIEnv *env, jobject thiz);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceConnected)(JNIEnv *env, jobject thiz, int nDeviceID, jstring sIdentifier, int nVendorId, int nProductId, jstring sSerialNumber, int nReleaseNumber, jstring sManufacturer, jstring sProduct, int nInterface );
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceOpenPending)(JNIEnv *env, jobject thiz, int nDeviceID);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceOpenResult)(JNIEnv *env, jobject thiz, int nDeviceID, bool bOpened);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceDisconnected)(JNIEnv *env, jobject thiz, int nDeviceID);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceInputReport)(JNIEnv *env, jobject thiz, int nDeviceID, jbyteArray value);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceFeatureReport)(JNIEnv *env, jobject thiz, int nDeviceID, jbyteArray value);
extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceRegisterCallback)(JNIEnv *env, jobject thiz )
{
LOGV( "HIDDeviceRegisterCallback()");
@@ -711,11 +772,19 @@ JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceRegisterCallba
__android_log_print(ANDROID_LOG_ERROR, TAG, "Error initializing pthread key");
}
g_HIDDeviceManagerCallbackHandler = env->NewGlobalRef( callbackHandler );
jclass objClass = env->GetObjectClass( callbackHandler );
if ( g_HIDDeviceManagerCallbackHandler != NULL )
{
env->DeleteGlobalRef( g_HIDDeviceManagerCallbackClass );
g_HIDDeviceManagerCallbackClass = NULL;
env->DeleteGlobalRef( g_HIDDeviceManagerCallbackHandler );
g_HIDDeviceManagerCallbackHandler = NULL;
}
g_HIDDeviceManagerCallbackHandler = env->NewGlobalRef( thiz );
jclass objClass = env->GetObjectClass( thiz );
if ( objClass )
{
g_HIDDeviceManagerCallbackClass = reinterpret_cast< jclass >( env->NewGlobalRef(objClass) );
g_HIDDeviceManagerCallbackClass = reinterpret_cast< jclass >( env->NewGlobalRef( objClass ) );
g_midHIDDeviceManagerOpen = env->GetMethodID( g_HIDDeviceManagerCallbackClass, "openDevice", "(I)Z" );
if ( !g_midHIDDeviceManagerOpen )
{
@@ -749,8 +818,13 @@ extern "C"
JNIEXPORT void JNICALL HID_DEVICE_MANAGER_JAVA_INTERFACE(HIDDeviceReleaseCallback)(JNIEnv *env, jobject thiz)
{
LOGV("HIDDeviceReleaseCallback");
env->DeleteGlobalRef( g_HIDDeviceManagerCallbackClass );
env->DeleteGlobalRef( g_HIDDeviceManagerCallbackHandler );
if ( env->IsSameObject( thiz, g_HIDDeviceManagerCallbackHandler ) )
{
env->DeleteGlobalRef( g_HIDDeviceManagerCallbackClass );
g_HIDDeviceManagerCallbackClass = NULL;
env->DeleteGlobalRef( g_HIDDeviceManagerCallbackHandler );
g_HIDDeviceManagerCallbackHandler = NULL;
}
}
extern "C"
@@ -924,14 +998,18 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
hid_device_ref< CHIDDevice > pDevice;
{
hid_mutex_guard r( &g_DevicesRefCountMutex );
hid_mutex_guard l( &g_DevicesMutex );
for ( hid_device_ref<CHIDDevice> pCurr = g_Devices; pCurr; pCurr = pCurr->next )
{
if ( strcmp( pCurr->GetDeviceInfo()->path, path ) == 0 )
{
if ( pCurr->GetDevice() ) {
pCurr->IncrementDeviceRefCount();
return pCurr->GetDevice();
hid_device *pValue = pCurr->GetDevice();
if ( pValue )
{
++pValue->m_nDeviceRefCount;
LOGD("Incrementing device %d (%p), refCount = %d\n", pValue->m_nId, pValue, pValue->m_nDeviceRefCount);
return pValue;
}
// Hold a shared pointer to the controller for the duration
@@ -949,8 +1027,8 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
int HID_API_EXPORT HID_API_CALL hid_write(hid_device *device, const unsigned char *data, size_t length)
{
LOGV( "hid_write id=%d length=%u", device->nId, length );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
LOGV( "hid_write id=%d length=%u", device->m_nId, length );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
return pDevice->SendOutputReport( data, length );
@@ -961,8 +1039,8 @@ int HID_API_EXPORT HID_API_CALL hid_write(hid_device *device, const unsigned ch
// TODO: Implement timeout?
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *device, unsigned char *data, size_t length, int milliseconds)
{
// LOGV( "hid_read_timeout id=%d length=%u timeout=%d", device->nId, length, milliseconds );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
// LOGV( "hid_read_timeout id=%d length=%u timeout=%d", device->m_nId, length, milliseconds );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
return pDevice->GetInput( data, length );
@@ -974,7 +1052,7 @@ int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *device, unsigned ch
// TODO: Implement blocking
int HID_API_EXPORT HID_API_CALL hid_read(hid_device *device, unsigned char *data, size_t length)
{
LOGV( "hid_read id=%d length=%u", device->nId, length );
LOGV( "hid_read id=%d length=%u", device->m_nId, length );
return hid_read_timeout( device, data, length, 0 );
}
@@ -986,8 +1064,8 @@ int HID_API_EXPORT HID_API_CALL hid_set_nonblocking(hid_device *device, int non
int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *device, const unsigned char *data, size_t length)
{
LOGV( "hid_send_feature_report id=%d length=%u", device->nId, length );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
LOGV( "hid_send_feature_report id=%d length=%u", device->m_nId, length );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
return pDevice->SendFeatureReport( data, length );
@@ -999,8 +1077,8 @@ int HID_API_EXPORT HID_API_CALL hid_send_feature_report(hid_device *device, cons
// Synchronous operation. Will block until completed.
int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *device, unsigned char *data, size_t length)
{
LOGV( "hid_get_feature_report id=%d length=%u", device->nId, length );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
LOGV( "hid_get_feature_report id=%d length=%u", device->m_nId, length );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
return pDevice->GetFeatureReport( data, length );
@@ -1011,26 +1089,28 @@ int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *device, unsig
void HID_API_EXPORT HID_API_CALL hid_close(hid_device *device)
{
LOGV( "hid_close id=%d", device->nId );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
if ( pDevice )
LOGV( "hid_close id=%d", device->m_nId );
hid_mutex_guard r( &g_DevicesRefCountMutex );
LOGD("Decrementing device %d (%p), refCount = %d\n", device->m_nId, device, device->m_nDeviceRefCount - 1);
if ( --device->m_nDeviceRefCount == 0 )
{
pDevice->DecrementDeviceRefCount();
if ( pDevice->GetDeviceRefCount() == 0 ) {
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
pDevice->Close( true );
}
}
else
{
// Couldn't find it, it's already closed
delete device;
else
{
delete device;
}
LOGD("Deleted device %p\n", device);
}
}
int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *device, wchar_t *string, size_t maxlen)
{
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
wcsncpy( string, pDevice->GetDeviceInfo()->manufacturer_string, maxlen );
@@ -1041,7 +1121,7 @@ int HID_API_EXPORT_CALL hid_get_manufacturer_string(hid_device *device, wchar_t
int HID_API_EXPORT_CALL hid_get_product_string(hid_device *device, wchar_t *string, size_t maxlen)
{
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
wcsncpy( string, pDevice->GetDeviceInfo()->product_string, maxlen );
@@ -1052,7 +1132,7 @@ int HID_API_EXPORT_CALL hid_get_product_string(hid_device *device, wchar_t *stri
int HID_API_EXPORT_CALL hid_get_serial_number_string(hid_device *device, wchar_t *string, size_t maxlen)
{
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->nId );
hid_device_ref<CHIDDevice> pDevice = FindDevice( device->m_nId );
if ( pDevice )
{
wcsncpy( string, pDevice->GetDeviceInfo()->serial_number, maxlen );

View File

@@ -29,7 +29,7 @@
#include <wchar.h>
#if defined(_WIN32) && !defined(NAMESPACE)
#if defined(_WIN32) && !defined(NAMESPACE) && (0) /* SDL: don't export hidapi syms */
#define HID_API_EXPORT __declspec(dllexport)
#define HID_API_CALL
#else
@@ -225,7 +225,7 @@ namespace NAMESPACE {
-1 on error. If no packet was available to be read within
the timeout period, this function returns 0.
*/
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *dev, unsigned char *data, size_t length, int milliseconds);
int HID_API_EXPORT HID_API_CALL hid_read_timeout(hid_device *device, unsigned char *data, size_t length, int milliseconds);
/** @brief Read an Input report from a HID device.

View File

@@ -3,6 +3,9 @@
// Purpose: HID device abstraction temporary stub
//
//=============================================================================
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include <CoreBluetooth/CoreBluetooth.h>
#include <QuartzCore/QuartzCore.h>
@@ -907,3 +910,5 @@ int HID_API_EXPORT hid_read_timeout(hid_device *dev, unsigned char *data, size_t
#endif
return result;
}
#endif /* SDL_JOYSTICK_HIDAPI */

View File

@@ -22,6 +22,9 @@
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#ifndef _GNU_SOURCE
#define _GNU_SOURCE /* needed for wcsdup() before glibc 2.10 */
@@ -1613,3 +1616,5 @@ uint16_t get_usb_code_for_current_locale(void)
#ifdef NAMESPACE
}
#endif
#endif /* SDL_JOYSTICK_HIDAPI */

View File

@@ -20,6 +20,9 @@
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#ifndef _GNU_SOURCE
#define _GNU_SOURCE /* needed for wcsdup() before glibc 2.10 */
@@ -891,3 +894,5 @@ HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
#ifdef NAMESPACE
}
#endif
#endif /* SDL_JOYSTICK_HIDAPI */

View File

@@ -19,6 +19,9 @@
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
/* See Apple Technical Note TN2187 for details on IOHidManager. */
@@ -1184,3 +1187,5 @@ int main(void)
return 0;
}
#endif
#endif /* SDL_JOYSTICK_HIDAPI */

View File

@@ -19,13 +19,13 @@
code repository located at:
http://github.com/signal11/hidapi .
********************************************************/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include <windows.h>
#ifndef _NTDEF_
typedef LONG NTSTATUS;
#endif
#if 0 /* can cause redefinition errors on some toolchains */
#ifdef __MINGW32__
#include <ntdef.h>
#include <winbase.h>
@@ -35,6 +35,11 @@ typedef LONG NTSTATUS;
#include <ntdef.h>
#define _wcsdup wcsdup
#endif
#endif /* */
#ifndef _NTDEF_
typedef LONG NTSTATUS;
#endif
/* SDL C runtime functions */
#include "SDL_stdinc.h"
@@ -905,17 +910,18 @@ int HID_API_EXPORT_CALL HID_API_CALL hid_get_indexed_string(hid_device *dev, int
return 0;
}
HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
{
return (wchar_t*)dev->last_error_str;
}
#if 0
/*#define PICPGM*/
/*#define S11*/
#define P32
#ifdef S11
#ifdef S11
unsigned short VendorID = 0xa0a0;
unsigned short ProductID = 0x0001;
#endif
@@ -925,14 +931,11 @@ HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
unsigned short ProductID = 0x3f;
#endif
#ifdef PICPGM
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x0033;
#endif
#if 0
int __cdecl main(int argc, char* argv[])
{
int res;
@@ -981,3 +984,5 @@ int __cdecl main(int argc, char* argv[])
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* SDL_JOYSTICK_HIDAPI */

