diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 45c9690c29..2d278aecd3 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -1313,6 +1313,8 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowParent(SDL_Window *window) * the window * - `SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER`: the wl_surface associated with * the window + * - `SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER`: the wp_viewport associated with + * the window * - `SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER`: the wl_egl_window * associated with the window * - `SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER`: the xdg_surface associated @@ -1368,6 +1370,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetWindowProperties(SDL_Window #define SDL_PROP_WINDOW_WIN32_INSTANCE_POINTER "SDL.window.win32.instance" #define SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER "SDL.window.wayland.display" #define SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER "SDL.window.wayland.surface" +#define SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER "SDL.window.wayland.viewport" #define SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER "SDL.window.wayland.egl_window" #define SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER "SDL.window.wayland.xdg_surface" #define SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER "SDL.window.wayland.xdg_toplevel" diff --git a/src/video/wayland/SDL_waylandwindow.c b/src/video/wayland/SDL_waylandwindow.c index 5beafb0a87..2bc185c019 100644 --- a/src/video/wayland/SDL_waylandwindow.c +++ b/src/video/wayland/SDL_waylandwindow.c @@ -2617,6 +2617,7 @@ bool Wayland_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Proper SDL_PropertiesID props = SDL_GetWindowProperties(window); SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, data->waylandData->display); SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, data->surface); + SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER, data->viewport); SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER, data->egl_window); data->hit_test_result = SDL_HITTEST_NORMAL;