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Added SDL_DumpProperties() for internal debugging
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@@ -22,4 +22,5 @@
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extern int SDL_InitProperties(void);
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extern int SDL_SetFreeableProperty(SDL_PropertiesID props, const char *name, void *value);
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extern int SDL_SetSurfaceProperty(SDL_PropertiesID props, const char *name, SDL_Surface *surface);
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extern int SDL_DumpProperties(SDL_PropertiesID props);
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extern void SDL_QuitProperties(void);
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