dsp: Updated for new SDL3 audio API.

This commit is contained in:
Ryan C. Gordon
2023-07-04 19:37:31 -04:00
parent 3482d1215a
commit 6fd71185cd
5 changed files with 115 additions and 116 deletions

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@@ -353,7 +353,6 @@ set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION") set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION")
set(SDL_OSS OFF)
set(SDL_JACK OFF) set(SDL_JACK OFF)
set(SDL_SNDIO OFF) set(SDL_SNDIO OFF)

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@@ -45,13 +45,13 @@
#define SDL_PATH_DEV_AUDIO "/dev/audio" #define SDL_PATH_DEV_AUDIO "/dev/audio"
#endif #endif
static void test_device(const int iscapture, const char *fname, int flags, int (*test)(int fd)) static void test_device(const SDL_bool iscapture, const char *fname, int flags, SDL_bool (*test)(int fd))
{ {
struct stat sb; struct stat sb;
if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) { if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
const int audio_fd = open(fname, flags | O_CLOEXEC, 0); const int audio_fd = open(fname, flags | O_CLOEXEC, 0);
if (audio_fd >= 0) { if (audio_fd >= 0) {
const int okay = test(audio_fd); const SDL_bool okay = test(audio_fd);
close(audio_fd); close(audio_fd);
if (okay) { if (okay) {
static size_t dummyhandle = 0; static size_t dummyhandle = 0;
@@ -63,18 +63,18 @@ static void test_device(const int iscapture, const char *fname, int flags, int (
* information, making this information inaccessible at * information, making this information inaccessible at
* enumeration time * enumeration time
*/ */
SDL_AddAudioDevice(iscapture, fname, 0, 0, 0, (void *)(uintptr_t)dummyhandle, ); SDL_AddAudioDevice(iscapture, fname, NULL, (void *)(uintptr_t)dummyhandle);
} }
} }
} }
} }
static int test_stub(int fd) static SDL_bool test_stub(int fd)
{ {
return 1; return SDL_TRUE;
} }
static void SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*test)(int)) static void SDL_EnumUnixAudioDevices_Internal(const SDL_bool iscapture, const SDL_bool classic, SDL_bool (*test)(int))
{ {
const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT; const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
const char *audiodev; const char *audiodev;
@@ -116,7 +116,7 @@ static void SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int cla
} }
} }
void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int)) void SDL_EnumUnixAudioDevices(const SDL_bool classic, SDL_bool (*test)(int))
{ {
SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test); SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test);
SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test); SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test);

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@@ -36,6 +36,6 @@
#define OPEN_FLAGS_INPUT (O_RDONLY | O_NONBLOCK) #define OPEN_FLAGS_INPUT (O_RDONLY | O_NONBLOCK)
#endif #endif
extern void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int)); extern void SDL_EnumUnixAudioDevices(const SDL_bool classic, SDL_bool (*test)(int));
#endif /* SDL_audiodev_c_h_ */ #endif /* SDL_audiodev_c_h_ */

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@@ -20,9 +20,9 @@
*/ */
#include "SDL_internal.h" #include "SDL_internal.h"
#ifdef SDL_AUDIO_DRIVER_OSS // !!! FIXME: clean out perror and fprintf calls in here.
/* Allow access to a raw mixing buffer */ #ifdef SDL_AUDIO_DRIVER_OSS
#include <stdio.h> /* For perror() */ #include <stdio.h> /* For perror() */
#include <string.h> /* For strerror() */ #include <string.h> /* For strerror() */
@@ -38,82 +38,69 @@
#include "../SDL_audio_c.h" #include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h" #include "../SDL_audiodev_c.h"
#include "../../SDL_utils_c.h"
#include "SDL_dspaudio.h" #include "SDL_dspaudio.h"
static void DSP_DetectDevices(void) static void DSP_DetectDevices(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
{ {
SDL_EnumUnixAudioDevices(0, NULL); SDL_EnumUnixAudioDevices(SDL_FALSE, NULL);
} }
static void DSP_CloseDevice(SDL_AudioDevice *_this) static void DSP_CloseDevice(SDL_AudioDevice *device)
{ {
if (_this->hidden->audio_fd >= 0) { if (device->hidden) {
close(_this->hidden->audio_fd); if (device->hidden->audio_fd >= 0) {
} close(device->hidden->audio_fd);
SDL_free(_this->hidden->mixbuf);
SDL_free(_this->hidden);
}
static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
{
SDL_bool iscapture = _this->iscapture;
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
int format = 0;
int value;
int frag_spec;
SDL_AudioFormat test_format;
const SDL_AudioFormat *closefmts;
/* We don't care what the devname is...we'll try to open anything. */
/* ...but default to first name in the list... */
if (devname == NULL) {
devname = SDL_GetAudioDeviceName(0, iscapture);
if (devname == NULL) {
return SDL_SetError("No such audio device");
} }
SDL_free(device->hidden->mixbuf);
SDL_free(device->hidden);
}
}
static int DSP_OpenDevice(SDL_AudioDevice *device)
{
// Make sure fragment size stays a power of 2, or OSS fails.
