WinRT: fixed bug whereby SDL would override an app's default orientation

WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).

Thanks to Eric Wing for the heads up on this!
This commit is contained in:
David Ludwig
2014-12-03 10:55:23 -05:00
commit 70438be272
1615 changed files with 469282 additions and 0 deletions

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#!/bin/sh
testsTotal=0
testsPassed=0
testsFailed=0
testsSkipped=0
function build() {
testsTotal=$(($testsTotal + 1))
if [ -d "tests/$1" ]; then
cd tests/$1
"xcodebuild" ARCHS=i386 ONLY_ACTIVE_ARCH=NO -project "$1.xcodeproj/"
if [ $? -ne 0 ]; then
testsFailed=$(($testsFailed + 1))
else
testsPassed=$(($testsPassed + 1))
fi
cd ../..
echo "\033]0;Building: $1\007"
else
testsSkipped=$(($testsSkipped + 1))
fi
}
# change to directory above command file
cd `dirname $0`/..
# build all of the tests
for d in ./tests/*; do
build `basename $d`
done
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
cd ..

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#!/bin/sh
testsTotal=0
testsPassed=0
testsFailed=0
testsSkipped=0
function build() {
testsTotal=$(($testsTotal + 1))
if [ -d "tests/$1" ]; then
cd tests/$1
"xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -project "$1.xcodeproj/"
if [ $? -ne 0 ]; then
testsFailed=$(($testsFailed + 1))
else
testsPassed=$(($testsPassed + 1))
fi
cd ../..
echo "\033]0;Building: $1\007"
else
testsSkipped=$(($testsSkipped + 1))
fi
}
# change to directory above command file
cd `dirname $0`/..
# build all of the tests
for d in ./tests/*; do
build `basename $d`
done
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
cd ..

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#!/bin/sh
testsTotal=0
testsPassed=0
testsFailed=0
testsSkipped=0
function build() {
testsTotal=$(($testsTotal + 1))
if [ -d "tests/$1" ]; then
"xcodebuild" ARCHS=i386 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1"
if [ $? -ne 0 ]; then
testsFailed=$(($testsFailed + 1))
else
testsPassed=$(($testsPassed + 1))
fi
echo "\033]0;Building: $1\007"
else
testsSkipped=$(($testsSkipped + 1))
fi
}
# change to directory above command file
cd `dirname $0`/..
# build all of the tests
for d in ./tests/*; do
build `basename $d`
done
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
cd ..

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@@ -0,0 +1,33 @@
#!/bin/sh
testsTotal=0
testsPassed=0
testsFailed=0
testsSkipped=0
function build() {
testsTotal=$(($testsTotal + 1))
if [ -d "tests/$1" ]; then
"xcodebuild" ARCHS=x86_64 ONLY_ACTIVE_ARCH=NO -workspace ./SDL.xcworkspace/ -scheme "$1"
if [ $? -ne 0 ]; then
testsFailed=$(($testsFailed + 1))
else
testsPassed=$(($testsPassed + 1))
fi
echo "\033]0;Building: $1\007"
else
testsSkipped=$(($testsSkipped + 1))
fi
}
# change to directory above command file
cd `dirname $0`/..
# build all of the tests
for d in ./tests/*; do
build `basename $d`
done
echo "Build Summary: Total=$testsTotal Passed=$testsPassed Failed=$testsFailed Skipped=$testsSkipped"
cd ..

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#!/bin/sh
# change to directory above command file
cd `dirname $0`/..
`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode clean

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#!/bin/sh
function pause() {
read -p "$*"
}
function pass() {
if [ -d "$1/Build/Debug" ]; then
cd $1/Build/Debug
echo "Testing:" $1
echo "\033]0;Testing: $1\007"
"./$@"
cd ../../..
pause "Press any key to continue..."
fi
}
function randomfile() {
fcount=($1/*.*)
fcount=${#fcount[@]}
fpick=$(($RANDOM % $fcount))
for d in $1/*.*; do
if [[ $fpick -eq 0 ]]; then
RETURN=$d
echo $d
return
fi
fpick=$(($fpick - 1))
done
}
function testspecial() {
if [ -d "$1/Build/Debug" ]; then
cd $1/Build/Debug
randomfile $2
cd ../../..
pass $1 $RETURN
fi
}
# change to directory above command file
cd `dirname $0`/..
cd tests
pass "checkkeys"
pass "loopwave"
#pass "testatomic"
pass "testaudioinfo"
pass "testautomation"
pass "testdraw2"
pass "testchessboard"
pass "testerror"
pass "testfile"
pass "testfilesystem"
pass "testgamecontroller"
pass "testgesture"
pass "testgl2"
pass "testgles"
pass "testhaptic"
pass "testiconv"
pass "testime"
pass "testintersection"
pass "testjoystick"
pass "testkeys"
#pass "testloadso"
pass "testlock"
pass "testmessage"
#pass "testmultiaudio"
pass "testnative"
pass "testoverlay2"
pass "testplatform"
pass "testpower"
pass "testrelative"
pass "testrendercopyex"
pass "testrendertarget"
pass "testresample" "sample.wav" "newsample.wav" "44100"
pass "testrumble"
pass "testscale"
pass "testsem" 1
pass "testshader"
#testspecial "testshape" ./shapes
#testspecial "testshape" ./shapes
#testspecial "testshape" ./shapes
pass "testsprite2"
pass "testspriteminimal"
pass "teststreaming"
pass "testthread"
pass "testtimer"
pass "testver"
pass "testwm2"
pass "torturethread"
cd ..

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#!/bin/sh
# change to directory above command file
cd `dirname $0`/..
`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode/Xcode3 xcode3

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@@ -0,0 +1,4 @@
#!/bin/sh
# change to directory above command file
cd `dirname $0`/..
`dirname $0`/premake4 --file=../premake4.lua --to=./Xcode/Xcode4 xcode4