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	wikiheaders: Allow basic typedefs to pull in some preprocessor logic.
Reference Issue #9557. This lets SDL_AudioFormat have the `#if byteorder == lilendian` section.
This commit is contained in:
		@@ -860,6 +860,7 @@ while (my $d = readdir(DH)) {
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            }
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					            }
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            # We assume any `#define`s directly after the typedef are related to it: probably bitflags for an integer typedef.
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					            # We assume any `#define`s directly after the typedef are related to it: probably bitflags for an integer typedef.
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					            # We'll also allow lines that start with `#if` or `#else` or `#elif`
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            # Blank lines are allowed, anything else, even comments, are not.
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					            # Blank lines are allowed, anything else, even comments, are not.
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            my $blank_lines = 0;
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					            my $blank_lines = 0;
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            my $lastpos = tell(FH);
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					            my $lastpos = tell(FH);
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@@ -869,7 +870,7 @@ while (my $d = readdir(DH)) {
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                if (/\A\s*\Z/) {
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					                if (/\A\s*\Z/) {
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                    $blank_lines++;
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					                    $blank_lines++;
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                } elsif (/\A\s*\#define\s+/) {
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					                } elsif (/\A\s*\#(define|if|else|elif)(\s+|\Z)/) {
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                    if ($blank_lines > 0) {
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					                    if ($blank_lines > 0) {
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                        while ($blank_lines > 0) {
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					                        while ($blank_lines > 0) {
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                            $additional_decl .= "\n";
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					                            $additional_decl .= "\n";
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@@ -98,6 +98,16 @@ typedef Uint16 SDL_AudioFormat;
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#define SDL_AUDIO_F32LE     0x8120  /**< 32-bit floating point samples */
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					#define SDL_AUDIO_F32LE     0x8120  /**< 32-bit floating point samples */
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#define SDL_AUDIO_F32BE     0x9120  /**< As above, but big-endian byte order */
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					#define SDL_AUDIO_F32BE     0x9120  /**< As above, but big-endian byte order */
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					#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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					#define SDL_AUDIO_S16    SDL_AUDIO_S16LE
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					#define SDL_AUDIO_S32    SDL_AUDIO_S32LE
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					#define SDL_AUDIO_F32    SDL_AUDIO_F32LE
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					#else
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					#define SDL_AUDIO_S16    SDL_AUDIO_S16BE
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					#define SDL_AUDIO_S32    SDL_AUDIO_S32BE
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					#define SDL_AUDIO_F32    SDL_AUDIO_F32BE
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					#endif
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/* masks for different parts of SDL_AudioFormat. */
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					/* masks for different parts of SDL_AudioFormat. */
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#define SDL_AUDIO_MASK_BITSIZE       (0xFF)
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					#define SDL_AUDIO_MASK_BITSIZE       (0xFF)
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@@ -218,15 +228,6 @@ typedef Uint16 SDL_AudioFormat;
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 */
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					 */
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#define SDL_AUDIO_ISUNSIGNED(x)      (!SDL_AUDIO_ISSIGNED(x))
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					#define SDL_AUDIO_ISUNSIGNED(x)      (!SDL_AUDIO_ISSIGNED(x))
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SDL_AUDIO_S16    SDL_AUDIO_S16LE
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#define SDL_AUDIO_S32    SDL_AUDIO_S32LE
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#define SDL_AUDIO_F32    SDL_AUDIO_F32LE
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#else
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#define SDL_AUDIO_S16    SDL_AUDIO_S16BE
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#define SDL_AUDIO_S32    SDL_AUDIO_S32BE
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#define SDL_AUDIO_F32    SDL_AUDIO_F32BE
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#endif
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/**
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					/**
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 * SDL Audio Device instance IDs.
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					 * SDL Audio Device instance IDs.
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@@ -83,11 +83,7 @@ typedef enum SDL_ThreadPriority {
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 */
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					 */
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typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
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					typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
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					/*
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#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
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/**
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 *  \file SDL_thread.h
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 *
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 *  We compile SDL into a DLL. This means, that it's the DLL which
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					 *  We compile SDL into a DLL. This means, that it's the DLL which
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 *  creates a new thread for the calling process with the SDL_CreateThread()
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					 *  creates a new thread for the calling process with the SDL_CreateThread()
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 *  API. There is a problem with this, that only the RTL of the SDL3.DLL will
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					 *  API. There is a problem with this, that only the RTL of the SDL3.DLL will
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@@ -105,6 +101,7 @@ typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
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 *  Always use the _beginthread() and _endthread() of the calling runtime
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					 *  Always use the _beginthread() and _endthread() of the calling runtime
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 *  library!
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					 *  library!
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 */
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					 */
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					#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
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#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
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					#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
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typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread)
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					typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread)
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