mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-06 01:46:25 +00:00
Use C++ style comments consistently in SDL source code
Implemented using this script: find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \; git checkout \ core/linux/SDL_evdev_kbd_default_keymap.h \ events/imKStoUCS.* \ hidapi \ joystick/controller_type.c \ joystick/controller_type.h \ joystick/hidapi/steam/controller_constants.h \ joystick/hidapi/steam/controller_structs.h \ joystick/SDL_gamepad_db.h \ libm \ render/*/*Shader*.h \ render/vitagxm/SDL_render_vita_gxm_shaders.h \ render/metal/SDL_shaders_metal_*.h \ stdlib/SDL_malloc.c \ stdlib/SDL_qsort.c \ stdlib/SDL_strtokr.c \ test/ \ video/directx/SDL_d3d12_xbox_cmacros.h \ video/directx/d3d12.h \ video/directx/d3d12sdklayers.h \ video/khronos \ video/x11/edid-parse.c \ video/x11/xsettings-client.* \ video/yuv2rgb sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
@@ -23,7 +23,7 @@
|
||||
#ifdef SDL_FILESYSTEM_EMSCRIPTEN
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* System dependent filesystem routines */
|
||||
// System dependent filesystem routines
|
||||
|
||||
#include "../SDL_sysfilesystem.h"
|
||||
|
||||
@@ -113,4 +113,4 @@ char *SDL_SYS_GetUserFolder(SDL_Folder folder)
|
||||
return retval;
|
||||
}
|
||||
|
||||
#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
#endif // SDL_FILESYSTEM_EMSCRIPTEN
|
||||
|
Reference in New Issue
Block a user