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https://github.com/libsdl-org/SDL.git
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Added SDL_wcstol()
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@@ -858,6 +858,7 @@ SDL3_0.0.0 {
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SDL_GetDisplayContentScale;
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SDL_GetWindowDisplayScale;
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SDL_GetWindowPixelDensity;
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SDL_wcstol;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -884,3 +884,4 @@
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#define SDL_GetDisplayContentScale SDL_GetDisplayContentScale_REAL
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#define SDL_GetWindowDisplayScale SDL_GetWindowDisplayScale_REAL
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#define SDL_GetWindowPixelDensity SDL_GetWindowPixelDensity_REAL
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#define SDL_wcstol SDL_wcstol_REAL
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@@ -929,3 +929,4 @@ SDL_DYNAPI_PROC(char*,SDL_GetPath,(SDL_Folder a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_GetDisplayContentScale,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_GetWindowDisplayScale,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(float,SDL_GetWindowPixelDensity,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(long,SDL_wcstol,(const wchar_t *a, wchar_t **b, int c),(a,b,c),return)
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