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SDL API renaming: SDL_gamecontroller.h
SDL_gamecontroller.h has been renamed SDL_gamepad.h, and all APIs have been renamed to match. Fixes https://github.com/libsdl-org/SDL/issues/6885
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@@ -62,7 +62,7 @@ typedef struct _SDL_JoystickSensorInfo
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SDL_SensorType type;
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SDL_bool enabled;
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float rate;
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float data[3]; /* If this needs to expand, update SDL_ControllerSensorEvent */
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float data[3]; /* If this needs to expand, update SDL_GamepadSensorEvent */
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} SDL_JoystickSensorInfo;
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#define _guarded SDL_GUARDED_BY(SDL_joystick_lock)
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