mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-03 20:44:42 +00:00
Move src/main/haiku/ to src/core/
turns out that this wasn't even built as a static libSDLmain, but as part of the (possibly dynamic) libSDL3
This commit is contained in:
committed by
Sam Lantinga
parent
989a8ca90e
commit
63d3fb469d
@@ -27,7 +27,7 @@
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#include <SoundPlayer.h>
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#include <signal.h>
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#include "../../main/haiku/SDL_BeApp.h"
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#include "../../core/haiku/SDL_BeApp.h"
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extern "C"
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{
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@@ -42,7 +42,7 @@ extern "C" {
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#if SDL_VIDEO_OPENGL
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#include <opengl/GLView.h>
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#endif
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#include "../../main/haiku/SDL_BApp.h"
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#include "../../core/haiku/SDL_BApp.h"
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enum WinCommands
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{
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@@ -29,7 +29,7 @@
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#include "SDL_bmodes.h"
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#include "SDL_BWin.h"
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#include "../../main/haiku/SDL_BApp.h"
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#include "../../core/haiku/SDL_BApp.h"
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#ifdef __cplusplus
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extern "C" {
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@@ -26,7 +26,7 @@
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/* For application signature. */
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#include "../../main/haiku/SDL_BeApp.h"
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#include "../../core/haiku/SDL_BeApp.h"
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#include <Alert.h>
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#include <Application.h>
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@@ -31,7 +31,7 @@
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#include "SDL_bopengl.h"
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#endif
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#include "../../main/haiku/SDL_BApp.h"
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#include "../../core/haiku/SDL_BApp.h"
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#ifdef __cplusplus
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extern "C" {
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@@ -28,7 +28,7 @@
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#include <KernelKit.h>
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#include <OpenGLKit.h>
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#include "SDL_BWin.h"
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#include "../../main/haiku/SDL_BApp.h"
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#include "../../core/haiku/SDL_BApp.h"
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#ifdef __cplusplus
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extern "C" {
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@@ -20,7 +20,7 @@
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*/
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#include "SDL_internal.h"
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#include "../../main/haiku/SDL_BApp.h"
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#include "../../core/haiku/SDL_BApp.h"
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#if SDL_VIDEO_DRIVER_HAIKU
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@@ -26,7 +26,7 @@
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extern "C" {
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#endif
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#include "../../main/haiku/SDL_BeApp.h"
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#include "../../core/haiku/SDL_BeApp.h"
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#include "../SDL_sysvideo.h"
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extern void HAIKU_VideoQuit(_THIS);
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