Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
This commit is contained in:
Sylvain Becker
2022-11-27 17:38:43 +01:00
committed by GitHub
parent 4958dafdc3
commit 6a2200823c
387 changed files with 6094 additions and 4633 deletions

View File

@@ -772,8 +772,9 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
SDL_FingerID id;
float x, y;
if (!touchEvent->touches[i].isChanged)
if (!touchEvent->touches[i].isChanged) {
continue;
}
id = touchEvent->touches[i].identifier;
x = touchEvent->touches[i].targetX / client_w;
@@ -857,14 +858,11 @@ Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChang
SDL_WindowData *window_data = userData;
SDL_VideoDisplay *display;
if(fullscreenChangeEvent->isFullscreen)
{
if (fullscreenChangeEvent->isFullscreen) {
window_data->window->flags |= window_data->requested_fullscreen_mode;
window_data->requested_fullscreen_mode = 0;
}
else
{
} else {
window_data->window->flags &= ~FULLSCREEN_MASK;
/* reset fullscreen window if the browser left fullscreen */
@@ -892,15 +890,13 @@ Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *u
}
}
if(!(window_data->window->flags & FULLSCREEN_MASK))
{
if (!(window_data->window->flags & FULLSCREEN_MASK)) {
/* this will only work if the canvas size is set through css */
if(window_data->window->flags & SDL_WINDOW_RESIZABLE)
{
if (window_data->window->flags & SDL_WINDOW_RESIZABLE) {
double w = window_data->window->w;
double h = window_data->window->h;
if(window_data->external_size) {
if (window_data->external_size) {
emscripten_get_element_css_size(window_data->canvas_id, &w, &h);
}
@@ -930,8 +926,7 @@ Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userDat
/*this is used during fullscreen changes*/
SDL_WindowData *window_data = userData;
if(window_data->fullscreen_resize)
{
if (window_data->fullscreen_resize) {
double css_w, css_h;
emscripten_get_element_css_size(window_data->canvas_id, &css_w, &css_h);
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
@@ -986,7 +981,9 @@ Emscripten_RegisterEventHandlers(SDL_WindowData *data)
/* Keyboard events are awkward */
keyElement = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
if (!keyElement) keyElement = EMSCRIPTEN_EVENT_TARGET_WINDOW;
if (keyElement == NULL) {
keyElement = EMSCRIPTEN_EVENT_TARGET_WINDOW;
}
emscripten_set_keydown_callback(keyElement, data, 0, Emscripten_HandleKey);
emscripten_set_keyup_callback(keyElement, data, 0, Emscripten_HandleKey);
@@ -1028,7 +1025,7 @@ Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, NULL, 0, NULL);
target = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
if (!target) {
if (target == NULL) {
target = EMSCRIPTEN_EVENT_TARGET_WINDOW;
}