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Fixed build
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@@ -1167,13 +1167,13 @@ SDL_IsJoystickNintendoSwitchPro(Uint16 vendor, Uint16 product)
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}
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SDL_GameControllerType
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SDL_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid)
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SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name)
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{
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SDL_GameControllerType type;
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Uint16 vendor, product;
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SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
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type = SDL_GetGameControllerType(vendor, product);
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type = SDL_GetJoystickGameControllerType(vendor, product, name);
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if (type == SDL_CONTROLLER_TYPE_UNKNOWN) {
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if (SDL_IsJoystickXInput(guid)) {
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/* This is probably an Xbox One controller */
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@@ -1184,10 +1184,16 @@ SDL_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid)
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}
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SDL_GameControllerType
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SDL_GetGameControllerType(Uint16 vendor, Uint16 product)
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SDL_GetJoystickGameControllerType(Uint16 vendor, Uint16 product, const char *name)
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{
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/* Filter out some bogus values here */
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if (vendor == 0x0000 && product == 0x0000) {
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/* Some devices are only identifiable by their name */
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if (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
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SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
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SDL_strcmp(name, "Wireless Gamepad") == 0) {
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/* HORI or PowerA Switch Pro Controller clone */
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return SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
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}
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return SDL_CONTROLLER_TYPE_UNKNOWN;
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}
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if (vendor == 0x0001 && product == 0x0001) {
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@@ -1501,7 +1507,7 @@ SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid)
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}
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}
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if (SDL_GetGameControllerType(vendor, product) == SDL_CONTROLLER_TYPE_PS4 && SDL_IsPS4RemapperRunning()) {
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if (SDL_GetJoystickGameControllerType(vendor, product, name) == SDL_CONTROLLER_TYPE_PS4 && SDL_IsPS4RemapperRunning()) {
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return SDL_TRUE;
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}
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