Use C++ style comments consistently in SDL source code

Implemented using this script:

find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
    core/linux/SDL_evdev_kbd_default_keymap.h \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    joystick/SDL_gamepad_db.h \
    libm \
    render/*/*Shader*.h \
    render/vitagxm/SDL_render_vita_gxm_shaders.h \
    render/metal/SDL_shaders_metal_*.h \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    test/ \
    video/directx/SDL_d3d12_xbox_cmacros.h \
    video/directx/d3d12.h \
    video/directx/d3d12sdklayers.h \
    video/khronos \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
This commit is contained in:
Sam Lantinga
2024-08-22 10:30:45 -07:00
parent 658fc3db0f
commit 6501e90018
743 changed files with 11882 additions and 11882 deletions

View File

@@ -262,7 +262,7 @@ static SDL_Scancode Emscripten_MapScanCode(const char *code)
static EM_BOOL Emscripten_HandlePointerLockChange(int eventType, const EmscriptenPointerlockChangeEvent *changeEvent, void *userData)
{
SDL_WindowData *window_data = (SDL_WindowData *)userData;
/* keep track of lock losses, so we can regrab if/when appropriate. */
// keep track of lock losses, so we can regrab if/when appropriate.
window_data->has_pointer_lock = changeEvent->isActive;
return 0;
}
@@ -273,7 +273,7 @@ static EM_BOOL Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEv
const SDL_bool isPointerLocked = window_data->has_pointer_lock;
float mx, my;
/* rescale (in case canvas is being scaled)*/
// rescale (in case canvas is being scaled)
double client_w, client_h, xscale, yscale;
emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
xscale = window_data->window->w / client_w;
@@ -298,7 +298,7 @@ static EM_BOOL Emscripten_HandleMouseButton(int eventType, const EmscriptenMouse
Uint8 sdl_button_state;
SDL_EventType sdl_event_type;
double css_w, css_h;
SDL_bool prevent_default = SDL_FALSE; /* needed for iframe implementation in Chrome-based browsers. */
SDL_bool prevent_default = SDL_FALSE; // needed for iframe implementation in Chrome-based browsers.
switch (mouseEvent->button) {
case 0:
@@ -316,7 +316,7 @@ static EM_BOOL Emscripten_HandleMouseButton(int eventType, const EmscriptenMouse
if (eventType == EMSCRIPTEN_EVENT_MOUSEDOWN) {
if (SDL_GetMouse()->relative_mode && !window_data->has_pointer_lock) {
emscripten_request_pointerlock(window_data->canvas_id, 0); /* try to regrab lost pointer lock. */
emscripten_request_pointerlock(window_data->canvas_id, 0); // try to regrab lost pointer lock.
}
sdl_button_state = SDL_PRESSED;
sdl_event_type = SDL_EVENT_MOUSE_BUTTON_DOWN;
@@ -327,7 +327,7 @@ static EM_BOOL Emscripten_HandleMouseButton(int eventType, const EmscriptenMouse
}
SDL_SendMouseButton(0, window_data->window, SDL_DEFAULT_MOUSE_ID, sdl_button_state, sdl_button);
/* Do not consume the event if the mouse is outside of the canvas. */
// Do not consume the event if the mouse is outside of the canvas.
emscripten_get_element_css_size(window_data->canvas_id, &css_w, &css_h);
if (mouseEvent->targetX < 0 || mouseEvent->targetX >= css_w ||
mouseEvent->targetY < 0 || mouseEvent->targetY >= css_h) {
@@ -344,7 +344,7 @@ static EM_BOOL Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseE
const SDL_bool isPointerLocked = window_data->has_pointer_lock;
if (!isPointerLocked) {
/* rescale (in case canvas is being scaled)*/
// rescale (in case canvas is being scaled)
float mx, my;
double client_w, client_h;
emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
@@ -366,13 +366,13 @@ static EM_BOOL Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent
switch (wheelEvent->deltaMode) {
case DOM_DELTA_PIXEL:
deltaY /= 100; /* 100 pixels make up a step */
deltaY /= 100; // 100 pixels make up a step
break;
case DOM_DELTA_LINE:
deltaY /= 3; /* 3 lines make up a step */
deltaY /= 3; // 3 lines make up a step
break;
case DOM_DELTA_PAGE:
deltaY *= 80; /* A page makes up 80 steps */
deltaY *= 80; // A page makes up 80 steps
break;
}
@@ -433,7 +433,7 @@ static EM_BOOL Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
SDL_SendTouch(0, deviceId, id, window_data->window, SDL_TRUE, x, y, 1.0f);
/* disable browser scrolling/pinch-to-zoom if app handles touch events */
// disable browser scrolling/pinch-to-zoom if app handles touch events
if (!preventDefault && SDL_EventEnabled(SDL_EVENT_FINGER_DOWN)) {
preventDefault = 1;
}
@@ -442,7 +442,7 @@ static EM_BOOL Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent
} else {
SDL_SendTouch(0, deviceId, id, window_data->window, SDL_FALSE, x, y, 1.0f);
/* block browser's simulated mousedown/mouseup on touchscreen devices */
// block browser's simulated mousedown/mouseup on touchscreen devices
preventDefault = 1;
}
}
@@ -494,7 +494,7 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
}
if (scancode == SDL_SCANCODE_UNKNOWN) {
/* KaiOS Left Soft Key and Right Soft Key, they act as OK/Next/Menu and Cancel/Back/Clear */
// KaiOS Left Soft Key and Right Soft Key, they act as OK/Next/Menu and Cancel/Back/Clear
