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WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this!
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26
visualtest/include/SDL_visualtest_mischelper.h
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26
visualtest/include/SDL_visualtest_mischelper.h
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/**
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* \file mischelper.c
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*
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* Header with miscellaneous helper functions.
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*/
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#ifndef _SDL_visualtest_mischelper_h
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#define _SDL_visualtest_mischelper_h
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Stores a 32 digit hexadecimal string representing the MD5 hash of the
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* string \c str in \c hash.
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*/
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void SDLVisualTest_HashString(char* str, char hash[33]);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#endif /* _SDL_visualtest_mischelper_h */
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