mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-14 13:56:00 +00:00
Use C++ style comments consistently in SDL source code
Implemented using this script: find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \; git checkout \ core/linux/SDL_evdev_kbd_default_keymap.h \ events/imKStoUCS.* \ hidapi \ joystick/controller_type.c \ joystick/controller_type.h \ joystick/hidapi/steam/controller_constants.h \ joystick/hidapi/steam/controller_structs.h \ joystick/SDL_gamepad_db.h \ libm \ render/*/*Shader*.h \ render/vitagxm/SDL_render_vita_gxm_shaders.h \ render/metal/SDL_shaders_metal_*.h \ stdlib/SDL_malloc.c \ stdlib/SDL_qsort.c \ stdlib/SDL_strtokr.c \ test/ \ video/directx/SDL_d3d12_xbox_cmacros.h \ video/directx/d3d12.h \ video/directx/d3d12sdklayers.h \ video/khronos \ video/x11/edid-parse.c \ video/x11/xsettings-client.* \ video/yuv2rgb sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
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@@ -37,7 +37,7 @@ HANDLE plmSuspendComplete = nullptr;
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extern "C"
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int SDL_GetGDKTaskQueue(XTaskQueueHandle *outTaskQueue)
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{
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/* If this is the first call, first create the global task queue. */
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// If this is the first call, first create the global task queue.
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if (!GDK_GlobalTaskQueue) {
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HRESULT hr;
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@@ -48,10 +48,10 @@ int SDL_GetGDKTaskQueue(XTaskQueueHandle *outTaskQueue)
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return SDL_SetError("[GDK] Could not create global task queue");
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}
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/* The initial call gets the non-duplicated handle so they can clean it up */
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// The initial call gets the non-duplicated handle so they can clean it up
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*outTaskQueue = GDK_GlobalTaskQueue;
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} else {
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/* Duplicate the global task queue handle into outTaskQueue */
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// Duplicate the global task queue handle into outTaskQueue
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if (FAILED(XTaskQueueDuplicateHandle(GDK_GlobalTaskQueue, outTaskQueue))) {
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return SDL_SetError("[GDK] Unable to acquire global task queue");
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}
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@@ -67,7 +67,7 @@ void GDK_DispatchTaskQueue(void)
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* This gives the option to opt-out for those who want to handle everything themselves.
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*/
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if (GDK_GlobalTaskQueue) {
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/* Dispatch any callbacks which are ready. */
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// Dispatch any callbacks which are ready.
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while (XTaskQueueDispatch(GDK_GlobalTaskQueue, XTaskQueuePort::Completion, 0))
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;
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}
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@@ -76,7 +76,7 @@ void GDK_DispatchTaskQueue(void)
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extern "C"
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int GDK_RegisterChangeNotifications(void)
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{
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/* Register suspend/resume handling */
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// Register suspend/resume handling
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plmSuspendComplete = CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE);
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if (!plmSuspendComplete) {
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SDL_SetError("[GDK] Unable to create plmSuspendComplete event");
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@@ -102,7 +102,7 @@ int GDK_RegisterChangeNotifications(void)
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return -1;
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}
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/* Register constrain/unconstrain handling */
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// Register constrain/unconstrain handling
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auto raccn = [](BOOLEAN constrained, PVOID context) {
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "[GDK] in RegisterAppConstrainedChangeNotification handler");
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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@@ -125,11 +125,11 @@ int GDK_RegisterChangeNotifications(void)
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extern "C"
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void GDK_UnregisterChangeNotifications(void)
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{
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/* Unregister suspend/resume handling */
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// Unregister suspend/resume handling
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UnregisterAppStateChangeNotification(hPLM);
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CloseHandle(plmSuspendComplete);
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/* Unregister constrain/unconstrain handling */
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// Unregister constrain/unconstrain handling
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UnregisterAppConstrainedChangeNotification(hCPLM);
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}
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