// (I don't know which of these are actually legal values, though...)
if (device->spec.channels > 8) {
device->spec.channels = 8;
} else if (device->spec.channels > 4) {
device->spec.channels = 4;
} else if (device->spec.channels > 2) {
device->spec.channels = 2;
} }
/* Make sure fragment size stays a power of 2, or OSS fails. */ // Initialize all variables that we clean on shutdown
/* I don't know which of these are actually legal values, though... */ device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof(*device->hidden));
if (_this->spec.channels > 8) { if (device->hidden == NULL) {
_this->spec.channels = 8;
} else if (_this->spec.channels > 4) {
_this->spec.channels = 4;
} else if (_this->spec.channels > 2) {
_this->spec.channels = 2;
}
/* Initialize all variables that we clean on shutdown */
_this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc(sizeof(*_this->hidden));
if (_this->hidden == NULL) {
return SDL_OutOfMemory(); return SDL_OutOfMemory();
} }
SDL_zerop(_this->hidden);
/* Open the audio device */ // Open the audio device; we hardcode the device path in `device->name` for lack of better info, so use that.
_this->hidden->audio_fd = open(devname, flags | O_CLOEXEC, 0); const int flags = ((device->iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
if (_this->hidden->audio_fd < 0) { device->hidden->audio_fd = open(device->name, flags | O_CLOEXEC, 0);
return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); if (device->hidden->audio_fd < 0) {
return SDL_SetError("Couldn't open %s: %s", device->name, strerror(errno));
} }
/* Make the file descriptor use blocking i/o with fcntl() */ // Make the file descriptor use blocking i/o with fcntl()
{ {
long ctlflags; const long ctlflags = fcntl(device->hidden->audio_fd, F_GETFL) & ~O_NONBLOCK;
ctlflags = fcntl(_this->hidden->audio_fd, F_GETFL); if (fcntl(device->hidden->audio_fd, F_SETFL, ctlflags) < 0) {
ctlflags &= ~O_NONBLOCK;
if (fcntl(_this->hidden->audio_fd, F_SETFL, ctlflags) < 0) {
return SDL_SetError("Couldn't set audio blocking mode"); return SDL_SetError("Couldn't set audio blocking mode");
} }
} }
/* Get a list of supported hardware formats */ // Get a list of supported hardware formats
if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { int value;
if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
perror("SNDCTL_DSP_GETFMTS"); perror("SNDCTL_DSP_GETFMTS");
return SDL_SetError("Couldn't get audio format list"); return SDL_SetError("Couldn't get audio format list");
} }
/* Try for a closest match on audio format */ /* Try for a closest match on audio format */
closefmts = SDL_ClosestAudioFormats(_this->spec.format); int format = 0;
SDL_AudioFormat test_format;
const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
while ((test_format = *(closefmts++)) != 0) { while ((test_format = *(closefmts++)) != 0) {
#ifdef DEBUG_AUDIO #ifdef DEBUG_AUDIO
fprintf(stderr, "Trying format 0x%4.4x\n", test_format); fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
@@ -134,17 +121,7 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
format = AFMT_S16_BE; format = AFMT_S16_BE;
} }
break; break;
#if 0
/*
* These formats are not used by any real life systems so they are not
* needed here.
