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Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
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@@ -66,7 +66,6 @@ typedef struct input_t
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struct joystick_hwdata
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{
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SDL_JoystickGUID guid;
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Uint32 rumble_expiration;
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#if SDL_JOYSTICK_DINPUT
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LPDIRECTINPUTDEVICE8 InputDevice;
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