mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-05 09:26:25 +00:00
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
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@@ -37,8 +37,6 @@
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#ifdef SDL_JOYSTICK_HIDAPI_PS4
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#define USB_PACKET_LENGTH 64
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typedef enum
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{
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k_EPS4ReportIdUsbState = 1,
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@@ -103,7 +101,6 @@ typedef struct {
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SDL_bool rumble_supported;
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Uint8 volume;
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Uint32 last_volume_check;
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Uint32 rumble_expiration;
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PS4StatePacket_t last_state;
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} SDL_DriverPS4_Context;
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@@ -201,7 +198,7 @@ HIDAPI_DriverPS4_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID
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{
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}
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static int HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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static int HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
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static SDL_bool
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HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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@@ -251,7 +248,7 @@ HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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}
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/* Initialize LED and effect state */
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HIDAPI_DriverPS4_RumbleJoystick(device, joystick, 0, 0, 0);
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HIDAPI_DriverPS4_RumbleJoystick(device, joystick, 0, 0);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = 16;
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@@ -262,7 +259,7 @@ HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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}
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static int
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HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
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HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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DS4EffectsState_t *effects;
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@@ -311,15 +308,6 @@ HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
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if (hid_write(device->dev, data, report_size) != report_size) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
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ctx->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
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if (!ctx->rumble_expiration) {
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ctx->rumble_expiration = 1;
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}
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} else {
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ctx->rumble_expiration = 0;
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}
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return 0;
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}
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@@ -465,13 +453,6 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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}
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if (ctx->rumble_expiration) {
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Uint32 now = SDL_GetTicks();
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if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
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HIDAPI_DriverPS4_RumbleJoystick(device, joystick, 0, 0, 0);
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}
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}
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if (size < 0) {
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/* Read error, device is disconnected */
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HIDAPI_JoystickDisconnected(device, joystick->instance_id);
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@@ -482,12 +463,6 @@ HIDAPI_DriverPS4_UpdateDevice(SDL_HIDAPI_Device *device)
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static void
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HIDAPI_DriverPS4_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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if (ctx->rumble_expiration) {
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HIDAPI_DriverPS4_RumbleJoystick(device, joystick, 0, 0, 0);
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}
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hid_close(device->dev);
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device->dev = NULL;
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