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Text input is no longer automatically enabled when initializing video.
Fixes https://github.com/libsdl-org/SDL/issues/9309 Fixes https://github.com/libsdl-org/SDL/issues/9268
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@@ -855,6 +855,8 @@ The following symbols have been removed:
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## SDL_keyboard.h
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Text input is no longer automatically enabled when initializing video, you should call SDL_StartTextInput() when you want to receive text input and call SDL_StopTextInput() when you are done. Starting text input may shown an input method editor (IME) and cause key up/down events to be skipped, so should only be enabled when the application wants text input.
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The following functions have been renamed:
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* SDL_IsScreenKeyboardShown() => SDL_ScreenKeyboardShown()
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* SDL_IsTextInputActive() => SDL_TextInputActive()
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