Use C++ style comments consistently in SDL source code

Implemented using this script:

find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
    core/linux/SDL_evdev_kbd_default_keymap.h \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    joystick/SDL_gamepad_db.h \
    libm \
    render/*/*Shader*.h \
    render/vitagxm/SDL_render_vita_gxm_shaders.h \
    render/metal/SDL_shaders_metal_*.h \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    test/ \
    video/directx/SDL_d3d12_xbox_cmacros.h \
    video/directx/d3d12.h \
    video/directx/d3d12sdklayers.h \
    video/khronos \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
Sam Lantinga
2024-08-22 10:30:45 -07:00
parent 658fc3db0f
commit 6501e90018
743 changed files with 11882 additions and 11882 deletions

View File

@@ -103,14 +103,14 @@ struct report
{
#if defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 900000) || \
defined(__DragonFly__)
void *buf; /* Buffer */
void *buf; // Buffer
#elif defined(SDL_PLATFORM_FREEBSD) && (__FreeBSD_kernel_version > 800063)
struct usb_gen_descriptor *buf; /* Buffer */
struct usb_gen_descriptor *buf; // Buffer
#else
struct usb_ctl_report *buf; /* Buffer */
struct usb_ctl_report *buf; // Buffer
#endif
size_t size; /* Buffer size */
int rid; /* Report ID */
size_t size; // Buffer size
int rid; // Report ID
enum
{
SREPORT_UNINIT,
@@ -155,8 +155,8 @@ struct joystick_hwdata
int fd;
enum
{
BSDJOY_UHID, /* uhid(4) */
BSDJOY_JOY /* joy(4) */
BSDJOY_UHID, // uhid(4)
BSDJOY_JOY // joy(4)
} type;
int naxes;
@@ -167,12 +167,12 @@ struct joystick_hwdata
int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,.. */
};
/* A linked list of available joysticks */
// A linked list of available joysticks
typedef struct SDL_joylist_item
{
SDL_JoystickID device_instance;
char *path; /* "/dev/uhid0" or whatever */
char *name; /* "SideWinder 3D Pro" or whatever */
char *path; // "/dev/uhid0" or whatever
char *name; // "SideWinder 3D Pro" or whatever
SDL_GUID guid;
dev_t devnum;
struct SDL_joylist_item *next;
@@ -302,7 +302,7 @@ CreateHwData(const char *path)
#else
if (ioctl(fd, USB_GET_REPORT_ID, &rep->rid) < 0) {
#endif
rep->rid = -1; /* XXX */
rep->rid = -1; // XXX
}
if (report_alloc(rep, hw->repdesc, REPORT_INPUT) < 0) {
goto usberr;
@@ -372,10 +372,10 @@ CreateHwData(const char *path)
}
}
/* The poll blocks the event thread. */
// The poll blocks the event thread.
fcntl(fd, F_SETFL, O_NONBLOCK);
#ifdef SDL_PLATFORM_NETBSD
/* Flush pending events */
// Flush pending events
if (rep) {
while (read(fd, REP_BUF_DATA(rep), rep->size) == rep->size)
;
@@ -405,10 +405,10 @@ static int MaybeAddDevice(const char *path)
return -1;
}
/* Check to make sure it's not already in list. */
// Check to make sure it's not already in list.
for (item = SDL_joylist; item; item = item->next) {
if (sb.st_rdev == item->devnum) {
return -1; /* already have this one */
return -1; // already have this one
}
}
@@ -434,7 +434,7 @@ static int MaybeAddDevice(const char *path)
return -1;
}
}
#endif /* USB_GET_DEVICEINFO */
#endif // USB_GET_DEVICEINFO
}
if (!name) {
name = SDL_strdup(path);
@@ -466,7 +466,7 @@ static int MaybeAddDevice(const char *path)
SDL_joylist_tail = item;
}
/* Need to increment the joystick count before we post the event */
// Need to increment the joystick count before we post the event
++numjoysticks;
SDL_PrivateJoystickAdded(item->device_instance);
@@ -492,9 +492,9 @@ static int BSD_JoystickInit(void)
SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i);
MaybeAddDevice(s);
}
#endif /* SUPPORT_JOY_GAMEPORT */
#endif // SUPPORT_JOY_GAMEPORT
/* Read the default USB HID usage table. */
// Read the default USB HID usage table.
hid_init(NULL);
return numjoysticks;
@@ -511,7 +511,7 @@ static void BSD_JoystickDetect(void)
static SDL_bool BSD_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
{
/* We don't override any other drivers */
// We don't override any other drivers
return SDL_FALSE;
}
@@ -561,7 +561,7 @@ static SDL_GUID BSD_JoystickGetDeviceGUID(int device_index)
return GetJoystickByDevIndex(device_index)->guid;
}
/* Function to perform the mapping from device index to the instance id for this index */
// Function to perform the mapping from device index to the instance id for this index
static SDL_JoystickID BSD_JoystickGetDeviceInstanceID(int device_index)
{
return GetJoystickByDevIndex(device_index)->device_instance;
@@ -656,7 +656,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy)
}
return;
}
#endif /* SUPPORT_JOY_GAMEPORT */
#endif // SUPPORT_JOY_GAMEPORT
rep = &joy->hwdata->inreport;
@@ -667,7 +667,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy)
hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input);
#endif
if (!hdata) {
/*fprintf(stderr, "%s: Cannot start HID parser\n", joy->hwdata->path);*/
// fprintf(stderr, "%s: Cannot start HID parser\n", joy->hwdata->path);
continue;
}
@@ -681,7 +681,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy)
int joyaxe = usage_to_joyaxe(usage);
if (joyaxe >= 0) {
naxe = joy->hwdata->axis_map[joyaxe];
/* scaleaxe */
// scaleaxe
v = (Sint32)hid_get_data(REP_BUF_DATA(rep), &hitem);
v = (((SDL_JOYSTICK_AXIS_MAX - SDL_JOYSTICK_AXIS_MIN) * (v - hitem.logical_minimum)) / (hitem.logical_maximum - hitem.logical_minimum)) + SDL_JOYSTICK_AXIS_MIN;
SDL_SendJoystickAxis(timestamp, joy, naxe, v);
@@ -720,7 +720,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy)
}
case HUP_BUTTON:
v = (Sint32)hid_get_data(REP_BUF_DATA(rep), &hitem);
nbutton = HID_USAGE(hitem.usage) - 1; /* SDL buttons are zero-based */
nbutton = HID_USAGE(hitem.usage) - 1; // SDL buttons are zero-based
SDL_SendJoystickButton(timestamp, joy, nbutton, v);
break;
default:
@@ -735,7 +735,7 @@ static void BSD_JoystickUpdate(SDL_Joystick *joy)
}
}
/* Function to close a joystick after use */
// Function to close a joystick after use
static void BSD_JoystickClose(SDL_Joystick *joy)
{
if (joy->hwdata) {
@@ -866,4 +866,4 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver = {
BSD_JoystickGetGamepadMapping
};
#endif /* SDL_JOYSTICK_USBHID */
#endif // SDL_JOYSTICK_USBHID