Remove SDL_config.h from the public headers

The SDL headers are no longer dependent on the build configuration.

Fixes https://github.com/libsdl-org/SDL/issues/6643 and https://github.com/libsdl-org/SDL/issues/6641
This commit is contained in:
Sam Lantinga
2022-11-26 01:41:46 -08:00
parent bc5677db95
commit 63f307fe1f
176 changed files with 448 additions and 712 deletions

View File

@@ -23,10 +23,7 @@ There are two basic ways of building SDL at the moment:
2. Using an IDE:
If you're using an IDE or other non-configure build system, you'll probably
want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
add a section for your platform, and create a custom SDL_config_{platform}.h,
based on SDL_config_minimal.h and SDL_config.h.in
If you're using an IDE or other non-configure build system, you'll probably want to create a custom `SDL_build_config.h` for your platform. Edit `include/build_config/SDL_build_config.h`, add a section for your platform, and create a custom `SDL_build_config_{platform}.h`, based on `SDL_build_config_minimal.h` and `SDL_build_config.h.cmake`
Add the top level include directory to the header search path, and then add
the following sources to the project: