Added support for loading and saving PNG images using stb_image

This commit is contained in:
Sam Lantinga
2025-10-06 10:18:28 -07:00
parent 8d81ee3f5d
commit 73334b6bb4
8 changed files with 368 additions and 27 deletions

View File

@@ -559,7 +559,7 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP(const char *file);
extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio); extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);
/** /**
* Save a surface to a file. * Save a surface to a file in BMP format.
* *
* Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the
* BMP directly. Other RGB formats with 8-bit or higher get converted to a * BMP directly. Other RGB formats with 8-bit or higher get converted to a
@@ -581,6 +581,84 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStre
*/ */
extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *file); extern SDL_DECLSPEC bool SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *file);
/**
* Load a PNG image from a seekable SDL data stream.
*
* The new surface should be freed with SDL_DestroySurface(). Not doing so
* will result in a memory leak.
*
* \param src the data stream for the surface.
* \param closeio if true, calls SDL_CloseIO() on `src` before returning, even
* in the case of an error.
* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadPNG
* \sa SDL_SavePNG_IO
*/
extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadPNG_IO(SDL_IOStream *src, bool closeio);
/**
* Load a PNG image from a file.
*
* The new surface should be freed with SDL_DestroySurface(). Not doing so
* will result in a memory leak.
*
* \param file the PNG file to load.
* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadPNG_IO
* \sa SDL_SavePNG
*/
extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadPNG(const char *file);
/**
* Save a surface to a seekable SDL data stream in PNG format.
*
* \param surface the SDL_Surface structure containing the image to be saved.
* \param dst a data stream to save to.
* \param closeio if true, calls SDL_CloseIO() on `dst` before returning, even
* in the case of an error.
* \returns true on success or false on failure; call SDL_GetError() for more
* information.
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_LoadPNG_IO
* \sa SDL_SavePNG
*/
extern SDL_DECLSPEC bool SDLCALL SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);
/**
* Save a surface to a file in PNG format.
*
* \param surface the SDL_Surface structure containing the image to be saved.
* \param file a file to save to.
* \returns true on success or false on failure; call SDL_GetError() for more
* information.
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_LoadPNG
* \sa SDL_SavePNG_IO
*/
extern SDL_DECLSPEC bool SDLCALL SDL_SavePNG(SDL_Surface *surface, const char *file);
/** /**
* Set the RLE acceleration hint for a surface. * Set the RLE acceleration hint for a surface.
* *

View File

@@ -1260,6 +1260,10 @@ SDL3_0.0.0 {
SDL_SetTexturePalette; SDL_SetTexturePalette;
SDL_GetTexturePalette; SDL_GetTexturePalette;
SDL_GetGPURendererDevice; SDL_GetGPURendererDevice;
SDL_LoadPNG_IO;
SDL_LoadPNG;
SDL_SavePNG_IO;
SDL_SavePNG;
# extra symbols go here (don't modify this line) # extra symbols go here (don't modify this line)
local: *; local: *;
}; };

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@@ -1286,3 +1286,7 @@
#define SDL_SetTexturePalette SDL_SetTexturePalette_REAL #define SDL_SetTexturePalette SDL_SetTexturePalette_REAL
#define SDL_GetTexturePalette SDL_GetTexturePalette_REAL #define SDL_GetTexturePalette SDL_GetTexturePalette_REAL
#define SDL_GetGPURendererDevice SDL_GetGPURendererDevice_REAL #define SDL_GetGPURendererDevice SDL_GetGPURendererDevice_REAL
#define SDL_LoadPNG_IO SDL_LoadPNG_IO_REAL
#define SDL_LoadPNG SDL_LoadPNG_REAL
#define SDL_SavePNG_IO SDL_SavePNG_IO_REAL
#define SDL_SavePNG SDL_SavePNG_REAL

View File

@@ -1294,3 +1294,7 @@ SDL_DYNAPI_PROC(Sint32,JNI_OnLoad,(JavaVM *a, void *b),(a,b),return)
SDL_DYNAPI_PROC(bool,SDL_SetTexturePalette,(SDL_Texture *a,SDL_Palette *b),(a,b),return) SDL_DYNAPI_PROC(bool,SDL_SetTexturePalette,(SDL_Texture *a,SDL_Palette *b),(a,b),return)
SDL_DYNAPI_PROC(SDL_Palette*,SDL_GetTexturePalette,(SDL_Texture *a),(a),return) SDL_DYNAPI_PROC(SDL_Palette*,SDL_GetTexturePalette,(SDL_Texture *a),(a),return)
SDL_DYNAPI_PROC(SDL_GPUDevice*,SDL_GetGPURendererDevice,(SDL_Renderer *a),(a),return) SDL_DYNAPI_PROC(SDL_GPUDevice*,SDL_GetGPURendererDevice,(SDL_Renderer *a),(a),return)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_LoadPNG_IO,(SDL_IOStream *a,bool b),(a,b),return)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_LoadPNG,(const char *a),(a),return)
SDL_DYNAPI_PROC(bool,SDL_SavePNG_IO,(SDL_Surface *a,SDL_IOStream *b,bool c),(a,b,c),return)
SDL_DYNAPI_PROC(bool,SDL_SavePNG,(SDL_Surface *a,const char *b),(a,b),return)

View File

@@ -48,12 +48,11 @@
#if defined(SDL_NEON_INTRINSICS) #if defined(SDL_NEON_INTRINSICS)
#define STBI_NEON #define STBI_NEON
#endif #endif
#define STBI_ONLY_PNG
#define STBI_ONLY_JPEG #define STBI_ONLY_JPEG
#define STBI_NO_GIF #define STBI_NO_GIF
#define STBI_NO_PNG
#define STBI_NO_HDR #define STBI_NO_HDR
#define STBI_NO_LINEAR #define STBI_NO_LINEAR
#define STBI_NO_ZLIB
#define STBI_NO_STDIO #define STBI_NO_STDIO
#define STBI_ASSERT SDL_assert #define STBI_ASSERT SDL_assert
#define STB_IMAGE_IMPLEMENTATION #define STB_IMAGE_IMPLEMENTATION
@@ -127,6 +126,252 @@ bool SDL_ConvertPixels_STB(int width, int height,
#endif #endif
} }
#ifdef SDL_HAVE_STB
static int IMG_LoadSTB_IO_read(void *user, char *data, int size)
{
size_t amount = SDL_ReadIO((SDL_IOStream*)user, data, size);
return (int)amount;
}
static void IMG_LoadSTB_IO_skip(void *user, int n)
{
SDL_SeekIO((SDL_IOStream*)user, n, SDL_IO_SEEK_CUR);
}
static int IMG_LoadSTB_IO_eof(void *user)
{
SDL_IOStream *src = (SDL_IOStream*)user;
return SDL_GetIOStatus(src) == SDL_IO_STATUS_EOF;
}
static SDL_Surface *SDL_LoadSTB_IO(SDL_IOStream *src)
{
Sint64 start;
Uint8 magic[26];
int w, h, format;
stbi_uc *pixels;
stbi_io_callbacks rw_callbacks;
SDL_Surface *surface = NULL;
bool use_palette = false;
unsigned int palette_colors[256];
// src has already been validated
start = SDL_TellIO(src);
if (SDL_ReadIO(src, magic, sizeof(magic)) == sizeof(magic)) {
const Uint8 PNG_COLOR_INDEXED = 3;
if (magic[0] == 0x89 &&
magic[1] == 'P' &&
magic[2] == 'N' &&
magic[3] == 'G' &&
magic[12] == 'I' &&
magic[13] == 'H' &&
magic[14] == 'D' &&
magic[15] == 'R' &&
magic[25] == PNG_COLOR_INDEXED) {
use_palette = true;
}
}
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
/* Load the image data */
rw_callbacks.read = IMG_LoadSTB_IO_read;
rw_callbacks.skip = IMG_LoadSTB_IO_skip;
rw_callbacks.eof = IMG_LoadSTB_IO_eof;
w = h = format = 0; /* silence warning */
if (use_palette) {
/* Unused palette entries will be opaque white */
SDL_memset(palette_colors, 0xff, sizeof(palette_colors));
pixels = stbi_load_from_callbacks_with_palette(
&rw_callbacks,
src,
&w,
&h,
palette_colors,
SDL_arraysize(palette_colors)
);
} else {
pixels = stbi_load_from_callbacks(
&rw_callbacks,
src,
&w,
&h,
&format,
STBI_default
);
}
if (!pixels) {
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
return NULL;
}
if (use_palette) {
surface = SDL_CreateSurfaceFrom(
w,
h,
SDL_PIXELFORMAT_INDEX8,
pixels,
w
);
if (surface) {
bool has_colorkey = false;
int colorkey_index = -1;
bool has_alpha = false;
SDL_Palette *palette = SDL_CreateSurfacePalette(surface);
if (palette) {
int i;
Uint8 *palette_bytes = (Uint8 *)palette_colors;
for (i = 0; i < palette->ncolors; i++) {
palette->colors[i].r = *palette_bytes++;
palette->colors[i].g = *palette_bytes++;
palette->colors[i].b = *palette_bytes++;
palette->colors[i].a = *palette_bytes++;
if (palette->colors[i].a != SDL_ALPHA_OPAQUE) {
if (palette->colors[i].a == SDL_ALPHA_TRANSPARENT && !has_colorkey) {
has_colorkey = true;
colorkey_index = i;
} else {
/* Partial opacity or multiple colorkeys */
has_alpha = true;
}
}
}
}
if (has_alpha) {
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
} else if (has_colorkey) {
SDL_SetSurfaceColorKey(surface, true, colorkey_index);
}
/* FIXME: This sucks. It'd be better to allocate the surface first, then
* write directly to the pixel buffer:
* https://github.com/nothings/stb/issues/58
* -flibit
*/
surface->flags &= ~SDL_SURFACE_PREALLOCATED;
}
} else if (format == STBI_grey || format == STBI_rgb || format == STBI_rgb_alpha) {
surface = SDL_CreateSurfaceFrom(
w,
h,
(format == STBI_rgb_alpha) ? SDL_PIXELFORMAT_RGBA32 :
(format == STBI_rgb) ? SDL_PIXELFORMAT_RGB24 :
SDL_PIXELFORMAT_INDEX8,
pixels,
w * format
);
if (surface) {
/* Set a grayscale palette for gray images */
if (surface->format == SDL_PIXELFORMAT_INDEX8) {
SDL_Palette *palette = SDL_CreateSurfacePalette(surface);
if (palette) {
int i;
for (i = 0; i < palette->ncolors; i++) {
palette->colors[i].r = (Uint8)i;
palette->colors[i].g = (Uint8)i;
palette->colors[i].b = (Uint8)i;
}
}
}
/* FIXME: This sucks. It'd be better to allocate the surface first, then
* write directly to the pixel buffer:
* https://github.com/nothings/stb/issues/58
* -flibit
*/
surface->flags &= ~SDL_SURFACE_PREALLOCATED;
}
} else if (format == STBI_grey_alpha) {
surface = SDL_CreateSurface(w, h, SDL_PIXELFORMAT_RGBA32);
if (surface) {
Uint8 *src_ptr = pixels;
Uint8 *dst = (Uint8 *)surface->pixels;
int skip = surface->pitch - (surface->w * 4);
int row, col;
for (row = 0; row < h; ++row) {
for (col = 0; col < w; ++col) {
Uint8 c = *src_ptr++;
Uint8 a = *src_ptr++;
*dst++ = c;
*dst++ = c;
*dst++ = c;
*dst++ = a;
}
dst += skip;
}
stbi_image_free(pixels);
}
} else {
SDL_SetError("Unknown image format: %d", format);
}
if (!surface) {
/* The error message should already be set */
stbi_image_free(pixels); /* calls SDL_free() */
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
}
return surface;
}
#endif // SDL_HAVE_STB
SDL_Surface *SDL_LoadPNG_IO(SDL_IOStream *src, bool closeio)
{
Sint64 start;
Uint8 magic[4];
bool is_PNG;
SDL_Surface *surface = NULL;
CHECK_PARAM(!src) {
SDL_InvalidParamError("src");
goto done;
}
start = SDL_TellIO(src);
is_PNG = false;
if (SDL_ReadIO(src, magic, sizeof(magic)) == sizeof(magic)) {
if (magic[0] == 0x89 &&
magic[1] == 'P' &&
magic[2] == 'N' &&
magic[3] == 'G') {
is_PNG = true;
}
}
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
if (!is_PNG) {
SDL_SetError("File is not a PNG file");
goto done;
}
#ifdef SDL_HAVE_STB
surface = SDL_LoadSTB_IO(src);
#else
SDL_SetError("SDL not built with STB image support");
#endif // SDL_HAVE_STB
done:
if (src && closeio) {
SDL_CloseIO(src);
}
return surface;
}
SDL_Surface *SDL_LoadPNG(const char *file)
{
SDL_IOStream *stream = SDL_IOFromFile(file, "rb");
if (!stream) {
return NULL;
}
return SDL_LoadPNG_IO(stream, true);
}
#ifdef SDL_HAVE_STB #ifdef SDL_HAVE_STB
static void SDL_STBWriteFunc(void *context, void *data, int size) static void SDL_STBWriteFunc(void *context, void *data, int size)
{ {
@@ -136,46 +381,46 @@ static void SDL_STBWriteFunc(void *context, void *data, int size)
bool SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio) bool SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
{ {
#ifdef SDL_HAVE_STB bool retval = false;
bool retval = true;
// Make sure we have somewhere to save // Make sure we have somewhere to save
CHECK_PARAM(!SDL_SurfaceValid(surface)) { CHECK_PARAM(!SDL_SurfaceValid(surface)) {
retval = SDL_InvalidParamError("surface"); SDL_InvalidParamError("surface");
goto done; goto done;
} }
CHECK_PARAM(!dst) { CHECK_PARAM(!dst) {
retval = SDL_InvalidParamError("dst"); SDL_InvalidParamError("dst");
goto done; goto done;
} }
#ifdef SDL_HAVE_STB
bool free_surface = false; bool free_surface = false;
if (surface->format != SDL_PIXELFORMAT_ABGR8888) { if (surface->format != SDL_PIXELFORMAT_RGBA32) {
surface = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ABGR8888); surface = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_RGBA32);
if (!surface) { if (!surface) {
retval = false;
goto done; goto done;
} }
free_surface = true; free_surface = true;
} }
if (!stbi_write_png_to_func(SDL_STBWriteFunc, dst, surface->w, surface->h, 4, surface->pixels, surface->pitch)) { if (stbi_write_png_to_func(SDL_STBWriteFunc, dst, surface->w, surface->h, 4, surface->pixels, surface->pitch)) {
retval = SDL_SetError("Failed to write PNG"); retval = true;
} else {
SDL_SetError("Failed to write PNG");
} }
if (free_surface) { if (free_surface) {
SDL_DestroySurface(surface); SDL_DestroySurface(surface);
} }
#else
SDL_SetError("SDL not built with STB image support");
#endif
done: done:
if (dst && closeio) { if (dst && closeio) {
retval = SDL_CloseIO(dst); retval &= SDL_CloseIO(dst);
} }
return retval; return retval;
#else
return SDL_SetError("SDL not built with STB image write support");
#endif
} }
bool SDL_SavePNG(SDL_Surface *surface, const char *file) bool SDL_SavePNG(SDL_Surface *surface, const char *file)
@@ -188,6 +433,6 @@ bool SDL_SavePNG(SDL_Surface *surface, const char *file)
return SDL_SavePNG_IO(surface, stream, true); return SDL_SavePNG_IO(surface, stream, true);
#else #else
return SDL_SetError("SDL not built with STB image write support"); return SDL_SetError("SDL not built with STB image support");
#endif #endif
} }

