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Make SDL_URIToLocal available to multiple platforms
Moves the functions out of core/unix into SDL_utils.c
This commit is contained in:
@@ -1,123 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_uri_decode.h"
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#include <errno.h>
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#include <unistd.h>
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int SDL_URIDecode(const char *src, char *dst, int len)
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{
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int ri, wi, di;
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char decode = '\0';
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if (!src || !dst || len < 0) {
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errno = EINVAL;
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return -1;
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}
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if (len == 0) {
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len = SDL_strlen(src);
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}
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for (ri = 0, wi = 0, di = 0; ri < len && wi < len; ri += 1) {
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if (di == 0) {
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/* start decoding */
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if (src[ri] == '%') {
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decode = '\0';
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di += 1;
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continue;
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}
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/* normal write */
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dst[wi] = src[ri];
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wi += 1;
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continue;
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} else if (di == 1 || di == 2) {
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char off = '\0';
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char isa = src[ri] >= 'a' && src[ri] <= 'f';
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char isA = src[ri] >= 'A' && src[ri] <= 'F';
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char isn = src[ri] >= '0' && src[ri] <= '9';
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if (!(isa || isA || isn)) {
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/* not a hexadecimal */
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int sri;
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for (sri = ri - di; sri <= ri; sri += 1) {
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dst[wi] = src[sri];
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wi += 1;
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}
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di = 0;
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continue;
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}
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/* itsy bitsy magicsy */
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if (isn) {
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off = 0 - '0';
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} else if (isa) {
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off = 10 - 'a';
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} else if (isA) {
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off = 10 - 'A';
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}
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decode |= (src[ri] + off) << (2 - di) * 4;
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if (di == 2) {
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dst[wi] = decode;
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wi += 1;
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di = 0;
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} else {
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di += 1;
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}
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continue;
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}
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}
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dst[wi] = '\0';
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return wi;
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}
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int SDL_URIToLocal(const char *src, char *dst)
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{
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if (SDL_memcmp(src, "file:/", 6) == 0) {
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src += 6; /* local file? */
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} else if (SDL_strstr(src, ":/") != NULL) {
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return -1; /* wrong scheme */
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}
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SDL_bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/');
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/* got a hostname? */
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if (!local && src[0] == '/' && src[2] != '/') {
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char *hostname_end = SDL_strchr(src + 1, '/');
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if (hostname_end) {
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char hostname[257];
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if (gethostname(hostname, 255) == 0) {
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hostname[256] = '\0';
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if (SDL_memcmp(src + 1, hostname, hostname_end - (src + 1)) == 0) {
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src = hostname_end + 1;
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local = SDL_TRUE;
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}
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}
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}
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}
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if (local) {
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/* Convert URI escape sequences to real characters */
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if (src[0] == '/') {
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src++;
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} else {
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src--;
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}
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return SDL_URIDecode(src, dst, 0);
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}
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return -1;
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}
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@@ -1,56 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
|
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in a product, an acknowledgment in the product documentation would be
|
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_uri_decode_h_
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#define SDL_uri_decode_h_
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/* Decodes URI escape sequences in string src of len bytes
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* (excluding the terminating NULL byte) into the dst buffer.
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* Since URI-encoded characters take three times the space of
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* normal characters, src and dst can safely point to the same
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* buffer for in situ conversion.
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*
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* The buffer is guaranteed to be NULL-terminated, but
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* may contain embedded NULL bytes.
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*
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* Returns the number of decoded bytes that wound up in
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* the destination buffer, excluding the terminating NULL byte.
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*
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* On error, -1 is returned.
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*/
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int SDL_URIDecode(const char *src, char *dst, int len);
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/* Convert URI to a local filename, stripping the "file://"
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* preamble and hostname if present, and writes the result
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* to the dst buffer. Since URI-encoded characters take
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* three times the space of normal characters, src and dst
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* can safely point to the same buffer for in situ conversion.
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*
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* Returns the number of decoded bytes that wound up in
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* the destination buffer, excluding the terminating NULL byte.
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*
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* On error, -1 is returned;
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*/
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int SDL_URIToLocal(const char *src, char *dst);
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#endif /* SDL_uri_decode_h_ */
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