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https://github.com/libsdl-org/SDL.git
synced 2025-10-14 22:05:59 +00:00
audio: Renamed some internal driver symbols in various targets.
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@@ -44,13 +44,13 @@
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/* This function waits until it is possible to write a full sound buffer */
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static void
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DISKAUD_WaitDevice(_THIS)
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DISKAUDIO_WaitDevice(_THIS)
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{
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SDL_Delay(this->hidden->io_delay);
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}
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static void
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DISKAUD_PlayDevice(_THIS)
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DISKAUDIO_PlayDevice(_THIS)
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{
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const size_t written = SDL_RWwrite(this->hidden->io,
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this->hidden->mixbuf,
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@@ -66,13 +66,13 @@ DISKAUD_PlayDevice(_THIS)
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}
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static Uint8 *
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DISKAUD_GetDeviceBuf(_THIS)
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DISKAUDIO_GetDeviceBuf(_THIS)
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{
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return (this->hidden->mixbuf);
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}
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static int
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DISKAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
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DISKAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
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struct SDL_PrivateAudioData *h = this->hidden;
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const int origbuflen = buflen;
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@@ -96,14 +96,14 @@ DISKAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
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}
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static void
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DISKAUD_FlushCapture(_THIS)
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DISKAUDIO_FlushCapture(_THIS)
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{
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/* no op...we don't advance the file pointer or anything. */
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}
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static void
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DISKAUD_CloseDevice(_THIS)
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DISKAUDIO_CloseDevice(_THIS)
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{
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if (this->hidden->io != NULL) {
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SDL_RWclose(this->hidden->io);
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@@ -126,7 +126,7 @@ get_filename(const int iscapture, const char *devname)
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}
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static int
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DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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DISKAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
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/* handle != NULL means "user specified the placeholder name on the fake detected device list" */
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const char *fname = get_filename(iscapture, handle ? NULL : devname);
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@@ -172,25 +172,25 @@ DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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}
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static void
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DISKAUD_DetectDevices(void)
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DISKAUDIO_DetectDevices(void)
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{
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SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, (void *) 0x1);
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SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, (void *) 0x2);
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}
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static int
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DISKAUD_Init(SDL_AudioDriverImpl * impl)
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DISKAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->OpenDevice = DISKAUD_OpenDevice;
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impl->WaitDevice = DISKAUD_WaitDevice;
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impl->PlayDevice = DISKAUD_PlayDevice;
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impl->GetDeviceBuf = DISKAUD_GetDeviceBuf;
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impl->CaptureFromDevice = DISKAUD_CaptureFromDevice;
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impl->FlushCapture = DISKAUD_FlushCapture;
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impl->OpenDevice = DISKAUDIO_OpenDevice;
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impl->WaitDevice = DISKAUDIO_WaitDevice;
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impl->PlayDevice = DISKAUDIO_PlayDevice;
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impl->GetDeviceBuf = DISKAUDIO_GetDeviceBuf;
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impl->CaptureFromDevice = DISKAUDIO_CaptureFromDevice;
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impl->FlushCapture = DISKAUDIO_FlushCapture;
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impl->CloseDevice = DISKAUD_CloseDevice;
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impl->DetectDevices = DISKAUD_DetectDevices;
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impl->CloseDevice = DISKAUDIO_CloseDevice;
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impl->DetectDevices = DISKAUDIO_DetectDevices;
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impl->AllowsArbitraryDeviceNames = 1;
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impl->HasCaptureSupport = SDL_TRUE;
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@@ -198,8 +198,8 @@ DISKAUD_Init(SDL_AudioDriverImpl * impl)
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return 1; /* this audio target is available. */
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}
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AudioBootStrap DISKAUD_bootstrap = {
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"disk", "direct-to-disk audio", DISKAUD_Init, 1
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AudioBootStrap DISKAUDIO_bootstrap = {
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"disk", "direct-to-disk audio", DISKAUDIO_Init, 1
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};
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#endif /* SDL_AUDIO_DRIVER_DISK */
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