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gamepad: Add SDL_GAMEPAD_TYPE_STEAM for Steam Controllers
This commit is contained in:
committed by
Sam Lantinga
parent
f76b736e28
commit
6d3404e4bb
@@ -548,6 +548,9 @@ char *SDL_CreateDeviceName(Uint16 vendor, Uint16 product, const char *vendor_nam
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case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO:
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name = SDL_strdup("Nintendo Switch Pro Controller");
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break;
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case SDL_GAMEPAD_TYPE_STEAM:
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name = SDL_strdup("Steam Controller");
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break;
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default:
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len = (6 + 1 + 6 + 1);
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name = (char *)SDL_malloc(len);
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