View File

@@ -111,7 +111,6 @@ struct _SDL_GameController
SDL_Joystick *joystick; /* underlying joystick device */
int ref_count;
SDL_JoystickGUID guid;
const char *name;
int num_bindings;
SDL_ExtendedGameControllerBind *bindings;
@@ -433,12 +432,12 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickG
pSupportedController = pSupportedController->next;
}
if (!exact_match) {
if (guid->data[14] == 'h') {
if (SDL_IsJoystickHIDAPI(*guid)) {
/* This is a HIDAPI device */
return s_pHIDAPIMapping;
}
#if SDL_JOYSTICK_XINPUT
if (guid->data[14] == 'x') {
if (SDL_IsJoystickXInput(*guid)) {
/* This is an XInput device */
return s_pXInputMapping;
}
@@ -684,11 +683,10 @@ SDL_PrivateGameControllerParseControllerConfigString(SDL_GameController *gamecon
/*
* Make a new button mapping struct
*/
static void SDL_PrivateLoadButtonMapping(SDL_GameController *gamecontroller, SDL_JoystickGUID guid, const char *pchName, const char *pchMapping)
static void SDL_PrivateLoadButtonMapping(SDL_GameController *gamecontroller, const char *pchName, const char *pchMapping)
{
int i;
gamecontroller->guid = guid;
gamecontroller->name = pchName;
gamecontroller->num_bindings = 0;
SDL_memset(gamecontroller->last_match_axis, 0, gamecontroller->joystick->naxes * sizeof(*gamecontroller->last_match_axis));
@@ -802,14 +800,16 @@ static void SDL_PrivateGameControllerRefreshMapping(ControllerMapping_t *pContro
{
SDL_GameController *gamecontrollerlist = SDL_gamecontrollers;
while (gamecontrollerlist) {
if (!SDL_memcmp(&gamecontrollerlist->guid, &pControllerMapping->guid, sizeof(pControllerMapping->guid))) {
SDL_Event event;
event.type = SDL_CONTROLLERDEVICEREMAPPED;
event.cdevice.which = gamecontrollerlist->joystick->instance_id;
SDL_PushEvent(&event);
if (!SDL_memcmp(&gamecontrollerlist->joystick->guid, &pControllerMapping->guid, sizeof(pControllerMapping->guid))) {
/* Not really threadsafe. Should this lock access within SDL_GameControllerEventWatcher? */
SDL_PrivateLoadButtonMapping(gamecontrollerlist, pControllerMapping->guid, pControllerMapping->name, pControllerMapping->mapping);
SDL_PrivateLoadButtonMapping(gamecontrollerlist, pControllerMapping->name, pControllerMapping->mapping);
{
SDL_Event event;
event.type = SDL_CONTROLLERDEVICEREMAPPED;
event.cdevice.which = gamecontrollerlist->joystick->instance_id;
SDL_PushEvent(&event);
}
}
gamecontrollerlist = gamecontrollerlist->next;
@@ -1027,7 +1027,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
}
}
#ifdef __ANDROID__
if (!mapping) {
if (!mapping && name && !SDL_IsJoystickHIDAPI(guid)) {
mapping = SDL_CreateMappingForAndroidController(name, guid);
}
#endif
@@ -1274,7 +1274,7 @@ SDL_GameControllerMapping(SDL_GameController * gamecontroller)
return NULL;
}
return SDL_GameControllerMappingForGUID(gamecontroller->guid);
return SDL_GameControllerMappingForGUID(gamecontroller->joystick->guid);
}
static void
@@ -1463,6 +1463,7 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
int i;
Uint16 vendor;
Uint16 product;
Uint16 version;
Uint32 vidpid;
if (SDL_allowed_controllers.num_entries == 0 &&
@@ -1470,7 +1471,7 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
return SDL_FALSE;
}
SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
SDL_GetJoystickGUIDInfo(guid, &vendor, &product, &version);
if (SDL_GetHintBoolean("SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD", SDL_FALSE)) {
/* We shouldn't ignore Steam's virtual gamepad since it's using the hints to filter out the real controllers so it can remap input for the virtual controller */
@@ -1478,7 +1479,7 @@ SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid)
#if defined(__LINUX__)
bSteamVirtualGamepad = (vendor == 0x28DE && product == 0x11FF);
#elif defined(__MACOSX__)
bSteamVirtualGamepad = (SDL_strncmp(name, "GamePad-", 8) == 0);
bSteamVirtualGamepad = (vendor == 0x045E && product == 0x028E && version == 1);
#elif defined(__WIN32__)
/* We can't tell on Windows, but Steam will block others in input hooks */
bSteamVirtualGamepad = SDL_TRUE;
@@ -1582,7 +1583,7 @@ SDL_GameControllerOpen(int device_index)
}
}
SDL_PrivateLoadButtonMapping(gamecontroller, pSupportedController->guid, pSupportedController->name, pSupportedController->mapping);
SDL_PrivateLoadButtonMapping(gamecontroller, pSupportedController->name, pSupportedController->mapping);
/* Add the controller to list */
++gamecontroller->ref_count;
@@ -1716,6 +1717,12 @@ SDL_GameControllerName(SDL_GameController * gamecontroller)
}
}
int
SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller)
{
return SDL_JoystickGetPlayerIndex(SDL_GameControllerGetJoystick(gamecontroller));
}
Uint16
SDL_GameControllerGetVendor(SDL_GameController * gamecontroller)
{

View File

@@ -362,6 +362,7 @@ static const char *s_ControllerMappings [] =
"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,",
@@ -548,6 +549,7 @@ static const char *s_ControllerMappings [] =
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,",
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",

View File

@@ -227,6 +227,21 @@ SDL_JoystickNameForIndex(int device_index)
return name;
}
int
SDL_JoystickGetDevicePlayerIndex(int device_index)
{
SDL_JoystickDriver *driver;
int player_index = -1;
SDL_LockJoysticks();
if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
player_index = driver->GetDevicePlayerIndex(device_index);
}
SDL_UnlockJoysticks();
return player_index;
}
/*
* Return true if this joystick is known to have all axes centered at zero
* This isn't generally needed unless the joystick never generates an initial axis value near zero,
@@ -307,6 +322,7 @@ SDL_JoystickOpen(int device_index)
joystick->driver = driver;
joystick->instance_id = instance_id;
joystick->attached = SDL_TRUE;
joystick->player_index = -1;
if (driver->Open(joystick, device_index) < 0) {
SDL_free(joystick);
@@ -602,6 +618,15 @@ SDL_JoystickName(SDL_Joystick * joystick)
return SDL_FixupJoystickName(joystick->name);
}
int
SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
return -1;
}
return joystick->player_index;
}
int
SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
@@ -1136,19 +1161,19 @@ SDL_IsJoystickNintendoSwitchPro(Uint16 vendor, Uint16 product)
SDL_bool
SDL_IsJoystickSteamController(Uint16 vendor, Uint16 product)
{
return BIsSteamController(GuessControllerType(vendor, product)) ? SDL_TRUE : SDL_FALSE;
return BIsSteamController(GuessControllerType(vendor, product));
}
SDL_bool
SDL_IsJoystickXbox360(Uint16 vendor, Uint16 product)
{
/* Filter out some bogus values here */
if (vendor == 0x0000 && product == 0x0000) {
return SDL_FALSE;
}
if (vendor == 0x0001 && product == 0x0001) {
return SDL_FALSE;
}
/* Filter out some bogus values here */
if (vendor == 0x0000 && product == 0x0000) {
return SDL_FALSE;
}
if (vendor == 0x0001 && product == 0x0001) {
return SDL_FALSE;
}
return (GuessControllerType(vendor, product) == k_eControllerType_XBox360Controller);
}
@@ -1158,6 +1183,18 @@ SDL_IsJoystickXboxOne(Uint16 vendor, Uint16 product)
return (GuessControllerType(vendor, product) == k_eControllerType_XBoxOneController);
}
SDL_bool
SDL_IsJoystickXInput(SDL_JoystickGUID guid)
{
return (guid.data[14] == 'x') ? SDL_TRUE : SDL_FALSE;
}
SDL_bool
SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid)
{
return (guid.data[14] == 'h') ? SDL_TRUE : SDL_FALSE;
}
static SDL_bool SDL_IsJoystickProductWheel(Uint32 vidpid)
{
static Uint32 wheel_joysticks[] = {
@@ -1223,7 +1260,7 @@ static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
Uint16 product;
Uint32 vidpid;
if (guid.data[14] == 'x') {
if (SDL_IsJoystickXInput(guid)) {
/* XInput GUID, get the type based on the XInput device subtype */
switch (guid.data[15]) {
case 0x01: /* XINPUT_DEVSUBTYPE_GAMEPAD */

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_joystick_c_h_
#define SDL_joystick_c_h_
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_joystick.c */
@@ -62,6 +66,12 @@ extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is an Xbox One controller */
extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick guid comes from the XInput driver */
extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
/* Function to return whether a joystick guid comes from the HIDAPI driver */
extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
/* Function to return whether a joystick should be ignored */
extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
@@ -91,4 +101,6 @@ extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
/* Internal sanity checking functions */
extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
#endif /* SDL_joystick_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -42,6 +42,7 @@ struct _SDL_Joystick
{
SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
char *name; /* Joystick name - system dependent */
int player_index; /* Joystick player index, or -1 if unavailable */
SDL_JoystickGUID guid; /* Joystick guid */
int naxes; /* Number of axis controls on the joystick */
@@ -105,6 +106,9 @@ typedef struct _SDL_JoystickDriver
/* Function to get the device-dependent name of a joystick */
const char *(*GetDeviceName)(int device_index);
/* Function to get the player index of a joystick */
int (*GetDevicePlayerIndex)(int device_index);
/* Function to return the stable GUID for a plugged in device */
SDL_JoystickGUID (*GetDeviceGUID)(int device_index);

View File

@@ -581,6 +581,12 @@ ANDROID_JoystickGetDeviceName(int device_index)
return JoystickByDevIndex(device_index)->name;
}
static int
ANDROID_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickGUID
ANDROID_JoystickGetDeviceGUID(int device_index)
{
@@ -689,6 +695,7 @@ SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
ANDROID_JoystickGetCount,
ANDROID_JoystickDetect,
ANDROID_JoystickGetDeviceName,
ANDROID_JoystickGetDevicePlayerIndex,
ANDROID_JoystickGetDeviceGUID,
ANDROID_JoystickGetDeviceInstanceID,
ANDROID_JoystickOpen,

View File

@@ -227,6 +227,12 @@ BSD_JoystickGetDeviceName(int device_index)
return (joynames[device_index]);
}
static int
BSD_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
/* Function to perform the mapping from device index to the instance id for this index */
static SDL_JoystickID
BSD_JoystickGetDeviceInstanceID(int device_index)
@@ -293,6 +299,10 @@ BSD_JoystickOpen(SDL_Joystick * joy, int device_index)
struct hid_item hitem;
struct hid_data *hdata;
struct report *rep = NULL;
#if defined(__NetBSD__)
usb_device_descriptor_t udd;
struct usb_string_desc usd;
#endif
int fd;
int i;
@@ -344,8 +354,6 @@ BSD_JoystickOpen(SDL_Joystick * joy, int device_index)
rep->rid = -1; /* XXX */
}
#if defined(__NetBSD__)
usb_device_descriptor_t udd;
struct usb_string_desc usd;
if (ioctl(fd, USB_GET_DEVICE_DESC, &udd) == -1)
goto desc_failed;
@@ -687,6 +695,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
BSD_JoystickGetCount,
BSD_JoystickDetect,
BSD_JoystickGetDeviceName,
BSD_JoystickGetDevicePlayerIndex,
BSD_JoystickGetDeviceGUID,
BSD_JoystickGetDeviceInstanceID,
BSD_JoystickOpen,

View File

@@ -25,7 +25,6 @@
#endif
#ifndef __cplusplus
typedef enum { false, true } bool;
#define inline SDL_INLINE
#endif
@@ -43,9 +42,6 @@ typedef enum
k_eControllerType_SteamController = 2,
k_eControllerType_SteamControllerV2 = 3,
// IR Remote controls on Steambox
k_eControllerType_FrontPanelBoard = 20,
// Other Controllers
k_eControllerType_UnknownNonSteamController = 30,
k_eControllerType_XBox360Controller = 31,
@@ -68,54 +64,11 @@ typedef enum
k_eControllertype_GenericMouse = 800,
} EControllerType;
static inline bool BIsSteamController( EControllerType eType )
static inline SDL_bool BIsSteamController( EControllerType eType )
{
return ( eType == k_eControllerType_SteamController || eType == k_eControllerType_SteamControllerV2 );
}
#if 0 /* these are currently unused, so #if 0'd out to prevent compiler warnings for now */
static inline bool BIsSteamHardwareDevice( EControllerType eType )
{
return ( eType == k_eControllerType_SteamController || eType == k_eControllerType_SteamControllerV2 || eType == k_eControllerType_FrontPanelBoard );
}
static inline bool BIsXInputController( EControllerType eType )
{
return ( eType == k_eControllerType_XBox360Controller || eType == k_eControllerType_XBoxOneController || eType == k_eControllerType_UnknownNonSteamController );
}
static inline bool BIsSwitchController( EControllerType eType )
{
return ( eType == k_eControllerType_SwitchJoyConLeft || eType == k_eControllerType_SwitchJoyConRight ||
eType == k_eControllerType_SwitchJoyConPair || eType == k_eControllerType_SwitchProController ||
eType == k_eControllerType_SwitchInputOnlyController );
}
/* XXX: this should be updated when we ship nintentdo switch controller support */
static inline bool BIsRawHIDDevice( EControllerType eType )
{
return BIsSteamHardwareDevice( eType) || eType == k_eControllerType_PS4Controller || BIsSwitchController( eType );
}
// 'Full' here means that the controller has a full complement of buttons, joysticks, etc, as compared to
// the single Joy-Con's that only have around half of the controls that a normal controller has
static inline bool BIsFullSwitchController( EControllerType eType )
{
return ( eType == k_eControllerType_SwitchJoyConPair || eType == k_eControllerType_SwitchProController );
}
static inline bool BIsCompatibleType( EControllerType eTypeA, EControllerType eTypeB )
{
if ( BIsSteamController( eTypeA ) && BIsSteamController( eTypeB ) )
return true;
if ( BIsXInputController( eTypeA ) && BIsXInputController( eTypeB ) )
return true;
if ( eTypeA == eTypeB )
return true;
return false;
}
#endif
#define MAKE_CONTROLLER_ID( nVID, nPID ) (unsigned int)( nVID << 16 | nPID )
typedef struct
{
@@ -168,7 +121,6 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x146b, 0x0603 ), k_eControllerType_PS3Controller }, // From SDL
{ MAKE_CONTROLLER_ID( 0x044f, 0xb315 ), k_eControllerType_PS3Controller }, // Firestorm Dual Analog 3
{ MAKE_CONTROLLER_ID( 0x0925, 0x8888 ), k_eControllerType_PS3Controller }, // Actually ps2 -maybe break out later Lakeview Research WiseGroup Ltd, MP-8866 Dual Joypad
{ MAKE_CONTROLLER_ID( 0x146b, 0x0602 ), k_eControllerType_PS3Controller }, // From SDL
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x004d ), k_eControllerType_PS3Controller }, // Horipad 3
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0009 ), k_eControllerType_PS3Controller }, // HORI BDA GP1
{ MAKE_CONTROLLER_ID( 0x0e8f, 0x0008 ), k_eControllerType_PS3Controller }, // Green Asia
@@ -214,8 +166,8 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x1532, 0x1000 ), k_eControllerType_PS4Controller }, // Razer Raiju PS4 Controller
{ MAKE_CONTROLLER_ID( 0x1532, 0X0401 ), k_eControllerType_PS4Controller }, // Razer Panthera PS4 Controller
{ MAKE_CONTROLLER_ID( 0x054c, 0x05c5 ), k_eControllerType_PS4Controller }, // STRIKEPAD PS4 Grip Add-on
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d01 ), k_eControllerType_PS4Controller }, // Nacon Revolution Pro Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d02 ), k_eControllerType_PS4Controller }, // Nacon Revolution Pro Controller v2
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d01 ), k_eControllerType_PS4Controller }, // Nacon Revolution Pro Controller - has gyro
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d02 ), k_eControllerType_PS4Controller }, // Nacon Revolution Pro Controller v2 - has gyro
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00a0 ), k_eControllerType_PS4Controller }, // HORI TAC4 mousething
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x009c ), k_eControllerType_PS4Controller }, // HORI TAC PRO mousething
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0ef6 ), k_eControllerType_PS4Controller }, // Hitbox Arcade Stick
@@ -224,7 +176,15 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00ee ), k_eControllerType_PS4Controller }, // Hori mini wired https://www.playstation.com/en-us/explore/accessories/gaming-controllers/mini-wired-gamepad/
{ MAKE_CONTROLLER_ID( 0x0738, 0x8481 ), k_eControllerType_PS4Controller }, // Mad Catz FightStick TE 2+ PS4
{ MAKE_CONTROLLER_ID( 0x0738, 0x8480 ), k_eControllerType_PS4Controller }, // Mad Catz FightStick TE 2 PS4
{ MAKE_CONTROLLER_ID( 0x7545, 0x0104 ), k_eControllerType_PS4Controller }, // Armor 3 or Level Up Cobra
{ MAKE_CONTROLLER_ID( 0x7545, 0x0104 ), k_eControllerType_PS4Controller }, // Armor 3 or Level Up Cobra - At least one variant has gyro
{ MAKE_CONTROLLER_ID( 0x0c12, 0x0e15 ), k_eControllerType_PS4Controller }, // Game:Pad 4
{ MAKE_CONTROLLER_ID( 0x11c0, 0x4001 ), k_eControllerType_PS4Controller }, // "PS4 Fun Controller" added from user log
{ MAKE_CONTROLLER_ID( 0x1532, 0x1007 ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Tournament edition USB- untested and added for razer
{ MAKE_CONTROLLER_ID( 0x1532, 0x100A ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Tournament edition BT - untested and added for razer
{ MAKE_CONTROLLER_ID( 0x1532, 0x1004 ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Ultimate USB - untested and added for razer
{ MAKE_CONTROLLER_ID( 0x1532, 0x1009 ), k_eControllerType_PS4Controller }, // Razer Raiju 2 Ultimate BT - untested and added for razer
{ MAKE_CONTROLLER_ID( 0x1532, 0x1008 ), k_eControllerType_PS4Controller }, // Razer Panthera Evo Fightstick - untested and added for razer
{ MAKE_CONTROLLER_ID( 0x056e, 0x2004 ), k_eControllerType_XBox360Controller }, // Elecom JC-U3613M
{ MAKE_CONTROLLER_ID( 0x06a3, 0xf51a ), k_eControllerType_XBox360Controller }, // Saitek P3600
@@ -400,32 +360,42 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x0079, 0x187c ), k_eControllerType_XBox360Controller }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x189c ), k_eControllerType_XBox360Controller }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x1874 ), k_eControllerType_XBox360Controller }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1038, 0xb360 ), k_eControllerType_XBox360Controller }, // SteelSeries Nimbus/Stratus XL
//{ MAKE_CONTROLLER_ID( 0x1949, 0x0402 ), /*android*/ }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x05ac, 0x0001 ), k_eControllerType_AppleController }, // MFI Extended Gamepad (generic entry for iOS/tvOS)
{ MAKE_CONTROLLER_ID( 0x05ac, 0x0002 ), k_eControllerType_AppleController }, // MFI Standard Gamepad (generic entry for iOS/tvOS)
{ MAKE_CONTROLLER_ID( 0x1038, 0xb360 ), k_eControllerType_AppleController }, // SteelSeries Nimbus
// We currently don't support using a pair of Switch Joy-Con's as a single
// controller and we don't want to support using them individually for the
// time being, so these should be disabled until one of the above is true
// { MAKE_CONTROLLER_ID( 0x057e, 0x2006 ), k_eControllerType_SwitchJoyConLeft }, // Nintendo Switch Joy-Con (Left)
// { MAKE_CONTROLLER_ID( 0x057e, 0x2007 ), k_eControllerType_SwitchJoyConRight }, // Nintendo Switch Joy-Con (Right)
// This same controller ID is spoofed by many 3rd-party Switch controllers.
// The ones we currently know of are:
// * Any 8bitdo controller with Switch support
// * ORTZ Gaming Wireless Pro Controller
// * ZhiXu Gamepad Wireless
// * Sunwaytek Wireless Motion Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x057e, 0x2009 ), k_eControllerType_SwitchProController }, // Nintendo Switch Pro Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00c1 ), k_eControllerType_SwitchInputOnlyController }, // HORIPAD for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa711 ), k_eControllerType_SwitchInputOnlyController }, // PowerA Wired Controller Plus
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0092 ), k_eControllerType_SwitchInputOnlyController }, // HORI Pokken Tournament DX Pro Pad
// Valve products - don't add to public list
{ MAKE_CONTROLLER_ID( 0x0000, 0x11fa ), k_eControllerType_MobileTouch }, // Streaming mobile touch virtual controls
{ MAKE_CONTROLLER_ID( 0x0000, 0x11fb ), k_eControllerType_MobileTouch }, // Streaming mobile touch virtual controls
{ MAKE_CONTROLLER_ID( 0x28de, 0x1101 ), k_eControllerType_SteamController }, // Valve Legacy Steam Controller (CHELL)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1102 ), k_eControllerType_SteamController }, // Valve wired Steam Controller (D0G)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1105 ), k_eControllerType_SteamControllerV2 }, // Valve Bluetooth Steam Controller (D0G)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1106 ), k_eControllerType_SteamControllerV2 }, // Valve Bluetooth Steam Controller (D0G)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1142 ), k_eControllerType_SteamController }, // Valve wireless Steam Controller
{ MAKE_CONTROLLER_ID( 0x28de, 0x1201 ), k_eControllerType_SteamController }, // Valve wired Steam Controller (HEADCRAB)
{ MAKE_CONTROLLER_ID( 0x28de, 0x1202 ), k_eControllerType_SteamControllerV2 }, // Valve Bluetooth Steam Controller (HEADCRAB)
};

View File

@@ -700,6 +700,12 @@ DARWIN_JoystickGetDeviceName(int device_index)
return device ? device->product : "UNKNOWN";
}
static int
DARWIN_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickGUID
DARWIN_JoystickGetDeviceGUID( int device_index )
{
@@ -998,6 +1004,7 @@ SDL_JoystickDriver SDL_DARWIN_JoystickDriver =
DARWIN_JoystickGetCount,
DARWIN_JoystickDetect,
DARWIN_JoystickGetDeviceName,
DARWIN_JoystickGetDevicePlayerIndex,
DARWIN_JoystickGetDeviceGUID,
DARWIN_JoystickGetDeviceInstanceID,
DARWIN_JoystickOpen,

View File

@@ -52,6 +52,12 @@ DUMMY_JoystickGetDeviceName(int device_index)
return NULL;
}
static int
DUMMY_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickGUID
DUMMY_JoystickGetDeviceGUID(int device_index)
{
@@ -99,6 +105,7 @@ SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
DUMMY_JoystickGetCount,
DUMMY_JoystickDetect,
DUMMY_JoystickGetDeviceName,
DUMMY_JoystickGetDevicePlayerIndex,
DUMMY_JoystickGetDeviceGUID,
DUMMY_JoystickGetDeviceInstanceID,
DUMMY_JoystickOpen,

View File

@@ -279,6 +279,12 @@ EMSCRIPTEN_JoystickGetDeviceName(int device_index)
return JoystickByDeviceIndex(device_index)->name;
}
static int
EMSCRIPTEN_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickID
EMSCRIPTEN_JoystickGetDeviceInstanceID(int device_index)
{
@@ -394,6 +400,7 @@ SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
EMSCRIPTEN_JoystickGetCount,
EMSCRIPTEN_JoystickDetect,
EMSCRIPTEN_JoystickGetDeviceName,
EMSCRIPTEN_JoystickGetDevicePlayerIndex,
EMSCRIPTEN_JoystickGetDeviceGUID,
EMSCRIPTEN_JoystickGetDeviceInstanceID,
EMSCRIPTEN_JoystickOpen,
@@ -404,3 +411,5 @@ SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
};
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -36,7 +36,7 @@ extern "C"
/* The maximum number of joysticks we'll detect */
#define MAX_JOYSTICKS 16
#define MAX_JOYSTICKS 16
/* A list of available joysticks */
static char *SDL_joyport[MAX_JOYSTICKS];
@@ -99,6 +99,11 @@ extern "C"
return SDL_joyname[device_index];
}
static int HAIKU_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
/* Function to perform the mapping from device index to the instance id for this index */
static SDL_JoystickID HAIKU_JoystickGetDeviceInstanceID(int device_index)
{
@@ -256,6 +261,7 @@ extern "C"
HAIKU_JoystickGetCount,
HAIKU_JoystickDetect,
HAIKU_JoystickGetDeviceName,
HAIKU_JoystickGetDevicePlayerIndex,
HAIKU_JoystickGetDeviceGUID,
HAIKU_JoystickGetDeviceInstanceID,
HAIKU_JoystickOpen,

