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Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
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@@ -1001,14 +1001,14 @@ HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
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}
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static int
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HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
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HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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int result;
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if (joystick->hwdata) {
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SDL_HIDAPI_Device *device = joystick->hwdata->device;
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result = device->driver->RumbleJoystick(device, joystick, low_frequency_rumble, high_frequency_rumble, duration_ms);
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result = device->driver->RumbleJoystick(device, joystick, low_frequency_rumble, high_frequency_rumble);
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} else {
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SDL_SetError("Rumble failed, device disconnected");
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result = -1;
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