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N3DS port (squashed)
A dedicated renderer using Citro3D would likely allow for better much better graphical performances.
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committed by
Sam Lantinga

parent
61b5360e17
commit
655275378d
@@ -63,6 +63,8 @@
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#define SDL_DYNAMIC_API 0 /* vitasdk doesn't support dynamic linking */
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#elif defined(__NGAGE__)
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#define SDL_DYNAMIC_API 0 /* The N-Gage doesn't support dynamic linking either */
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#elif defined(__3DS__)
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#define SDL_DYNAMIC_API 0 /* devkitARM doesn't support dynamic linking */
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#elif defined(DYNAPI_NEEDS_DLOPEN) && !defined(HAVE_DLOPEN)
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#define SDL_DYNAMIC_API 0 /* we need dlopen(), but don't have it.... */
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#endif
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