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GPU: Request sampleRateShading feature on Vulkan
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committed by
Sam Lantinga

parent
4fd4d89b63
commit
6f456da63f
@@ -11132,7 +11132,8 @@ static Uint8 VULKAN_INTERNAL_IsDeviceSuitable(
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!deviceFeatures.imageCubeArray ||
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!deviceFeatures.depthClamp ||
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!deviceFeatures.shaderClipDistance ||
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!deviceFeatures.drawIndirectFirstInstance) {
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!deviceFeatures.drawIndirectFirstInstance ||
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!deviceFeatures.sampleRateShading) {
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return 0;
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}
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@@ -11379,6 +11380,7 @@ static Uint8 VULKAN_INTERNAL_CreateLogicalDevice(
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desiredDeviceFeatures.depthClamp = VK_TRUE;
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desiredDeviceFeatures.shaderClipDistance = VK_TRUE;
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desiredDeviceFeatures.drawIndirectFirstInstance = VK_TRUE;
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desiredDeviceFeatures.sampleRateShading = VK_TRUE;
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if (haveDeviceFeatures.fillModeNonSolid) {
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desiredDeviceFeatures.fillModeNonSolid = VK_TRUE;
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