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	Updated documentation for SDL_migration.cocci
Especially note that this can be installed and run in WSL on Windows
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| // | ||||
| // This is a coccinelle semantic patch to ease migration of your project from SDL2 to SDL3. | ||||
| // | ||||
| // This is a coccinelle semantic patch (https://github.com/coccinelle/coccinelle) | ||||
| // to ease migration of your project, from SDL2 to SDL3. | ||||
| // It generates a patch that you can apply to your project to build for SDL3. It does not | ||||
| // handle conceptual API changes, but it automates API name changes and function parameter | ||||
| // transformations. | ||||
| // | ||||
| // It generates a 'diff' of your SDL2 project, that you can apply | ||||
| // to build for SDL3. | ||||
| // To install (native Ubuntu or using WSL on Windows): | ||||
| //	sudo apt install coccinelle | ||||
| // | ||||
| // | ||||
| // install: | ||||
| // $> apt-get install coccinelle | ||||
| // | ||||
| // apply the semantic patch to generate a diff file: | ||||
| // $> spatch --sp-file path/to/SDL_migration.cocci . > your_diff.txt | ||||
| // Apply the semantic patch to generate a patch file: | ||||
| //	cd path/to/your/code | ||||
| //	spatch --sp-file path/to/SDL_migration.cocci . >patch.txt | ||||
| // | ||||
| // A few options: | ||||
| //   --c++=11            to parse cpp file | ||||
| //   --max-width 200     to increase line witdth of generated source | ||||
| // | ||||
| // patch you project (make a copy before..): | ||||
| // $> patch -p1 < your_diff.txt | ||||
| // | ||||
| // Apply the patch to your project: | ||||
| //	patch -p1 <patch.txt | ||||
| // | ||||
| // | ||||
| // ############# | ||||
| // What it does ?  | ||||
| // - all function renaming (without parameter change) as in SDL_oldnames.h | ||||
| // - remove SDL_WINDOW_SHOWN | ||||
| // - migrate SDL_CreateRGB* and SDL_ConvertSurface* functions | ||||
| // | ||||
| // ############# | ||||
| // In very short, a patch is composed of two sub-blocks, like | ||||
| // In very short, a semantic patch is composed of two sub-blocks, like | ||||
| // | ||||
| // @@ | ||||
| // declaration | ||||
| // @@ | ||||
| // rule / transformation | ||||
| //  | ||||
| // So this file, is a set of many patches, mostly independant. | ||||
| // it can be incremented by inserting new patches as SDL3 api evolves. | ||||
| // | ||||
| // So this file is a set of many semantic patches, mostly independant. | ||||
|  | ||||
|  | ||||
| // SDL_PauseAudioDevice / SDL_PlayAudioDevice | ||||
|   | ||||
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