From 6ed29f47c9fba01f8559b6b724cc73f8412a769f Mon Sep 17 00:00:00 2001 From: capehill Date: Sun, 26 Mar 2023 22:13:09 +0300 Subject: [PATCH] testgles2_sdf: Call correct function to get shader info log (cherry picked from commit b8c88cc58423b7e654b18fdaf1aab5a343114586) --- test/testgles2_sdf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/testgles2_sdf.c b/test/testgles2_sdf.c index 97bfd45240..e2ef46662d 100644 --- a/test/testgles2_sdf.c +++ b/test/testgles2_sdf.c @@ -151,7 +151,7 @@ process_shader(GLuint *shader, const char * source, GLint shader_type) /* Dump debug info (source and log) if compilation failed. */ if (status != GL_TRUE) { - ctx.glGetProgramInfoLog(*shader, sizeof(buffer), &length, &buffer[0]); + ctx.glGetShaderInfoLog(*shader, sizeof(buffer), &length, &buffer[0]); buffer[length] = '\0'; SDL_Log("Shader compilation failed: %s", buffer);fflush(stderr); quit(-1);