diff --git a/include/SDL3/SDL_loadso.h b/include/SDL3/SDL_loadso.h index 14b0b80866..2d49c75feb 100644 --- a/include/SDL3/SDL_loadso.h +++ b/include/SDL3/SDL_loadso.h @@ -29,10 +29,10 @@ * Shared objects are code that is programmatically loadable at runtime. * Windows calls these "DLLs", Linux calls them "shared libraries", etc. * - * To use them, build such a library, then call SDL_LoadObject() on it. - * Once loaded, you can use SDL_LoadFunction() on that object to find the - * address of its exported symbols. When done with the object, call - * SDL_UnloadObject() to dispose of it. + * To use them, build such a library, then call SDL_LoadObject() on it. Once + * loaded, you can use SDL_LoadFunction() on that object to find the address + * of its exported symbols. When done with the object, call SDL_UnloadObject() + * to dispose of it. * * Some things to keep in mind: * @@ -118,8 +118,8 @@ extern SDL_DECLSPEC SDL_FunctionPointer SDLCALL SDL_LoadFunction(SDL_SharedObjec /** * Unload a shared object from memory. * - * Note that any pointers from this object looked up through SDL_LoadFunction() - * will no longer be valid. + * Note that any pointers from this object looked up through + * SDL_LoadFunction() will no longer be valid. * * \param handle a valid shared object handle returned by SDL_LoadObject(). *