*/
case SDL_AUDIO_S8:
if (value & AFMT_S8) {
format = AFMT_S8;
}
break;
#endif
default: default:
continue; continue;
} }
@@ -153,40 +130,43 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
if (format == 0) { if (format == 0) {
return SDL_SetError("Couldn't find any hardware audio formats"); return SDL_SetError("Couldn't find any hardware audio formats");
} }
_this->spec.format = test_format; device->spec.format = test_format;
/* Set the audio format */ // Set the audio format
value = format; value = format;
if ((ioctl(_this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || if ((ioctl(device->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
(value != format)) { (value != format)) {
perror("SNDCTL_DSP_SETFMT"); perror("SNDCTL_DSP_SETFMT");
return SDL_SetError("Couldn't set audio format"); return SDL_SetError("Couldn't set audio format");
} }
/* Set the number of channels of output */ // Set the number of channels of output
value = _this->spec.channels; value = device->spec.channels;
if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) { if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
perror("SNDCTL_DSP_CHANNELS"); perror("SNDCTL_DSP_CHANNELS");
return SDL_SetError("Cannot set the number of channels"); return SDL_SetError("Cannot set the number of channels");
} }
_this->spec.channels = value; device->spec.channels = value;
/* Set the DSP frequency */ // Set the DSP frequency
value = _this->spec.freq; value = device->spec.freq;
if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
perror("SNDCTL_DSP_SPEED"); perror("SNDCTL_DSP_SPEED");
return SDL_SetError("Couldn't set audio frequency"); return SDL_SetError("Couldn't set audio frequency");
} }
_this->spec.freq = value; device->spec.freq = value;
/* Calculate the final parameters for this audio specification */ /* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&_this->spec); SDL_UpdatedAudioDeviceFormat(device);
/* Determine the power of two of the fragment size */ /* Determine the power of two of the fragment size
for (frag_spec = 0; (0x01U << frag_spec) < _this->spec.size; ++frag_spec) { Since apps don't control this in SDL3, and this driver only accepts 8, 16
} bit formats and 1, 2, 4, 8 channels, this should always be a power of 2 already. */
if ((0x01U << frag_spec) != _this->spec.size) { SDL_assert(SDL_powerof2(device->buffer_size) == device->buffer_size);
return SDL_SetError("Fragment size must be a power of two");
int frag_spec = 0;
while ((0x01U << frag_spec) < device->buffer_size) {
frag_spec++;
} }
frag_spec |= 0x00020000; /* two fragments, for low latency */ frag_spec |= 0x00020000; /* two fragments, for low latency */
@@ -195,13 +175,13 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
fprintf(stderr, "Requesting %d fragments of size %d\n", fprintf(stderr, "Requesting %d fragments of size %d\n",
(frag_spec >> 16), 1 << (frag_spec & 0xFFFF)); (frag_spec >> 16), 1 << (frag_spec & 0xFFFF));
#endif #endif
if (ioctl(_this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { if (ioctl(device->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
perror("SNDCTL_DSP_SETFRAGMENT"); perror("SNDCTL_DSP_SETFRAGMENT");
} }
#ifdef DEBUG_AUDIO #ifdef DEBUG_AUDIO
{ {
audio_buf_info info; audio_buf_info info;
ioctl(_this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info); ioctl(device->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
fprintf(stderr, "fragments = %d\n", info.fragments); fprintf(stderr, "fragments = %d\n", info.fragments);
fprintf(stderr, "fragstotal = %d\n", info.fragstotal); fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
fprintf(stderr, "fragsize = %d\n", info.fragsize); fprintf(stderr, "fragsize = %d\n", info.fragsize);
@@ -210,44 +190,64 @@ static int DSP_OpenDevice(SDL_AudioDevice *_this, const char *devname)
#endif #endif
/* Allocate mixing buffer */ /* Allocate mixing buffer */
if (!iscapture) { if (!device->iscapture) {
_this->hidden->mixlen = _this->spec.size; device->hidden->mixbuf = (Uint8 *)SDL_malloc(device->buffer_size);
_this->hidden->mixbuf = (Uint8 *)SDL_malloc(_this->hidden->mixlen); if (device->hidden->mixbuf == NULL) {
if (_this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory(); return SDL_OutOfMemory();
} }
SDL_memset(_this->hidden->mixbuf, _this->spec.silence, _this->spec.size); SDL_memset(device->hidden->mixbuf, device->silence_value, device->buffer_size);
} }
/* We're ready to rock and roll. :-) */ return 0; // We're ready to rock and roll. :-)
return 0;
} }
static void DSP_PlayDevice(SDL_AudioDevice *_this) static void DSP_WaitDevice(SDL_AudioDevice *device)
{ {
struct SDL_PrivateAudioData *h = _this->hidden; const unsigned long ioctlreq = device->iscapture ? SNDCTL_DSP_GETISPACE : SNDCTL_DSP_GETOSPACE;
if (write(h->audio_fd, h->mixbuf, h->mixlen) == -1) { struct SDL_PrivateAudioData *h = device->hidden;
while (!SDL_AtomicGet(&device->shutdown)) {
audio_buf_info info;
const int rc = ioctl(h->audio_fd, ioctlreq, &info);
if ((rc < 0) && (errno != EAGAIN)) { // Hmm, not much we can do - abort
fprintf(stderr, "dsp WaitDevice ioctl failed (unrecoverable): %s\n", strerror(errno));
SDL_AudioDeviceDisconnected(device);
return;
} else if (info.bytes < device->buffer_size) {
//SDL_Log("DSP NEED=%d HAVE=%d", (int) device->buffer_size, (int) info.bytes);
SDL_Delay(10);
} else {
//SDL_Log("DSP NEED=%d HAVE=%d", (int) device->buffer_size, (int) info.bytes);
break; /* ready to go! */
}
}
}
static void DSP_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
{
struct SDL_PrivateAudioData *h = device->hidden;
if (write(h->audio_fd, buffer, buflen) == -1) {
perror("Audio write"); perror("Audio write");
SDL_OpenedAudioDeviceDisconnected(_this); SDL_AudioDeviceDisconnected(device);
} }
#ifdef DEBUG_AUDIO #ifdef DEBUG_AUDIO
fprintf(stderr, "Wrote %d bytes of audio data\n", h->mixlen); fprintf(stderr, "Wrote %d bytes of audio data\n", h->mixlen);
#endif #endif
} }
static Uint8 *DSP_GetDeviceBuf(SDL_AudioDevice *_this) static Uint8 *DSP_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
{ {
return _this->hidden->mixbuf; return device->hidden->mixbuf;
} }
static int DSP_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen) static int DSP_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, int buflen)
{ {
return (int)read(_this->hidden->audio_fd, buffer, buflen); return (int)read(device->hidden->audio_fd, buffer, buflen);
} }
static void DSP_FlushCapture(SDL_AudioDevice *_this) static void DSP_FlushCapture(SDL_AudioDevice *device)
{ {
struct SDL_PrivateAudioData *h = _this->hidden; struct SDL_PrivateAudioData *h = device->hidden;
audio_buf_info info; audio_buf_info info;
if (ioctl(h->audio_fd, SNDCTL_DSP_GETISPACE, &info) == 0) { if (ioctl(h->audio_fd, SNDCTL_DSP_GETISPACE, &info) == 0) {
while (info.bytes > 0) { while (info.bytes > 0) {
@@ -263,17 +263,17 @@ static void DSP_FlushCapture(SDL_AudioDevice *_this)
} }
static SDL_bool InitTimeDevicesExist = SDL_FALSE; static SDL_bool InitTimeDevicesExist = SDL_FALSE;
static int look_for_devices_test(int fd) static SDL_bool look_for_devices_test(int fd)
{ {
InitTimeDevicesExist = SDL_TRUE; /* note that _something_ exists. */ InitTimeDevicesExist = SDL_TRUE; /* note that _something_ exists. */
/* Don't add to the device list, we're just seeing if any devices exist. */ /* Don't add to the device list, we're just seeing if any devices exist. */
return 0; return SDL_FALSE;
} }
static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl) static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
{ {
InitTimeDevicesExist = SDL_FALSE; InitTimeDevicesExist = SDL_FALSE;
SDL_EnumUnixAudioDevices(0, look_for_devices_test); SDL_EnumUnixAudioDevices(SDL_FALSE, look_for_devices_test);
if (!InitTimeDevicesExist) { if (!InitTimeDevicesExist) {
SDL_SetError("dsp: No such audio device"); SDL_SetError("dsp: No such audio device");
return SDL_FALSE; /* maybe try a different backend. */ return SDL_FALSE; /* maybe try a different backend. */
@@ -282,9 +282,11 @@ static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
/* Set the function pointers */ /* Set the function pointers */
impl->DetectDevices = DSP_DetectDevices; impl->DetectDevices = DSP_DetectDevices;
impl->OpenDevice = DSP_OpenDevice; impl->OpenDevice = DSP_OpenDevice;
impl->WaitDevice = DSP_WaitDevice;
impl->PlayDevice = DSP_PlayDevice; impl->PlayDevice = DSP_PlayDevice;
impl->GetDeviceBuf = DSP_GetDeviceBuf; impl->GetDeviceBuf = DSP_GetDeviceBuf;
impl->CloseDevice = DSP_CloseDevice; impl->CloseDevice = DSP_CloseDevice;
impl->WaitCaptureDevice = DSP_WaitDevice;
impl->CaptureFromDevice = DSP_CaptureFromDevice; impl->CaptureFromDevice = DSP_CaptureFromDevice;
impl->FlushCapture = DSP_FlushCapture; impl->FlushCapture = DSP_FlushCapture;
@@ -295,7 +297,7 @@ static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
} }
AudioBootStrap DSP_bootstrap = { AudioBootStrap DSP_bootstrap = {
"dsp", "OSS /dev/dsp standard audio", DSP_Init, SDL_FALSE "dsp", "Open Sound System (/dev/dsp)", DSP_Init, SDL_FALSE
}; };
#endif /* SDL_AUDIO_DRIVER_OSS */ #endif /* SDL_AUDIO_DRIVER_OSS */

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@@ -32,8 +32,6 @@ struct SDL_PrivateAudioData
/* Raw mixing buffer */ /* Raw mixing buffer */
Uint8 *mixbuf; Uint8 *mixbuf;
int mixlen;
}; };
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
#endif /* SDL_dspaudio_h_ */ #endif /* SDL_dspaudio_h_ */