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Cleanup add brace (#6545)
* Add braces after if conditions * More add braces after if conditions * Add braces after while() conditions * Fix compilation because of macro being modified * Add braces to for loop * Add braces after if/goto * Move comments up * Remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements * More remove extra () in the 'return ...;' statements after merge * Fix inconsistent patterns are xxx == NULL vs !xxx * More "{}" for "if() break;" and "if() continue;" * More "{}" after if() short statement * More "{}" after "if () return;" statement * More fix inconsistent patterns are xxx == NULL vs !xxx * Revert some modificaion on SDL_RLEaccel.c * SDL_RLEaccel: no short statement * Cleanup 'if' where the bracket is in a new line * Cleanup 'while' where the bracket is in a new line * Cleanup 'for' where the bracket is in a new line * Cleanup 'else' where the bracket is in a new line
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@@ -347,14 +347,30 @@ Fcitx_ModState(void)
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Uint32 fcitx_mods = 0;
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SDL_Keymod sdl_mods = SDL_GetModState();
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if (sdl_mods & KMOD_SHIFT) fcitx_mods |= (1 << 0);
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if (sdl_mods & KMOD_CAPS) fcitx_mods |= (1 << 1);
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if (sdl_mods & KMOD_CTRL) fcitx_mods |= (1 << 2);
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if (sdl_mods & KMOD_ALT) fcitx_mods |= (1 << 3);
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if (sdl_mods & KMOD_NUM) fcitx_mods |= (1 << 4);
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if (sdl_mods & KMOD_MODE) fcitx_mods |= (1 << 7);
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if (sdl_mods & KMOD_LGUI) fcitx_mods |= (1 << 6);
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if (sdl_mods & KMOD_RGUI) fcitx_mods |= (1 << 28);
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if (sdl_mods & KMOD_SHIFT) {
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fcitx_mods |= (1 << 0);
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}
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if (sdl_mods & KMOD_CAPS) {
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fcitx_mods |= (1 << 1);
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}
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if (sdl_mods & KMOD_CTRL) {
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fcitx_mods |= (1 << 2);
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}
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if (sdl_mods & KMOD_ALT) {
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fcitx_mods |= (1 << 3);
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}
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if (sdl_mods & KMOD_NUM) {
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fcitx_mods |= (1 << 4);
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}
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if (sdl_mods & KMOD_MODE) {
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fcitx_mods |= (1 << 7);
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}
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if (sdl_mods & KMOD_LGUI) {
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fcitx_mods |= (1 << 6);
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}
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if (sdl_mods & KMOD_RGUI) {
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fcitx_mods |= (1 << 28);
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}
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return fcitx_mods;
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}
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@@ -436,7 +452,7 @@ SDL_Fcitx_UpdateTextRect(const SDL_Rect *rect)
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}
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focused_win = SDL_GetKeyboardFocus();
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if (!focused_win) {
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if (focused_win == NULL) {
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return ;
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}
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