N3DS port (squashed)

A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
This commit is contained in:
Pierre Wendling
2021-03-30 04:32:39 -04:00
committed by Sam Lantinga
parent 61b5360e17
commit 655275378d
50 changed files with 2663 additions and 5 deletions

View File

@@ -27,7 +27,7 @@
#define libm_hidden_def(x)
#define strong_alias(x, y)
#if !defined(__HAIKU__) && !defined(__PSP__) && !defined(__PS2__) /* already defined in a system header. */
#if !defined(__HAIKU__) && !defined(__PSP__) && !defined(__3DS__) && !defined(__PS2__) /* already defined in a system header. */
typedef unsigned int u_int32_t;
#endif