if (SDL_strcmp(keyEvent->key, "SoftLeft") == 0) {
scancode = SDL_SCANCODE_AC_FORWARD;
} else if (SDL_strcmp(keyEvent->key, "SoftRight") == 0) {
@@ -572,7 +572,7 @@ static EM_BOOL Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *u
SDL_WindowData *window_data = userData;
SDL_bool force = SDL_FALSE;
/* update pixel ratio */
// update pixel ratio
if (window_data->window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
if (window_data->pixel_ratio != emscripten_get_device_pixel_ratio()) {
window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
@@ -581,7 +581,7 @@ static EM_BOOL Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *u
}
if (!(window_data->window->flags & SDL_WINDOW_FULLSCREEN)) {
/* this will only work if the canvas size is set through css */
// this will only work if the canvas size is set through css
if (window_data->window->flags & SDL_WINDOW_RESIZABLE) {
double w = window_data->window->w;
double h = window_data->window->h;
@@ -592,13 +592,13 @@ static EM_BOOL Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *u
emscripten_set_canvas_element_size(window_data->canvas_id, SDL_lroundf(w * window_data->pixel_ratio), SDL_lroundf(h * window_data->pixel_ratio));
/* set_canvas_size unsets this */
// set_canvas_size unsets this
if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
emscripten_set_element_css_size(window_data->canvas_id, w, h);
}
if (force) {
/* force the event to trigger, so pixel ratio changes can be handled */
// force the event to trigger, so pixel ratio changes can be handled
window_data->window->w = 0;
window_data->window->h = 0;
}
@@ -613,7 +613,7 @@ static EM_BOOL Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *u
EM_BOOL
Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData)
{
/*this is used during fullscreen changes*/
// this is used during fullscreen changes
SDL_WindowData *window_data = userData;
if (window_data->fullscreen_resize) {
@@ -636,9 +636,9 @@ static const char *Emscripten_HandleBeforeUnload(int eventType, const void *rese
{
/* This event will need to be handled synchronously, e.g. using
SDL_AddEventWatch, as the page is being closed *now*. */
/* No need to send a SDL_EVENT_QUIT, the app won't get control again. */
// No need to send a SDL_EVENT_QUIT, the app won't get control again.
SDL_SendAppEvent(SDL_EVENT_TERMINATING);
return ""; /* don't trigger confirmation dialog */
return ""; // don't trigger confirmation dialog
}
// IF YOU CHANGE THIS STRUCTURE, YOU NEED TO UPDATE THE JAVASCRIPT THAT FILLS IT IN: makePointerEventCStruct, below.
@@ -662,7 +662,7 @@ static void Emscripten_UpdatePointerFromEvent(SDL_WindowData *window_data, const
{
const SDL_PenID pen = SDL_FindPenByHandle((void *) (size_t) event->pointerid);
if (pen) {
/* rescale (in case canvas is being scaled)*/
// rescale (in case canvas is being scaled)
double client_w, client_h;
emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
const double xscale = window_data->window->w / client_w;
@@ -770,7 +770,7 @@ static void Emscripten_set_pointer_event_callbacks(SDL_WindowData *data)
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerLeave(data, d); _SDL_free(d); }
};
target.addEventListener("pointerleave", SDL3.eventHandlerPointerLeave);
target.addEventListener("pointercancel", SDL3.eventHandlerPointerLeave); /* catch this, just in case. */
target.addEventListener("pointercancel", SDL3.eventHandlerPointerLeave); // catch this, just in case.
SDL3.eventHandlerPointerGeneric = function(event) {
var d = makePointerEventCStruct(event); if (d != 0) { _Emscripten_HandlePointerGeneric(data, d); _SDL_free(d); }
@@ -805,7 +805,7 @@ void Emscripten_RegisterEventHandlers(SDL_WindowData *data)
{
const char *keyElement;
/* There is only one window and that window is the canvas */
// There is only one window and that window is the canvas
emscripten_set_mousemove_callback(data->canvas_id, data, 0, Emscripten_HandleMouseMove);
emscripten_set_mousedown_callback(data->canvas_id, data, 0, Emscripten_HandleMouseButton);
@@ -826,7 +826,7 @@ void Emscripten_RegisterEventHandlers(SDL_WindowData *data)
emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, data, 0, Emscripten_HandlePointerLockChange);
/* Keyboard events are awkward */
// Keyboard events are awkward
keyElement = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
if (!keyElement) {
keyElement = EMSCRIPTEN_EVENT_TARGET_WINDOW;
@@ -857,7 +857,7 @@ void Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
// !!! FIXME: https://github.com/emscripten-core/emscripten/issues/7278#issuecomment-2280024621
Emscripten_unset_pointer_event_callbacks(data);
/* only works due to having one window */
// only works due to having one window
emscripten_set_mousemove_callback(data->canvas_id, NULL, 0, NULL);
emscripten_set_mousedown_callback(data->canvas_id, NULL, 0, NULL);
@@ -896,4 +896,4 @@ void Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
emscripten_set_beforeunload_callback(NULL, NULL);
}
#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN