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Update some internal files to use SDL_WindowFlags
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@@ -92,7 +92,7 @@ struct SwsContextContainer
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static const char *SWS_CONTEXT_CONTAINER_PROPERTY = "SWS_CONTEXT_CONTAINER";
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static int done;
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static SDL_bool CreateWindowAndRenderer(Uint32 window_flags, const char *driver)
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static SDL_bool CreateWindowAndRenderer(SDL_WindowFlags window_flags, const char *driver)
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{
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SDL_PropertiesID props;
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SDL_RendererInfo info;
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@@ -1066,7 +1066,7 @@ int main(int argc, char *argv[])
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int i;
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int result;
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int return_code = -1;
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Uint32 window_flags;
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SDL_WindowFlags window_flags;
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SDL_bool flushing = SDL_FALSE;
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SDL_bool decoded = SDL_FALSE;
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SDLTest_CommonState *state;
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