View File

@@ -140,7 +140,7 @@ static Uint32 crc32(Uint32 crc, const void *data, int count)
return crc;
}
#ifdef __WIN32__
#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
#include "../../core/windows/SDL_windows.h"
#ifndef NTDDI_VISTA
@@ -162,9 +162,9 @@ static Uint32 crc32(Uint32 crc, const void *data, int count)
#undef DEFINE_GUID
#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
DEFINE_GUID(CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
DEFINE_GUID(IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
DEFINE_GUID(IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
DEFINE_GUID(SDL_CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
DEFINE_GUID(SDL_IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
DEFINE_GUID(SDL_IID_IAudioEndpointVolume, 0x5CDF2C82, 0x841E, 0x4546, 0x97, 0x22, 0x0C, 0xF7, 0x40, 0x78, 0x22, 0x9A);
#endif
@@ -173,13 +173,13 @@ static float GetSystemVolume(void)
{
float volume = -1.0f; /* Return this if we can't get system volume */
#ifdef __WIN32__
#if defined(__WIN32__) && defined(HAVE_ENDPOINTVOLUME_H)
HRESULT hr = WIN_CoInitialize();
if (SUCCEEDED(hr)) {
IMMDeviceEnumerator *pEnumerator;
/* This should gracefully fail on XP and succeed on everything Vista and above */
hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
hr = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &SDL_IID_IMMDeviceEnumerator, (LPVOID*)&pEnumerator);
if (SUCCEEDED(hr)) {
IMMDevice *pDevice;
@@ -187,7 +187,7 @@ static float GetSystemVolume(void)
if (SUCCEEDED(hr)) {
IAudioEndpointVolume *pEndpointVolume;
hr = IMMDevice_Activate(pDevice, &IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
hr = IMMDevice_Activate(pDevice, &SDL_IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (LPVOID*)&pEndpointVolume);
if (SUCCEEDED(hr)) {
IAudioEndpointVolume_GetMasterVolumeLevelScalar(pEndpointVolume, &volume);
IUnknown_Release(pEndpointVolume);

View File

@@ -35,23 +35,41 @@
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
#ifdef __WIN32__
#define SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
/* This requires the Windows 10 SDK to build */
/*#define SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT*/
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
#include "../../core/windows/SDL_xinput.h"
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
#include "../../core/windows/SDL_windows.h"
#define COBJMACROS
#include "windows.gaming.input.h"
#endif
#define USB_PACKET_LENGTH 64
typedef struct {
Uint8 last_state[USB_PACKET_LENGTH];
Uint32 rumble_expiration;
#ifdef __WIN32__
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
SDL_bool xinput_enabled;
Uint8 xinput_slot;
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
SDL_bool coinitialized;
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics *gamepad_statics;
__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad;
struct __x_ABI_CWindows_CGaming_CInput_CGamepadVibration vibration;
#endif
} SDL_DriverXbox360_Context;
#ifdef __WIN32__
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
static Uint8 xinput_slots;
static void
@@ -104,7 +122,129 @@ HIDAPI_DriverXbox360_GuessXInputSlot(WORD wButtons)
return XUSER_INDEX_ANY;
}
#endif /* __WIN32__ */
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
static void
HIDAPI_DriverXbox360_InitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
{
/* I think this takes care of RoInitialize() in a way that is compatible with the rest of SDL */
if (FAILED(WIN_CoInitialize())) {
return;
}
ctx->coinitialized = SDL_TRUE;
{
static const IID SDL_IID_IGamepadStatics = { 0x8BBCE529, 0xD49C, 0x39E9, { 0x95, 0x60, 0xE4, 0x7D, 0xDE, 0x96, 0xB7, 0xC8 } };
HRESULT hr;
HMODULE hModule = LoadLibraryA("combase.dll");
if (hModule != NULL) {
typedef HRESULT (WINAPI *WindowsCreateString_t)(PCNZWCH sourceString, UINT32 length, HSTRING* string);
typedef HRESULT (WINAPI *WindowsDeleteString_t)(HSTRING string);
typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory);
WindowsCreateString_t WindowsCreateStringFunc = (WindowsCreateString_t)GetProcAddress(hModule, "WindowsCreateString");
WindowsDeleteString_t WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString");
RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory");
if (WindowsCreateStringFunc && WindowsDeleteStringFunc && RoGetActivationFactoryFunc) {
LPTSTR pNamespace = L"Windows.Gaming.Input.Gamepad";
HSTRING hNamespaceString;
hr = WindowsCreateStringFunc(pNamespace, SDL_wcslen(pNamespace), &hNamespaceString);
if (SUCCEEDED(hr)) {
RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, &ctx->gamepad_statics);
WindowsDeleteStringFunc(hNamespaceString);
}
}
FreeLibrary(hModule);
}
}
}
static Uint8
HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad)
{
HRESULT hr;
struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state;
Uint8 buttons = 0;
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(gamepad, &state);
if (SUCCEEDED(hr)) {
if (state.Buttons & GamepadButtons_A) {
buttons |= (1 << SDL_CONTROLLER_BUTTON_A);
}
if (state.Buttons & GamepadButtons_B) {
buttons |= (1 << SDL_CONTROLLER_BUTTON_B);
}
if (state.Buttons & GamepadButtons_X) {
buttons |= (1 << SDL_CONTROLLER_BUTTON_X);
}
if (state.Buttons & GamepadButtons_Y) {
buttons |= (1 << SDL_CONTROLLER_BUTTON_Y);
}
}
return buttons;
}
static void
HIDAPI_DriverXbox360_GuessGamepad(SDL_DriverXbox360_Context *ctx, Uint8 buttons)
{
HRESULT hr;
__FIVectorView_1_Windows__CGaming__CInput__CGamepad *gamepads;
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_get_Gamepads(ctx->gamepad_statics, &gamepads);
if (SUCCEEDED(hr)) {
unsigned int i, num_gamepads;
hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_get_Size(gamepads, &num_gamepads);
if (SUCCEEDED(hr)) {
int match_count;
unsigned int match_slot;
match_count = 0;
for (i = 0; i < num_gamepads; ++i) {
__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad;
hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, i, &gamepad);
if (SUCCEEDED(hr)) {
Uint8 gamepad_buttons = HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(gamepad);
if (buttons == gamepad_buttons) {
++match_count;
match_slot = i;
}
__x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(gamepad);
}
}
if (match_count == 1) {
hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, match_slot, &ctx->gamepad);
if (SUCCEEDED(hr)) {
}
}
}
__FIVectorView_1_Windows__CGaming__CInput__CGamepad_Release(gamepads);
}
}
static void
HIDAPI_DriverXbox360_QuitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
{
if (ctx->gamepad_statics) {
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(ctx->gamepad_statics);
ctx->gamepad_statics = NULL;
}
if (ctx->gamepad) {
__x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(ctx->gamepad);
ctx->gamepad = NULL;
}
if (ctx->coinitialized) {
WIN_CoUninitialize();
ctx->coinitialized = SDL_FALSE;
}
}
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
static SDL_bool
HIDAPI_DriverXbox360_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number)
@@ -146,12 +286,15 @@ HIDAPI_DriverXbox360_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor
SDL_OutOfMemory();
return SDL_FALSE;
}
#ifdef __WIN32__
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
ctx->xinput_enabled = SDL_GetHintBoolean(SDL_HINT_XINPUT_ENABLED, SDL_TRUE);
if (ctx->xinput_enabled && WIN_LoadXInputDLL() < 0) {
ctx->xinput_enabled = SDL_FALSE;
}
ctx->xinput_slot = XUSER_INDEX_ANY;
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx);
#endif
*context = ctx;
@@ -170,8 +313,25 @@ static int
HIDAPI_DriverXbox360_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
#ifdef __WIN32__
if (ctx->xinput_slot != XUSER_INDEX_ANY) {
SDL_bool rumbled = SDL_FALSE;
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
if (!rumbled && ctx->gamepad) {
HRESULT hr;
ctx->vibration.LeftMotor = (DOUBLE)low_frequency_rumble / SDL_MAX_UINT16;
ctx->vibration.RightMotor = (DOUBLE)high_frequency_rumble / SDL_MAX_UINT16;
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_put_Vibration(ctx->gamepad, ctx->vibration);
if (SUCCEEDED(hr)) {
rumbled = SDL_TRUE;
}
}
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
if (!rumbled && ctx->xinput_slot != XUSER_INDEX_ANY) {
XINPUT_VIBRATION XVibration;
if (!XINPUTSETSTATE) {
@@ -180,11 +340,16 @@ HIDAPI_DriverXbox360_Rumble(SDL_Joystick *joystick, hid_device *dev, void *conte
XVibration.wLeftMotorSpeed = low_frequency_rumble;
XVibration.wRightMotorSpeed = high_frequency_rumble;
if (XINPUTSETSTATE(ctx->xinput_slot, &XVibration) != ERROR_SUCCESS) {
if (XINPUTSETSTATE(ctx->xinput_slot, &XVibration) == ERROR_SUCCESS) {
rumbled = SDL_TRUE;
} else {
return SDL_SetError("XInputSetState() failed");
}
}
#else
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
#else /* !__WIN32__ */
#ifdef __MACOSX__
/* On Mac OS X the 360Controller driver uses this short report,
and we need to prefix it with a magic token so hidapi passes it through untouched
@@ -217,11 +382,14 @@ HIDAPI_DriverXbox360_Rumble(SDL_Joystick *joystick, hid_device *dev, void *conte
/* This is the packet format for Xbox 360 and Xbox One controllers on Windows,
however with this interface there is no rumble support, no guide button,
and the left and right triggers are tied together as a single axis.
We use XInput and Windows.Gaming.Input to make up for these shortcomings.
*/
static void
HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
SDL_bool has_trigger_data = SDL_FALSE;
if (ctx->last_state[10] != data[10]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[10] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
@@ -290,31 +458,81 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
axis = (int)*(Uint16*)(&data[6]) - 0x8000;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
if (ctx->xinput_slot == XUSER_INDEX_ANY && HIDAPI_DriverXbox360_MissingXInputSlot()) {
WORD wButtons = 0;
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
if (ctx->gamepad_statics && !ctx->gamepad) {
Uint8 buttons = 0;
if (data[10] & 0x01) {
wButtons |= XINPUT_GAMEPAD_A;
buttons |= (1 << SDL_CONTROLLER_BUTTON_A);
}
if (data[10] & 0x02) {
wButtons |= XINPUT_GAMEPAD_B;
buttons |= (1 << SDL_CONTROLLER_BUTTON_B);
}
if (data[10] & 0x04) {
wButtons |= XINPUT_GAMEPAD_X;
buttons |= (1 << SDL_CONTROLLER_BUTTON_X);
}
if (data[10] & 0x08) {
wButtons |= XINPUT_GAMEPAD_Y;
buttons |= (1 << SDL_CONTROLLER_BUTTON_Y);
}
if (wButtons != 0) {
Uint8 xinput_slot = HIDAPI_DriverXbox360_GuessXInputSlot(wButtons);
if (xinput_slot != XUSER_INDEX_ANY) {
HIDAPI_DriverXbox360_MarkXInputSlotUsed(xinput_slot);
ctx->xinput_slot = xinput_slot;
}
if (buttons != 0) {
HIDAPI_DriverXbox360_GuessGamepad(ctx, buttons);
}
}
if (ctx->xinput_slot == XUSER_INDEX_ANY) {
if (ctx->gamepad) {
HRESULT hr;
struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state;
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(ctx->gamepad, &state);
if (SUCCEEDED(hr)) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (state.Buttons & 0x40000000) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)(state.LeftTrigger * SDL_MAX_UINT16)) - 32768);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)(state.RightTrigger * SDL_MAX_UINT16)) - 32768);
has_trigger_data = SDL_TRUE;
}
}
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
if (ctx->xinput_enabled) {
if (ctx->xinput_slot == XUSER_INDEX_ANY && HIDAPI_DriverXbox360_MissingXInputSlot()) {
WORD wButtons = 0;
if (data[10] & 0x01) {
wButtons |= XINPUT_GAMEPAD_A;
}
if (data[10] & 0x02) {
wButtons |= XINPUT_GAMEPAD_B;
}
if (data[10] & 0x04) {
wButtons |= XINPUT_GAMEPAD_X;
}
if (data[10] & 0x08) {
wButtons |= XINPUT_GAMEPAD_Y;
}
if (wButtons != 0) {
Uint8 xinput_slot = HIDAPI_DriverXbox360_GuessXInputSlot(wButtons);
if (xinput_slot != XUSER_INDEX_ANY) {
HIDAPI_DriverXbox360_MarkXInputSlotUsed(xinput_slot);
ctx->xinput_slot = xinput_slot;
}
}
}
if (!has_trigger_data && ctx->xinput_slot != XUSER_INDEX_ANY) {
XINPUT_STATE_EX xinput_state;
if (XINPUTGETSTATE(ctx->xinput_slot, &xinput_state) == ERROR_SUCCESS) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (xinput_state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)xinput_state.Gamepad.bLeftTrigger * 257) - 32768);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)xinput_state.Gamepad.bRightTrigger * 257) - 32768);
has_trigger_data = SDL_TRUE;
}
}
}
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
if (!has_trigger_data) {
axis = (data[9] * 257) - 32768;
if (data[9] < 0x80) {
axis = -axis * 2 - 32769;
@@ -326,14 +544,6 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_MIN_SINT16);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_MIN_SINT16);
}
} else {
XINPUT_STATE_EX xinput_state;
if (XINPUTGETSTATE(ctx->xinput_slot, &xinput_state) == ERROR_SUCCESS) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (xinput_state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)xinput_state.Gamepad.bLeftTrigger * 257) - 32768);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)xinput_state.Gamepad.bRightTrigger * 257) - 32768);
}
}
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
@@ -542,13 +752,18 @@ HIDAPI_DriverXbox360_Update(SDL_Joystick *joystick, hid_device *dev, void *conte
static void
HIDAPI_DriverXbox360_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
{
#ifdef __WIN32__
#if defined(SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT) || defined(SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT)
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
if (ctx->xinput_enabled) {
HIDAPI_DriverXbox360_MarkXInputSlotFree(ctx->xinput_slot);
WIN_UnloadXInputDLL();
}
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx);
#endif
SDL_free(context);
}

