N3DS port (squashed)

A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
This commit is contained in:
Pierre Wendling
2021-03-30 04:32:39 -04:00
committed by Sam Lantinga
parent 61b5360e17
commit 655275378d
50 changed files with 2663 additions and 5 deletions

View File

@@ -38,6 +38,8 @@
#include "psp/SDL_systhread_c.h"
#elif SDL_THREAD_VITA
#include "vita/SDL_systhread_c.h"
#elif SDL_THREAD_N3DS
#include "n3ds/SDL_systhread_c.h"
#elif SDL_THREAD_STDCPP
#include "stdcpp/SDL_systhread_c.h"
#elif SDL_THREAD_OS2