mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-22 17:11:43 +00:00
wayland: Always use a scale factor of 1 for exclusive fullscreen emulation
This commit is contained in:
@@ -266,8 +266,12 @@ static void ConfigureWindowGeometry(SDL_Window *window)
|
|||||||
} else {
|
} else {
|
||||||
UnsetDrawSurfaceViewport(window);
|
UnsetDrawSurfaceViewport(window);
|
||||||
|
|
||||||
/* Round to the next integer in case of a fractional value. */
|
if (!FullscreenModeEmulation(window)) {
|
||||||
wl_surface_set_buffer_scale(data->surface, (int32_t)SDL_ceilf(data->scale_factor));
|
/* Round to the next integer in case of a fractional value. */
|
||||||
|
wl_surface_set_buffer_scale(data->surface, (int32_t)SDL_ceilf(data->scale_factor));
|
||||||
|
} else {
|
||||||
|
wl_surface_set_buffer_scale(data->surface, 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Clamp the physical window size to the system minimum required size. */
|
/* Clamp the physical window size to the system minimum required size. */
|
||||||
|
Reference in New Issue
Block a user