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SDL_ResetHint() no longer clears the callbacks associated with a hint
Also added SDL_ResetHints() to reset all callbacks, and clarified that SDL_ClearHints() is just used for cleanup at shutdown. Fixes https://github.com/libsdl-org/SDL/issues/6313
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@@ -891,3 +891,4 @@
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#define SDL_HasPrimarySelectionText SDL_HasPrimarySelectionText_REAL
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#define SDL_GameControllerGetSensorDataWithTimestamp SDL_GameControllerGetSensorDataWithTimestamp_REAL
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#define SDL_SensorGetDataWithTimestamp SDL_SensorGetDataWithTimestamp_REAL
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#define SDL_ResetHints SDL_ResetHints_REAL
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