Remove newlines from log messages

This commit is contained in:
nightmareci
2025-01-22 12:59:57 -08:00
committed by Sam Lantinga
parent 17625e20df
commit 718034f5fa
123 changed files with 1143 additions and 1118 deletions

View File

@@ -86,7 +86,7 @@ static void UpdateTexture(SDL_Texture *texture)
int pitch;
if (!SDL_LockTexture(texture, NULL, &pixels, &pitch)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't lock texture: %s", SDL_GetError());
quit(5);
}
src = MooseFrames[frame];
@@ -152,20 +152,20 @@ int main(int argc, char **argv)
}
if (!SDL_Init(SDL_INIT_VIDEO)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError());
return 1;
}
/* load the moose images */
filename = GetResourceFilename(NULL, "moose.dat");
if (!filename) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
return -1;
}
handle = SDL_IOFromFile(filename, "rb");
SDL_free(filename);
if (!handle) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !");
quit(2);
}
SDL_ReadIO(handle, MooseFrames, MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
@@ -174,19 +174,19 @@ int main(int argc, char **argv)
/* Create the window and renderer */
window = SDL_CreateWindow("Happy Moose", MOOSEPIC_W * 4, MOOSEPIC_H * 4, SDL_WINDOW_RESIZABLE);
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s", SDL_GetError());
quit(3);
}
renderer = SDL_CreateRenderer(window, NULL);
if (!renderer) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s", SDL_GetError());
quit(4);
}
MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
if (!MooseTexture) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s", SDL_GetError());
quit(5);
}