Fixed input from the Steam Virtual Gamepad on Mac OS X

This commit is contained in:
Sam Lantinga
2018-08-15 19:53:34 -07:00
parent 0903e83553
commit 63107524f6
12 changed files with 25 additions and 19 deletions

View File

@@ -210,7 +210,7 @@ typedef struct {
static SDL_bool
HIDAPI_DriverSwitch_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, int interface_number, Uint16 usage_page, Uint16 usage)
HIDAPI_DriverSwitch_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, Uint16 usage_page, Uint16 usage)
{
return SDL_IsJoystickNintendoSwitchPro(vendor_id, product_id);
}