View File

@@ -27,7 +27,5 @@
// Image conversion functions // Image conversion functions
extern bool SDL_ConvertPixels_STB(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); extern bool SDL_ConvertPixels_STB(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch);
extern bool SDL_SavePNG_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio);
extern bool SDL_SavePNG(SDL_Surface *surface, const char *file);
#endif // SDL_stb_c_h_ #endif // SDL_stb_c_h_

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@@ -453,8 +453,8 @@ STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wch
#if 0 /* not used in SDL */ #if 0 /* not used in SDL */
STBIDEF stbi_uc *stbi_load_from_memory_with_palette (stbi_uc const *buffer, int len , int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len); STBIDEF stbi_uc *stbi_load_from_memory_with_palette (stbi_uc const *buffer, int len , int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len);
STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *clbk, void *user, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len);
#endif #endif
STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *clbk, void *user, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len);
//////////////////////////////////// ////////////////////////////////////
// //
@@ -559,14 +559,18 @@ STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_fli
// ZLIB client - used by PNG, available for other purposes // ZLIB client - used by PNG, available for other purposes
#ifndef STBI_NO_ZLIB #ifndef STBI_NO_ZLIB
#if 0 /* not used in SDL */
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
#endif
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
#if 0 /* not used in SDL */
STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
#endif #endif
#endif
#ifdef __cplusplus #ifdef __cplusplus
@@ -897,7 +901,6 @@ static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)
s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len;
} }
#if 0 /* not used in SDL */
// initialize a callback-based context // initialize a callback-based context
static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user)
{ {
@@ -910,7 +913,6 @@ static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *
stbi__refill_buffer(s); stbi__refill_buffer(s);
s->img_buffer_original_end = s->img_buffer_end; s->img_buffer_original_end = s->img_buffer_end;
} }
#endif
#ifndef STBI_NO_STDIO #ifndef STBI_NO_STDIO
@@ -1353,7 +1355,6 @@ static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int byt
} }
#endif #endif
#if 0 /* not used in SDL */
static unsigned char *stbi__load_indexed(stbi__context *s, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len) static unsigned char *stbi__load_indexed(stbi__context *s, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len)
{ {
stbi__result_info ri; stbi__result_info ri;
@@ -1386,7 +1387,6 @@ static unsigned char *stbi__load_indexed(stbi__context *s, int *x, int *y, unsig
return (unsigned char *) result; return (unsigned char *) result;
} }
#endif /**/
static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp)
{ {
@@ -1568,7 +1568,6 @@ STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, i
return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
} }
#if 0 /* not used in SDL */
STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp)
{ {
stbi__context s; stbi__context s;
@@ -1576,12 +1575,14 @@ STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *u
return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp);
} }
#if 0 /* not used in SDL */
STBIDEF stbi_uc *stbi_load_from_memory_with_palette(stbi_uc const *buffer, int len, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len) STBIDEF stbi_uc *stbi_load_from_memory_with_palette(stbi_uc const *buffer, int len, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len)
{ {
stbi__context s; stbi__context s;
stbi__start_mem(&s, buffer, len); stbi__start_mem(&s, buffer, len);
return stbi__load_indexed(&s, x, y, palette_buffer, palette_buffer_len); return stbi__load_indexed(&s, x, y, palette_buffer, palette_buffer_len);
} }
#endif
STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *clbk, void *user, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len) STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *clbk, void *user, int *x, int *y, unsigned int *palette_buffer, int palette_buffer_len)
{ {
@@ -1589,7 +1590,6 @@ STBIDEF stbi_uc *stbi_load_from_callbacks_with_palette(stbi_io_callbacks const *
stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user); stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user);
return stbi__load_indexed(&s, x, y, palette_buffer, palette_buffer_len); return stbi__load_indexed(&s, x, y, palette_buffer, palette_buffer_len);
} }
#endif
#ifndef STBI_NO_GIF #ifndef STBI_NO_GIF
STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp) STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp)
@@ -4735,6 +4735,7 @@ static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse
return stbi__parse_zlib(a, parse_header); return stbi__parse_zlib(a, parse_header);
} }
#if 0 /* not used in SDL */
STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen)
{ {
stbi__zbuf a; stbi__zbuf a;
@@ -4755,6 +4756,7 @@ STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen)
{ {
return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
} }
#endif /* */
STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header)
{ {
@@ -4772,6 +4774,7 @@ STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, i
} }
} }
#if 0 /* not used in SDL */
STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen)
{ {
stbi__zbuf a; stbi__zbuf a;
@@ -4809,6 +4812,7 @@ STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char
else else
return -1; return -1;
} }
#endif /* */
#endif #endif
// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 // public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18

View File

@@ -1335,6 +1335,10 @@ const static struct {
SDL_SYMBOL_ITEM(SDL_SetTexturePalette), SDL_SYMBOL_ITEM(SDL_SetTexturePalette),
SDL_SYMBOL_ITEM(SDL_GetTexturePalette), SDL_SYMBOL_ITEM(SDL_GetTexturePalette),
SDL_SYMBOL_ITEM(SDL_GetGPURendererDevice), SDL_SYMBOL_ITEM(SDL_GetGPURendererDevice),
SDL_SYMBOL_ITEM(SDL_LoadPNG_IO),
SDL_SYMBOL_ITEM(SDL_LoadPNG),
SDL_SYMBOL_ITEM(SDL_SavePNG_IO),
SDL_SYMBOL_ITEM(SDL_SavePNG),
/* extra symbols go here (don't modify this line) */ /* extra symbols go here (don't modify this line) */
{ NULL, NULL } { NULL, NULL }
}; };