mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-02 07:58:30 +00:00
Use C++ style comments consistently in SDL source code
Implemented using this script: find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \; git checkout \ core/linux/SDL_evdev_kbd_default_keymap.h \ events/imKStoUCS.* \ hidapi \ joystick/controller_type.c \ joystick/controller_type.h \ joystick/hidapi/steam/controller_constants.h \ joystick/hidapi/steam/controller_structs.h \ joystick/SDL_gamepad_db.h \ libm \ render/*/*Shader*.h \ render/vitagxm/SDL_render_vita_gxm_shaders.h \ render/metal/SDL_shaders_metal_*.h \ stdlib/SDL_malloc.c \ stdlib/SDL_qsort.c \ stdlib/SDL_strtokr.c \ test/ \ video/directx/SDL_d3d12_xbox_cmacros.h \ video/directx/d3d12.h \ video/directx/d3d12sdklayers.h \ video/khronos \ video/x11/edid-parse.c \ video/x11/xsettings-client.* \ video/yuv2rgb sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
@@ -43,7 +43,7 @@ static Uint16 crc16_for_byte(Uint8 r)
|
||||
|
||||
Uint16 SDL_crc16(Uint16 crc, const void *data, size_t len)
|
||||
{
|
||||
/* As an optimization we can precalculate a 256 entry table for each byte */
|
||||
// As an optimization we can precalculate a 256 entry table for each byte
|
||||
size_t i;
|
||||
for (i = 0; i < len; ++i) {
|
||||
crc = crc16_for_byte((Uint8)crc ^ ((const Uint8 *)data)[i]) ^ crc >> 8;
|
||||
|
Reference in New Issue
Block a user