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Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
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@@ -55,8 +55,7 @@ loop()
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#ifdef __EMSCRIPTEN__
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if (done || (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING)) {
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emscripten_cancel_main_loop();
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}
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else
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} else
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#endif
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{
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/* The device from SDL_OpenAudio() is always device #1. */
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@@ -83,7 +82,7 @@ main(int argc, char *argv[])
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/* Load the SDL library */
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return (1);
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return 1;
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}
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filename = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
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@@ -134,8 +133,7 @@ main(int argc, char *argv[])
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#ifdef __EMSCRIPTEN__
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emscripten_set_main_loop(loop, 0, 1);
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#else
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while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING))
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{
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while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING)) {
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loop();
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SDL_Delay(100); /* let it play for awhile. */
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