View File

@@ -25,6 +25,7 @@
#include "SDL_endian.h"
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
@@ -54,6 +55,7 @@ struct joystick_hwdata
SDL_HIDAPI_DeviceDriver *driver;
void *context;
SDL_mutex *mutex;
hid_device *dev;
};
@@ -97,6 +99,10 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
static SDL_HIDAPI_Device *SDL_HIDAPI_devices;
static int SDL_HIDAPI_numjoysticks = 0;
#if defined(SDL_USE_LIBUDEV)
static const SDL_UDEV_Symbols * usyms = NULL;
#endif
static struct
{
SDL_bool m_bHaveDevicesChanged;
@@ -272,13 +278,16 @@ HIDAPI_InitializeDiscovery()
SDL_HIDAPI_discovery.m_pUdevMonitor = NULL;
SDL_HIDAPI_discovery.m_nUdevFd = -1;
SDL_HIDAPI_discovery.m_pUdev = udev_new();
usyms = SDL_UDEV_GetUdevSyms();
if (usyms) {
SDL_HIDAPI_discovery.m_pUdev = usyms->udev_new();
}
if (SDL_HIDAPI_discovery.m_pUdev) {
SDL_HIDAPI_discovery.m_pUdevMonitor = udev_monitor_new_from_netlink(SDL_HIDAPI_discovery.m_pUdev, "udev");
SDL_HIDAPI_discovery.m_pUdevMonitor = usyms->udev_monitor_new_from_netlink(SDL_HIDAPI_discovery.m_pUdev, "udev");
if (SDL_HIDAPI_discovery.m_pUdevMonitor) {
udev_monitor_enable_receiving(SDL_HIDAPI_discovery.m_pUdevMonitor);
SDL_HIDAPI_discovery.m_nUdevFd = udev_monitor_get_fd(SDL_HIDAPI_discovery.m_pUdevMonitor);
SDL_HIDAPI_discovery.m_bCanGetNotifications = true;
usyms->udev_monitor_enable_receiving(SDL_HIDAPI_discovery.m_pUdevMonitor);
SDL_HIDAPI_discovery.m_nUdevFd = usyms->udev_monitor_get_fd(SDL_HIDAPI_discovery.m_pUdevMonitor);
SDL_HIDAPI_discovery.m_bCanGetNotifications = SDL_TRUE;
}
}
@@ -299,6 +308,7 @@ HIDAPI_UpdateDiscovery()
}
#if defined(__WIN32__)
#if 0 /* just let the usual SDL_PumpEvents loop dispatch these, fixing bug 4286. --ryan. */
/* We'll only get messages on the same thread that created the window */
if (SDL_ThreadID() == SDL_HIDAPI_discovery.m_nThreadID) {
MSG msg;
@@ -310,6 +320,7 @@ HIDAPI_UpdateDiscovery()
}
}
#endif
#endif /* __WIN32__ */
#if defined(__MACOSX__)
if (SDL_HIDAPI_discovery.m_notificationPort) {
@@ -329,6 +340,7 @@ HIDAPI_UpdateDiscovery()
*/
for (;;) {
struct pollfd PollUdev;
struct udev_device *pUdevDevice;
PollUdev.fd = SDL_HIDAPI_discovery.m_nUdevFd;
PollUdev.events = POLLIN;
@@ -336,11 +348,11 @@ HIDAPI_UpdateDiscovery()
break;
}
SDL_HIDAPI_discovery.m_bHaveDevicesChanged = true;
SDL_HIDAPI_discovery.m_bHaveDevicesChanged = SDL_TRUE;
struct udev_device *pUdevDevice = udev_monitor_receive_device(SDL_HIDAPI_discovery.m_pUdevMonitor);
pUdevDevice = usyms->udev_monitor_receive_device(SDL_HIDAPI_discovery.m_pUdevMonitor);
if (pUdevDevice) {
udev_device_unref(pUdevDevice);
usyms->udev_device_unref(pUdevDevice);
}
}
}
@@ -368,11 +380,15 @@ HIDAPI_ShutdownDiscovery()
#endif
#if defined(SDL_USE_LIBUDEV)
if (SDL_HIDAPI_discovery.m_pUdevMonitor) {
udev_monitor_unref(SDL_HIDAPI_discovery.m_pUdevMonitor);
}
if (SDL_HIDAPI_discovery.m_pUdev) {
udev_unref(SDL_HIDAPI_discovery.m_pUdev);
if (usyms) {
if (SDL_HIDAPI_discovery.m_pUdevMonitor) {
usyms->udev_monitor_unref(SDL_HIDAPI_discovery.m_pUdevMonitor);
}
if (SDL_HIDAPI_discovery.m_pUdev) {
usyms->udev_unref(SDL_HIDAPI_discovery.m_pUdev);
}
SDL_UDEV_ReleaseUdevSyms();
usyms = NULL;
}
#endif
}
@@ -735,15 +751,8 @@ HIDAPI_AddDevice(struct hid_device_info *info)
device->guid.data[14] = 'h';
device->guid.data[15] = 0;
}
device->driver = HIDAPI_GetDeviceDriver(device);
if (device->driver) {
const char *name = device->driver->GetDeviceName(device->vendor_id, device->product_id);
if (name) {
device->name = SDL_strdup(name);
}
}
/* Need the device name before getting the driver to know whether to ignore this device */
if (!device->name && info->manufacturer_string && info->product_string) {
char *manufacturer_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
char *product_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
@@ -780,6 +789,16 @@ HIDAPI_AddDevice(struct hid_device_info *info)
SDL_snprintf(device->name, name_size, "0x%.4x/0x%.4x", info->vendor_id, info->product_id);
}
device->driver = HIDAPI_GetDeviceDriver(device);
if (device->driver) {
const char *name = device->driver->GetDeviceName(device->vendor_id, device->product_id);
if (name) {
SDL_free(device->name);
device->name = SDL_strdup(name);
}
}
device->path = SDL_strdup(info->path);
if (!device->path) {
SDL_free(device->name);
@@ -788,7 +807,7 @@ HIDAPI_AddDevice(struct hid_device_info *info)
}
#ifdef DEBUG_HIDAPI
SDL_Log("Adding HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, interface %d, usage page 0x%.4x, usage 0x%.4x\n", device->name, device->vendor_id, device->product_id, device->version, device->interface_number, device->usage_page, device->usage);
SDL_Log("Adding HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, interface %d, usage page 0x%.4x, usage 0x%.4x, driver = %s\n", device->name, device->vendor_id, device->product_id, device->version, device->interface_number, device->usage_page, device->usage, device->driver ? device->driver->hint : "NONE");
#endif
/* Add it to the list */
@@ -915,6 +934,12 @@ HIDAPI_JoystickGetDeviceName(int device_index)
return HIDAPI_GetJoystickByIndex(device_index)->name;
}
static int
HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickGUID
HIDAPI_JoystickGetDeviceGUID(int device_index)
{
@@ -944,6 +969,7 @@ HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
SDL_free(hwdata);
return SDL_SetError("Couldn't open HID device %s", device->path);
}
hwdata->mutex = SDL_CreateMutex();
if (!device->driver->Init(joystick, hwdata->dev, device->vendor_id, device->product_id, &hwdata->context)) {
hid_close(hwdata->dev);
@@ -960,7 +986,12 @@ HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
{
struct joystick_hwdata *hwdata = joystick->hwdata;
SDL_HIDAPI_DeviceDriver *driver = hwdata->driver;
return driver->Rumble(joystick, hwdata->dev, hwdata->context, low_frequency_rumble, high_frequency_rumble, duration_ms);
int result;
SDL_LockMutex(hwdata->mutex);
result = driver->Rumble(joystick, hwdata->dev, hwdata->context, low_frequency_rumble, high_frequency_rumble, duration_ms);
SDL_UnlockMutex(hwdata->mutex);
return result;
}
static void
@@ -968,7 +999,13 @@ HIDAPI_JoystickUpdate(SDL_Joystick * joystick)
{
struct joystick_hwdata *hwdata = joystick->hwdata;
SDL_HIDAPI_DeviceDriver *driver = hwdata->driver;
if (!driver->Update(joystick, hwdata->dev, hwdata->context)) {
SDL_bool succeeded;
SDL_LockMutex(hwdata->mutex);
succeeded = driver->Update(joystick, hwdata->dev, hwdata->context);
SDL_UnlockMutex(hwdata->mutex);
if (!succeeded) {
SDL_HIDAPI_Device *device;
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->instance_id == joystick->instance_id) {
@@ -987,6 +1024,7 @@ HIDAPI_JoystickClose(SDL_Joystick * joystick)
driver->Quit(joystick, hwdata->dev, hwdata->context);
hid_close(hwdata->dev);
SDL_DestroyMutex(hwdata->mutex);
SDL_free(hwdata);
joystick->hwdata = NULL;
}
@@ -1018,6 +1056,7 @@ SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
HIDAPI_JoystickGetCount,
HIDAPI_JoystickDetect,
HIDAPI_JoystickGetDeviceName,
HIDAPI_JoystickGetDevicePlayerIndex,
HIDAPI_JoystickGetDeviceGUID,
HIDAPI_JoystickGetDeviceInstanceID,
HIDAPI_JoystickOpen,

View File

@@ -34,6 +34,8 @@
#ifdef __WINDOWS__
/* On Windows, Xbox One controllers are handled by the Xbox 360 driver */
#undef SDL_JOYSTICK_HIDAPI_XBOXONE
/* It turns out HIDAPI for Xbox controllers doesn't allow background input */
#undef SDL_JOYSTICK_HIDAPI_XBOX360
#endif
#ifdef __MACOSX__

View File

@@ -358,6 +358,12 @@ IOS_JoystickGetDeviceName(int device_index)
return device ? device->name : "Unknown";
}
static int
IOS_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickGUID
IOS_JoystickGetDeviceGUID( int device_index )
{
@@ -715,6 +721,7 @@ SDL_JoystickDriver SDL_IOS_JoystickDriver =
IOS_JoystickGetCount,
IOS_JoystickDetect,
IOS_JoystickGetDeviceName,
IOS_JoystickGetDevicePlayerIndex,
IOS_JoystickGetDeviceGUID,
IOS_JoystickGetDeviceInstanceID,
IOS_JoystickOpen,

View File

@@ -582,6 +582,12 @@ LINUX_JoystickGetDeviceName(int device_index)
return JoystickByDevIndex(device_index)->name;
}
static int
LINUX_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static SDL_JoystickGUID
LINUX_JoystickGetDeviceGUID( int device_index )
{
@@ -814,26 +820,24 @@ LINUX_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint1
{
struct input_event event;
if (joystick->hwdata->effect.id < 0) {
if (joystick->hwdata->ff_rumble) {
struct ff_effect *effect = &joystick->hwdata->effect;
if (joystick->hwdata->ff_rumble) {
struct ff_effect *effect = &joystick->hwdata->effect;
effect->type = FF_RUMBLE;
effect->replay.length = SDL_min(duration_ms, 32767);
effect->u.rumble.strong_magnitude = low_frequency_rumble;
effect->u.rumble.weak_magnitude = high_frequency_rumble;
} else if (joystick->hwdata->ff_sine) {
/* Scale and average the two rumble strengths */
Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
struct ff_effect *effect = &joystick->hwdata->effect;
effect->type = FF_RUMBLE;
effect->replay.length = SDL_min(duration_ms, 32767);
effect->u.rumble.strong_magnitude = low_frequency_rumble;
effect->u.rumble.weak_magnitude = high_frequency_rumble;
} else if (joystick->hwdata->ff_sine) {
/* Scale and average the two rumble strengths */
Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
struct ff_effect *effect = &joystick->hwdata->effect;
effect->type = FF_PERIODIC;
effect->replay.length = SDL_min(duration_ms, 32767);
effect->u.periodic.waveform = FF_SINE;
effect->u.periodic.magnitude = magnitude;
} else {
return SDL_Unsupported();
}
effect->type = FF_PERIODIC;
effect->replay.length = SDL_min(duration_ms, 32767);
effect->u.periodic.waveform = FF_SINE;
effect->u.periodic.magnitude = magnitude;
} else {
return SDL_Unsupported();
}
if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
@@ -1102,6 +1106,7 @@ SDL_JoystickDriver SDL_LINUX_JoystickDriver =
LINUX_JoystickGetCount,
LINUX_JoystickDetect,
LINUX_JoystickGetDeviceName,
LINUX_JoystickGetDevicePlayerIndex,
LINUX_JoystickGetDeviceGUID,
LINUX_JoystickGetDeviceInstanceID,
LINUX_JoystickOpen,

View File

@@ -19,6 +19,9 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_sysjoystick_c_h_
#define SDL_sysjoystick_c_h_
#include <linux/input.h>
struct SDL_joylist_item;
@@ -61,4 +64,6 @@ struct joystick_hwdata
SDL_bool m_bSteamController;
};
#endif /* SDL_sysjoystick_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_steamcontroller_h_
#define SDL_steamcontroller_h_
#include "../../SDL_internal.h"
typedef SDL_bool (*SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance);
@@ -30,4 +34,6 @@ void SDL_UpdateSteamControllers(void);
void SDL_UpdateSteamController(SDL_Joystick *joystick);
void SDL_QuitSteamControllers(void);
#endif /* SDL_steamcontroller_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -255,7 +255,7 @@ SDL_JoystickThread(void *_data)
/* WM_DEVICECHANGE not working, no XINPUT, no point in keeping thread alive */
break;
#endif /* SDL_JOYSTICK_XINPUT */
}
}
if (s_bWindowsDeviceChanged || bXInputChanged) {
s_bDeviceRemoved = SDL_TRUE;
@@ -407,6 +407,18 @@ WINDOWS_JoystickGetDeviceName(int device_index)
return device->joystickname;
}
static int
WINDOWS_JoystickGetDevicePlayerIndex(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->bXInputDevice ? (int)device->XInputUserId : -1;
}
/* return the stable device guid for this device index */
static SDL_JoystickGUID
WINDOWS_JoystickGetDeviceGUID(int device_index)
@@ -544,6 +556,7 @@ SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
WINDOWS_JoystickGetCount,
WINDOWS_JoystickDetect,
WINDOWS_JoystickGetDeviceName,
WINDOWS_JoystickGetDevicePlayerIndex,
WINDOWS_JoystickGetDeviceGUID,
WINDOWS_JoystickGetDeviceInstanceID,
WINDOWS_JoystickOpen,

View File

@@ -312,6 +312,8 @@ SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
SDL_assert(XINPUTSETSTATE);
SDL_assert(userId < XUSER_MAX_COUNT);
joystick->player_index = userId;
joystick->hwdata->bXInputDevice = SDL_TRUE;
if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) {

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef math_libm_h_
#define math_libm_h_
#include "../SDL_internal.h"
/* Math routines from uClibc: http://www.uclibc.org */
@@ -38,4 +42,6 @@ double SDL_uclibc_sin(double x);
double SDL_uclibc_sqrt(double x);
double SDL_uclibc_tan(double x);
#endif /* math_libm_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -198,7 +198,7 @@ public:
_current_context->UnlockGL();
_current_context = newContext;
if (_current_context)
_current_context->LockGL();
_current_context->LockGL();
}
#endif

View File

@@ -31,7 +31,7 @@
#include <storage/File.h>
#include <unistd.h>
#include "SDL_BApp.h" /* SDL_BApp class definition */
#include "SDL_BApp.h" /* SDL_BApp class definition */
#include "SDL_BeApp.h"
#include "SDL_timer.h"
#include "SDL_error.h"
@@ -53,24 +53,24 @@ StartBeApp(void *unused)
{
BApplication *App;
// default application signature
const char *signature = "application/x-SDL-executable";
// dig resources for correct signature
image_info info;
int32 cookie = 0;
if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
BFile f(info.name, O_RDONLY);
if (f.InitCheck() == B_OK) {
BAppFileInfo app_info(&f);
if (app_info.InitCheck() == B_OK) {
char sig[B_MIME_TYPE_LENGTH];
if (app_info.GetSignature(sig) == B_OK)
signature = strndup(sig, B_MIME_TYPE_LENGTH);
}
}
}
// default application signature
const char *signature = "application/x-SDL-executable";
// dig resources for correct signature
image_info info;
int32 cookie = 0;
if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
BFile f(info.name, O_RDONLY);
if (f.InitCheck() == B_OK) {
BAppFileInfo app_info(&f);
if (app_info.InitCheck() == B_OK) {
char sig[B_MIME_TYPE_LENGTH];
if (app_info.GetSignature(sig) == B_OK)
signature = strndup(sig, B_MIME_TYPE_LENGTH);
}
}
}
App = new SDL_BApp(signature);
App = new SDL_BApp(signature);
App->Run();
delete App;
@@ -144,12 +144,12 @@ SDL_QuitBeApp(void)
/* SDL_BApp functions */
void SDL_BApp::ClearID(SDL_BWin *bwin) {
_SetSDLWindow(NULL, bwin->GetID());
int32 i = _GetNumWindowSlots() - 1;
while(i >= 0 && GetSDLWindow(i) == NULL) {
_PopBackWindow();
--i;
}
_SetSDLWindow(NULL, bwin->GetID());
int32 i = _GetNumWindowSlots() - 1;
while(i >= 0 && GetSDLWindow(i) == NULL) {
_PopBackWindow();
--i;
}
}
#endif /* __HAIKU__ */

View File

@@ -116,51 +116,66 @@ OutOfMemory(void)
# endif
#endif
/* WinMain, main, and wmain eventually call into here. */
static int
main_utf8(int argc, char *argv[])
{
SDL_SetMainReady();
/* Run the application main() code */
return SDL_main(argc, argv);
}
/* Gets the arguments with GetCommandLine, converts them to argc and argv
and calls main_utf8 */
and calls SDL_main */
static int
main_getcmdline()
{
SDL_bool isstack;
char **argv;
int argc;
char *cmdline;
char *cmdline = NULL;
int retval = 0;
int cmdalloc = 0;
const TCHAR *text = GetCommandLine();
const TCHAR *ptr;
int argc_guess = 2; /* space for NULL and initial argument. */
int rc;
/* make a rough guess of command line arguments. Overestimates if there
are quoted things. */
for (ptr = text; *ptr; ptr++) {
if ((*ptr == ' ') || (*ptr == '\t')) {
argc_guess++;
}
}
/* Grab the command line */
TCHAR *text = GetCommandLine();
#if UNICODE
cmdline = WIN_StringToUTF8(text);
rc = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL);
if (rc > 0) {
cmdalloc = rc + (sizeof (char *) * argc_guess);
argv = (char **) VirtualAlloc(NULL, cmdalloc, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
if (argv) {
int rc2;
cmdline = (char *) (argv + argc_guess);
rc2 = WideCharToMultiByte(CP_UTF8, 0, text, -1, cmdline, rc, NULL, NULL);
SDL_assert(rc2 == rc);
}
}
#else
/* !!! FIXME: are these in the system codepage? We need to convert to UTF-8. */
cmdline = SDL_strdup(text);
rc = ((int) SDL_strlen(text)) + 1;
cmdalloc = rc + (sizeof (char *) * argc_guess);
argv = (char **) VirtualAlloc(NULL, cmdalloc, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
if (argv) {
cmdline = (char *) (argv + argc_guess);
SDL_strcpy(cmdline, text);
}
#endif
if (cmdline == NULL) {
return OutOfMemory();
}
/* Parse it into argv and argc */
argc = ParseCommandLine(cmdline, NULL);
argv = SDL_small_alloc(char *, argc + 1, &isstack);
if (argv == NULL) {
return OutOfMemory();
}
ParseCommandLine(cmdline, argv);
SDL_assert(ParseCommandLine(cmdline, NULL) <= argc_guess);
argc = ParseCommandLine(cmdline, argv);
retval = main_utf8(argc, argv);
SDL_SetMainReady();
SDL_small_free(argv, isstack);
SDL_free(cmdline);
/* Run the application main() code */
retval = SDL_main(argc, argv);
VirtualFree(argv, cmdalloc, MEM_DECOMMIT);
VirtualFree(argv, 0, MEM_RELEASE);
return retval;
}
@@ -178,22 +193,7 @@ console_ansi_main(int argc, char *argv[])
int
console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
{
SDL_bool isstack;
int retval = 0;
char **argv = SDL_small_alloc(char*, argc + 1, &isstack);
int i;
for (i = 0; i < argc; ++i) {
argv[i] = WIN_StringToUTF8(wargv[i]);
}
argv[argc] = NULL;
retval = main_utf8(argc, argv);
/* !!! FIXME: we are leaking all the elements of argv we allocated. */
SDL_small_free(argv, isstack);
return retval;
return main_getcmdline();
}
#endif

View File

@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,8,0
PRODUCTVERSION 2,0,8,0
FILEVERSION 2,0,9,0
PRODUCTVERSION 2,0,9,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "2, 0, 8, 0\0"
VALUE "FileVersion", "2, 0, 9, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright <20> 2018 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "2, 0, 8, 0\0"
VALUE "ProductVersion", "2, 0, 9, 0\0"
END
END
BLOCK "VarFileInfo"

View File

@@ -42,11 +42,8 @@ SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
return SDL_TRUE;
}
#endif
#endif
static SDL_GetPowerInfo_Impl implementations[] = {
#ifndef SDL_POWER_DISABLED
#ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */
SDL_GetPowerInfo_Linux_org_freedesktop_upower,
SDL_GetPowerInfo_Linux_sys_class_power_supply,
@@ -81,31 +78,34 @@ static SDL_GetPowerInfo_Impl implementations[] = {
#ifdef SDL_POWER_HARDWIRED
SDL_GetPowerInfo_Hardwired,
#endif
#endif
};
#endif
SDL_PowerState
SDL_GetPowerInfo(int *seconds, int *percent)
{
#ifndef SDL_POWER_DISABLED
const int total = sizeof(implementations) / sizeof(implementations[0]);
int _seconds, _percent;
SDL_PowerState retval = SDL_POWERSTATE_UNKNOWN;
int i;
#endif
int _seconds, _percent;
/* Make these never NULL for platform-specific implementations. */
if (seconds == NULL) {
seconds = &_seconds;
}
if (percent == NULL) {
percent = &_percent;
}
#ifndef SDL_POWER_DISABLED
for (i = 0; i < total; i++) {
if (implementations[i](&retval, seconds, percent)) {
return retval;
}
}
#endif
/* nothing was definitive. */
*seconds = -1;

View File

@@ -40,7 +40,9 @@ SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_Emscripten(SDL_PowerState *, int *, int *);
SDL_bool SDL_GetPowerInfo_Hardwired(SDL_PowerState *, int *, int *);
/* this one is static in SDL_power.c */
/* SDL_bool SDL_GetPowerInfo_Hardwired(SDL_PowerState *, int *, int *);*/
#endif /* SDL_syspower_h_ */

