Added support for the scRGB colorspace on D3D11 and D3D12

This commit is contained in:
Sam Lantinga
2024-01-31 17:25:25 -08:00
parent 12c31898c1
commit 6f443e2aca
22 changed files with 654 additions and 323 deletions

View File

@@ -990,3 +990,7 @@
#define SDL_GetTextureAlphaModFloat SDL_GetTextureAlphaModFloat_REAL
#define SDL_SetRenderDrawColorFloat SDL_SetRenderDrawColorFloat_REAL
#define SDL_GetRenderDrawColorFloat SDL_GetRenderDrawColorFloat_REAL
#define SDL_ConvertPixelsAndColorspace SDL_ConvertPixelsAndColorspace_REAL
#define SDL_SetSurfaceColorspace SDL_SetSurfaceColorspace_REAL
#define SDL_GetSurfaceColorspace SDL_GetSurfaceColorspace_REAL
#define SDL_ConvertSurfaceFormatAndColorspace SDL_ConvertSurfaceFormatAndColorspace_REAL