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Implement bare minimum for SDL_FlashWindow
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@@ -811,3 +811,4 @@
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#define SDL_GetAudioDeviceSpec SDL_GetAudioDeviceSpec_REAL
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#define SDL_TLSCleanup SDL_TLSCleanup_REAL
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#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
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#define SDL_FlashWindow SDL_FlashWindow_REAL
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@@ -876,3 +876,4 @@ SDL_DYNAPI_PROC(int,SDL_AndroidShowToast,(const char *a, int b, int c, int d, in
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SDL_DYNAPI_PROC(int,SDL_GetAudioDeviceSpec,(int a, int b, SDL_AudioSpec *c),(a,b,c),return)
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SDL_DYNAPI_PROC(void,SDL_TLSCleanup,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_SetWindowAlwaysOnTop,(SDL_Window *a, SDL_bool b),(a,b),)
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SDL_DYNAPI_PROC(int,SDL_FlashWindow,(SDL_Window *a, Uint32 b),(a, b),return)
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