View File

@@ -1071,7 +1071,8 @@ GetClosestSupportedFormat(SDL_Renderer * renderer, Uint32 format)
return renderer->info.texture_formats[0];
}
SDL_ScaleMode SDL_GetScaleMode(void)
static SDL_ScaleMode SDL_GetScaleMode(void)
{
const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
@@ -1199,7 +1200,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
/* See what the best texture format is */
fmt = surface->format;
if (fmt->Amask || SDL_GetColorKey(surface, NULL) == 0) {
if (fmt->Amask || SDL_HasColorKey(surface)) {
needAlpha = SDL_TRUE;
} else {
needAlpha = SDL_FALSE;
@@ -1258,7 +1259,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
SDL_GetSurfaceAlphaMod(surface, &a);
SDL_SetTextureAlphaMod(texture, a);
if (SDL_GetColorKey(surface, NULL) == 0) {
if (SDL_HasColorKey(surface)) {
/* We converted to a texture with alpha format */
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
} else {

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_yuv_sw_c_h_
#define SDL_yuv_sw_c_h_
#include "../SDL_internal.h"
#include "SDL_video.h"
@@ -64,4 +68,6 @@ void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata);
#define USE_MMX_ASSEMBLY 1
#endif
#endif /* SDL_yuv_sw_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -456,11 +456,6 @@ METAL_ActivateRenderCommandEncoder(SDL_Renderer * renderer, MTLLoadAction load,
static void
METAL_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
{
if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) {
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
data.mtllayer.drawableSize = CGSizeMake(event->data1, event->data2);
}
if (event->event == SDL_WINDOWEVENT_SHOWN ||
event->event == SDL_WINDOWEVENT_HIDDEN) {
// !!! FIXME: write me
@@ -552,12 +547,20 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
mtltexdesc.height = (texture->h + 1) / 2;
mtltexdesc.textureType = MTLTextureType2DArray;
mtltexdesc.arrayLength = 2;
mtltexture_uv = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
} else if (nv12) {
mtltexdesc.pixelFormat = MTLPixelFormatRG8Unorm;
mtltexdesc.width = (texture->w + 1) / 2;
mtltexdesc.height = (texture->h + 1) / 2;
}
if (yuv || nc12) {
mtltexture_uv = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
if (mtltexture_uv == nil) {
#if !__has_feature(objc_arc)
[mtltexture release];
#endif
return SDL_SetError("Texture allocation failed");
}
}
METAL_TextureData *texturedata = [[METAL_TextureData alloc] init];

View File

@@ -1529,7 +1529,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
data = (GL_RenderData *) SDL_calloc(1, sizeof(*data));
if (!data) {
GL_DestroyRenderer(renderer);
SDL_free(renderer);
SDL_OutOfMemory();
goto error;
}
@@ -1563,16 +1563,21 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
data->context = SDL_GL_CreateContext(window);
if (!data->context) {
GL_DestroyRenderer(renderer);
SDL_free(renderer);
SDL_free(data);
goto error;
}
if (SDL_GL_MakeCurrent(window, data->context) < 0) {
GL_DestroyRenderer(renderer);
SDL_GL_DeleteContext(data->context);
SDL_free(renderer);
SDL_free(data);
goto error;
}
if (GL_LoadFunctions(data) < 0) {
GL_DestroyRenderer(renderer);
SDL_GL_DeleteContext(data->context);
SDL_free(renderer);
SDL_free(data);
goto error;
}

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_shaders_gl_h_
#define SDL_shaders_gl_h_
#include "../../SDL_internal.h"
/* OpenGL shader implementation */
@@ -45,4 +49,6 @@ extern GL_ShaderContext * GL_CreateShaderContext(void);
extern void GL_SelectShader(GL_ShaderContext *ctx, GL_Shader shader);
extern void GL_DestroyShaderContext(GL_ShaderContext *ctx);
#endif /* SDL_shaders_gl_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -1942,7 +1942,7 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
data = (GLES2_RenderData *)SDL_calloc(1, sizeof(GLES2_RenderData));
if (!data) {
GLES2_DestroyRenderer(renderer);
SDL_free(renderer);
SDL_OutOfMemory();
goto error;
}
@@ -1954,16 +1954,21 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
/* Create an OpenGL ES 2.0 context */
data->context = SDL_GL_CreateContext(window);
if (!data->context) {
GLES2_DestroyRenderer(renderer);
SDL_free(renderer);
SDL_free(data);
goto error;
}
if (SDL_GL_MakeCurrent(window, data->context) < 0) {
GLES2_DestroyRenderer(renderer);
SDL_GL_DeleteContext(data->context);
SDL_free(renderer);
SDL_free(data);
goto error;
}
if (GLES2_LoadFunctions(data) < 0) {
GLES2_DestroyRenderer(renderer);
SDL_GL_DeleteContext(data->context);
SDL_free(renderer);
SDL_free(data);
goto error;
}

View File

@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_blendfillrect_h_
#define SDL_blendfillrect_h_
#include "../../SDL_internal.h"
extern int SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
#endif /* SDL_blendfillrect_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_blendline_h_
#define SDL_blendline_h_
#include "../../SDL_internal.h"
extern int SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
#endif /* SDL_blendline_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_blendpoint_h_
#define SDL_blendpoint_h_
#include "../../SDL_internal.h"
extern int SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
#endif /* SDL_blendpoint_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_drawline_h_
#define SDL_drawline_h_
#include "../../SDL_internal.h"
extern int SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color);
extern int SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
#endif /* SDL_drawline_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,10 +18,16 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_drawpoint_h_
#define SDL_drawpoint_h_
#include "../../SDL_internal.h"
extern int SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color);
extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
#endif /* SDL_drawpoint_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -377,6 +377,11 @@ SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Surface *surface, SDL_Texture * tex
blitRequired = SDL_TRUE;
}
/* srcrect is not selecting the whole src surface, so cropping is needed */
if (!(srcrect->w == src->w && srcrect->h == src->h && srcrect->x == 0 && srcrect->y == 0)) {
blitRequired = SDL_TRUE;
}
/* The color and alpha modulation has to be applied before the rotation when using the NONE and MOD blend modes. */
if ((blendmode == SDL_BLENDMODE_NONE || blendmode == SDL_BLENDMODE_MOD) && (alphaMod & rMod & gMod & bMod) != 255) {
applyModulation = SDL_TRUE;

View File

@@ -19,6 +19,11 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_render_sw_c_h_
#define SDL_render_sw_c_h_
extern SDL_Renderer * SW_CreateRendererForSurface(SDL_Surface * surface);
#endif /* SDL_render_sw_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -83,7 +83,9 @@ static Uint32
_colorkey(SDL_Surface *src)
{
Uint32 key = 0;
SDL_GetColorKey(src, &key);
if (SDL_HasColorKey(src)) {
SDL_GetColorKey(src, &key);
}
return key;
}
@@ -424,8 +426,10 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery,
if (src == NULL)
return NULL;
if (SDL_GetColorKey(src, &colorkey) == 0) {
colorKeyAvailable = SDL_TRUE;
if (SDL_HasColorKey(src)) {
if (SDL_GetColorKey(src, &colorkey) == 0) {
colorKeyAvailable = SDL_TRUE;
}
}
/* This function requires a 32-bit surface or 8-bit surface with a colorkey */

View File

@@ -19,6 +19,9 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_rotate_h_
#define SDL_rotate_h_
#ifndef MIN
#define MIN(a,b) (((a) < (b)) ? (a) : (b))
#endif
@@ -26,3 +29,4 @@
extern SDL_Surface *SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery, int smooth, int flipx, int flipy, int dstwidth, int dstheight, double cangle, double sangle);
extern void SDLgfx_rotozoomSurfaceSizeTrig(int width, int height, double angle, int *dstwidth, int *dstheight, double *cangle, double *sangle);
#endif /* SDL_rotate_h_ */

View File

@@ -48,7 +48,7 @@ static SDL_bool SDL_updating_sensor = SDL_FALSE;
static SDL_mutex *SDL_sensor_lock = NULL; /* This needs to support recursive locks */
static SDL_atomic_t SDL_next_sensor_instance_id;
void
static void
SDL_LockSensors(void)
{
if (SDL_sensor_lock) {
@@ -56,7 +56,7 @@ SDL_LockSensors(void)
}
}
void
static void
SDL_UnlockSensors(void)
{
if (SDL_sensor_lock) {
@@ -118,7 +118,7 @@ SDL_SensorID SDL_GetNextSensorInstanceID()
* Get the driver and device index for an API device index
* This should be called while the sensor lock is held, to prevent another thread from updating the list
*/
SDL_bool
static SDL_bool
SDL_GetDriverAndSensorIndex(int device_index, SDL_SensorDriver **driver, int *driver_index)
{
int i, num_sensors, total_sensors = 0;

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_sensor_c_h_
#define SDL_sensor_c_h_
#include "SDL_config.h"
struct _SDL_SensorDriver;
@@ -35,4 +39,6 @@ extern void SDL_SensorQuit(void);
/* Internal event queueing functions */
extern int SDL_PrivateSensorUpdate(SDL_Sensor *sensor, float *data, int num_values);
#endif /* SDL_sensor_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_syssensor_c_h_
#define SDL_syssensor_c_h_
#include "SDL_config.h"
/* This is the system specific header for the SDL sensor API */
@@ -96,4 +100,6 @@ extern SDL_SensorDriver SDL_ANDROID_SensorDriver;
extern SDL_SensorDriver SDL_COREMOTION_SensorDriver;
extern SDL_SensorDriver SDL_DUMMY_SensorDriver;
#endif /* SDL_syssensor_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -89,13 +89,13 @@ SDL_iconv(SDL_iconv_t cd,
#else
/* Lots of useful information on Unicode at:
http://www.cl.cam.ac.uk/~mgk25/unicode.html
http://www.cl.cam.ac.uk/~mgk25/unicode.html
*/
#define UNICODE_BOM 0xFEFF
#define UNICODE_BOM 0xFEFF
#define UNKNOWN_ASCII '?'
#define UNKNOWN_UNICODE 0xFFFD
#define UNKNOWN_ASCII '?'
#define UNKNOWN_UNICODE 0xFFFD
enum
{
@@ -115,13 +115,13 @@ enum
ENCODING_UCS4LE,
};
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
#define ENCODING_UTF16NATIVE ENCODING_UTF16BE
#define ENCODING_UTF32NATIVE ENCODING_UTF32BE
#define ENCODING_UTF16NATIVE ENCODING_UTF16BE
#define ENCODING_UTF32NATIVE ENCODING_UTF32BE
#define ENCODING_UCS2NATIVE ENCODING_UCS2BE
#define ENCODING_UCS4NATIVE ENCODING_UCS4BE
#else
#define ENCODING_UTF16NATIVE ENCODING_UTF16LE
#define ENCODING_UTF32NATIVE ENCODING_UTF32LE
#define ENCODING_UTF16NATIVE ENCODING_UTF16LE
#define ENCODING_UTF32NATIVE ENCODING_UTF32LE
#define ENCODING_UCS2NATIVE ENCODING_UCS2LE
#define ENCODING_UCS4NATIVE ENCODING_UCS4LE
#endif

View File

@@ -271,12 +271,16 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
size_t left;
Uint32 *dstp4;
Uint8 *dstp1 = (Uint8 *) dst;
Uint32 value4 = (c | (c << 8) | (c << 16) | (c << 24));
Uint8 value1 = (Uint8) c;
Uint8 value1;
Uint32 value4;
/* The value used in memset() is a byte, passed as an int */
c &= 0xff;
/* The destination pointer needs to be aligned on a 4-byte boundary to
* execute a 32-bit set. Set first bytes manually if needed until it is
* aligned. */
value1 = (Uint8)c;
while ((intptr_t)dstp1 & 0x3) {
if (len--) {
*dstp1++ = value1;
@@ -285,6 +289,7 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
}
}
value4 = (c | (c << 8) | (c << 16) | (c << 24));
dstp4 = (Uint32 *) dstp1;
left = (len % 4);
len /= 4;
@@ -1360,9 +1365,9 @@ typedef enum
typedef struct
{
SDL_bool left_justify;
SDL_bool left_justify; /* for now: ignored. */
SDL_bool force_sign;
SDL_bool force_type;
SDL_bool force_type; /* for now: used only by float printer, ignored otherwise. */
SDL_bool pad_zeroes;
SDL_letter_case force_case;
int width;
@@ -1374,15 +1379,18 @@ static size_t
SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *string)
{
size_t length = 0;
size_t slen;
size_t slen, sz;
if (string == NULL) {
string = "(null)";
}
if (info && info->width && (size_t)info->width > SDL_strlen(string)) {
sz = SDL_strlen(string);
if (info && info->width > 0 && (size_t)info->width > sz) {
char fill = info->pad_zeroes ? '0' : ' ';
size_t width = info->width - SDL_strlen(string);
size_t width = info->width - sz;
if (info->precision >= 0 && (size_t)info->precision < sz)
width += sz - (size_t)info->precision;
while (width-- > 0 && maxlen > 0) {
*text++ = fill;
++length;
@@ -1394,6 +1402,13 @@ SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *str
length += SDL_min(slen, maxlen);
if (info) {
if (info->precision >= 0 && (size_t)info->precision < sz) {
slen = (size_t)info->precision;
if (slen < maxlen) {
text[slen] = 0;
length -= (sz - slen);
}
}
if (info->force_case == SDL_CASE_LOWER) {
SDL_strlwr(text);
} else if (info->force_case == SDL_CASE_UPPER) {
@@ -1403,12 +1418,54 @@ SDL_PrintString(char *text, size_t maxlen, SDL_FormatInfo *info, const char *str
return length;
}
static void
SDL_IntPrecisionAdjust(char *num, size_t maxlen, SDL_FormatInfo *info)
{/* left-pad num with zeroes. */
size_t sz, pad, have_sign;
if (!info)
return;
have_sign = 0;
if (*num == '-' || *num == '+') {
have_sign = 1;
++num;
--maxlen;
}
sz = SDL_strlen(num);
if (info->precision > 0 && sz < (size_t)info->precision) {
pad = (size_t)info->precision - sz;
if (pad + sz + 1 <= maxlen) { /* otherwise ignore the precision */
SDL_memmove(num + pad, num, sz + 1);
SDL_memset(num, '0', pad);
}
}
info->precision = -1;/* so that SDL_PrintString() doesn't make a mess. */
if (info->pad_zeroes && info->width > 0 && (size_t)info->width > sz + have_sign) {
/* handle here: spaces are added before the sign
but zeroes must be placed _after_ the sign. */
/* sz hasn't changed: we ignore pad_zeroes if a precision is given. */
pad = (size_t)info->width - sz - have_sign;
if (pad + sz + 1 <= maxlen) {
SDL_memmove(num + pad, num, sz + 1);
SDL_memset(num, '0', pad);
}
info->width = 0; /* so that SDL_PrintString() doesn't make a mess. */
}
}
static size_t
SDL_PrintLong(char *text, size_t maxlen, SDL_FormatInfo *info, long value)
{
char num[130];
char num[130], *p = num;
SDL_ltoa(value, num, info ? info->radix : 10);
if (info->force_sign && value >= 0L) {
*p++ = '+';
}
SDL_ltoa(value, p, info ? info->radix : 10);
SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
@@ -1418,15 +1475,21 @@ SDL_PrintUnsignedLong(char *text, size_t maxlen, SDL_FormatInfo *info, unsigned
char num[130];
SDL_ultoa(value, num, info ? info->radix : 10);
SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
static size_t
SDL_PrintLongLong(char *text, size_t maxlen, SDL_FormatInfo *info, Sint64 value)
{
char num[130];
char num[130], *p = num;
SDL_lltoa(value, num, info ? info->radix : 10);
if (info->force_sign && value >= (Sint64)0) {
*p++ = '+';
}
SDL_lltoa(value, p, info ? info->radix : 10);
SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
@@ -1436,6 +1499,7 @@ SDL_PrintUnsignedLongLong(char *text, size_t maxlen, SDL_FormatInfo *info, Uint6
char num[130];
SDL_ulltoa(value, num, info ? info->radix : 10);
SDL_IntPrecisionAdjust(num, maxlen, info);
return SDL_PrintString(text, maxlen, info, num);
}
@@ -1593,14 +1657,24 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
if (*fmt >= '0' && *fmt <= '9') {
info.width = SDL_strtol(fmt, (char **)&fmt, 0);
}
else if (*fmt == '*') {
++fmt;
info.width = va_arg(ap, int);
}
if (*fmt == '.') {
++fmt;
if (*fmt >= '0' && *fmt <= '9') {
info.precision = SDL_strtol(fmt, (char **)&fmt, 0);
} else if (*fmt == '*') {
++fmt;
info.precision = va_arg(ap, int);
} else {
info.precision = 0;
}
if (info.precision < 0) {
info.precision = 0;
}
}
while (!done) {
@@ -1636,6 +1710,9 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
break;
case 'i':
case 'd':
if (info.precision >= 0) {
info.pad_zeroes = SDL_FALSE;
}
switch (inttype) {
case DO_INT:
len = SDL_PrintLong(text, left, &info,
@@ -1673,7 +1750,10 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
}
/* Fall through to unsigned handling */
case 'u':
info.pad_zeroes = SDL_TRUE;
info.force_sign = SDL_FALSE;
if (info.precision >= 0) {
info.pad_zeroes = SDL_FALSE;
}
switch (inttype) {
case DO_INT:
len = SDL_PrintUnsignedLong(text, left, &info,
@@ -1700,12 +1780,14 @@ SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt,
/* In practice this is used on Windows for WCHAR strings */
wchar_t *wide_arg = va_arg(ap, wchar_t *);
char *arg = SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(wide_arg), (SDL_wcslen(wide_arg)+1)*sizeof(*wide_arg));
info.pad_zeroes = SDL_FALSE;
len = SDL_PrintString(text, left, &info, arg);
SDL_free(arg);
done = SDL_TRUE;
}
break;
case 's':
info.pad_zeroes = SDL_FALSE;
len = SDL_PrintString(text, left, &info, va_arg(ap, char *));
done = SDL_TRUE;
break;

View File

@@ -299,19 +299,21 @@ SDL_RunThread(void *data)
#ifdef SDL_CreateThread
#undef SDL_CreateThread
#undef SDL_CreateThreadWithStackSize
#endif
#if SDL_DYNAMIC_API
#define SDL_CreateThread SDL_CreateThread_REAL
#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
#endif
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
static SDL_Thread *
SDL_Thread *
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
const char *name, const size_t stacksize, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread)
#else
static SDL_Thread *
SDL_Thread *
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
const char *name, const size_t stacksize, void *data)
#endif

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_timer_c_h_
#define SDL_timer_c_h_
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_timer.c */
@@ -31,4 +35,6 @@ extern void SDL_TicksQuit(void);
extern int SDL_TimerInit(void);
extern void SDL_TimerQuit(void);
#endif /* SDL_timer_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -18,6 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_RLEaccel_c_h_
#define SDL_RLEaccel_c_h_
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_RLEaccel.c */
@@ -28,4 +32,7 @@ extern int SDLCALL SDL_RLEBlit (SDL_Surface * src, SDL_Rect * srcrect,
extern int SDLCALL SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect,
SDL_Surface * dst, SDL_Rect * dstrect);
extern void SDL_UnRLESurface(SDL_Surface * surface, int recode);
#endif /* SDL_RLEaccel_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -126,7 +126,7 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface * surface);
b = SDL_expand_byte[fmt->Bloss][((Pixel&fmt->Bmask)>>fmt->Bshift)]; \
}
#define RGB_FROM_RGB565(Pixel, r, g, b) \
{ \
{ \
r = SDL_expand_byte[3][((Pixel&0xF800)>>11)]; \
g = SDL_expand_byte[2][((Pixel&0x07E0)>>5)]; \
b = SDL_expand_byte[3][(Pixel&0x001F)]; \
@@ -262,18 +262,18 @@ do { \
{ \
switch (bpp) { \
case 1: { \
Uint8 Pixel; \
Uint8 _Pixel; \
\
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
*((Uint8 *)(buf)) = Pixel; \
PIXEL_FROM_RGB(_Pixel, fmt, r, g, b); \
*((Uint8 *)(buf)) = _Pixel; \
} \
break; \
\
case 2: { \
Uint16 Pixel; \
Uint16 _Pixel; \
\
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
*((Uint16 *)(buf)) = Pixel; \
PIXEL_FROM_RGB(_Pixel, fmt, r, g, b); \
*((Uint16 *)(buf)) = _Pixel; \
} \
break; \
\
@@ -291,10 +291,10 @@ do { \
break; \
\
case 4: { \
Uint32 Pixel; \
Uint32 _Pixel; \
\
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
*((Uint32 *)(buf)) = Pixel; \
PIXEL_FROM_RGB(_Pixel, fmt, r, g, b); \
*((Uint32 *)(buf)) = _Pixel; \
} \
break; \
} \

View File

@@ -49,13 +49,13 @@ Blit1to1(SDL_BlitInfo * info)
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
DUFFS_LOOP(
{
*dst = map[*src];
}
dst++;
src++;
, width);
DUFFS_LOOP(
{
*dst = map[*src];
}
dst++;
src++;
, width);
/* *INDENT-ON* */
#else
for (c = width; c; --c) {
@@ -72,11 +72,11 @@ Blit1to1(SDL_BlitInfo * info)
/* This is now endian dependent */
#ifndef USE_DUFFS_LOOP
# if ( SDL_BYTEORDER == SDL_LIL_ENDIAN )
# define HI 1
# define LO 0
# define HI 1
# define LO 0
# else /* ( SDL_BYTEORDER == SDL_BIG_ENDIAN ) */
# define HI 0
# define LO 1
# define HI 0
# define LO 1
# endif
#endif
static void
@@ -101,14 +101,14 @@ Blit1to2(SDL_BlitInfo * info)
#ifdef USE_DUFFS_LOOP
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
*(Uint16 *)dst = map[*src++];
dst += 2;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
*(Uint16 *)dst = map[*src++];
dst += 2;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -208,18 +208,18 @@ Blit1to3(SDL_BlitInfo * info)
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
DUFFS_LOOP(
{
o = *src * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
src++;
dst += 3;
, width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
o = *src * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
src++;
dst += 3;
, width);
/* *INDENT-ON* */
#else
for (c = width; c; --c) {
o = *src * 4;
@@ -257,11 +257,11 @@ Blit1to4(SDL_BlitInfo * info)
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
DUFFS_LOOP(
*dst++ = map[*src++];
, width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
*dst++ = map[*src++];
, width);
/* *INDENT-ON* */
#else
for (c = width / 4; c; --c) {
*dst++ = map[*src++];
@@ -297,33 +297,33 @@ Blit1to1Key(SDL_BlitInfo * info)
if (palmap) {
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dst = palmap[*src];
}
dst++;
src++;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dst = palmap[*src];
}
dst++;
src++;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dst = *src;
}
dst++;
src++;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dst = *src;
}
dst++;
src++;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -346,17 +346,17 @@ Blit1to2Key(SDL_BlitInfo * info)
dstskip /= 2;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dstp=palmap[*src];
}
src++;
dstp++;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dstp=palmap[*src];
}
src++;
dstp++;
},
width);
/* *INDENT-ON* */
src += srcskip;
dstp += dstskip;
}
@@ -376,20 +376,20 @@ Blit1to3Key(SDL_BlitInfo * info)
int o;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
o = *src * 4;
dst[0] = palmap[o++];
dst[1] = palmap[o++];
dst[2] = palmap[o++];
}
src++;
dst += 3;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
o = *src * 4;
dst[0] = palmap[o++];
dst[1] = palmap[o++];
dst[2] = palmap[o++];
}
src++;
dst += 3;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
@@ -411,17 +411,17 @@ Blit1to4Key(SDL_BlitInfo * info)
dstskip /= 4;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dstp = palmap[*src];
}
src++;
dstp++;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
*dstp = palmap[*src];
}
src++;
dstp++;
},
width);
/* *INDENT-ON* */
src += srcskip;
dstp += dstskip;
}
@@ -489,22 +489,22 @@ Blit1toNAlphaKey(SDL_BlitInfo * info)
dstbpp = dstfmt->BytesPerPixel;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
sR = srcpal[*src].r;
sG = srcpal[*src].g;
sB = srcpal[*src].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
src++;
dst += dstbpp;
},
width);
/* *INDENT-ON* */
/* *INDENT-OFF* */
DUFFS_LOOP(
{
if ( *src != ckey ) {
sR = srcpal[*src].r;
sG = srcpal[*src].g;
sB = srcpal[*src].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
src++;
dst += dstbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}

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