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Updated source to match SDL function prototype style
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@@ -25,8 +25,7 @@
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#include "../../core/windows/SDL_windows.h"
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Uint64
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SDL_GetPerformanceCounter(void)
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Uint64 SDL_GetPerformanceCounter(void)
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{
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LARGE_INTEGER counter;
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const BOOL rc = QueryPerformanceCounter(&counter);
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@@ -34,8 +33,7 @@ SDL_GetPerformanceCounter(void)
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return (Uint64)counter.QuadPart;
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}
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Uint64
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SDL_GetPerformanceFrequency(void)
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Uint64 SDL_GetPerformanceFrequency(void)
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{
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LARGE_INTEGER frequency;
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const BOOL rc = QueryPerformanceFrequency(&frequency);
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