mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-10-16 23:06:03 +00:00
Add SDL_storage
This commit is contained in:
222
src/storage/SDL_storage.c
Normal file
222
src/storage/SDL_storage.c
Normal file
@@ -0,0 +1,222 @@
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/*
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Simple DirectMedia Layer
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||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
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This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "SDL_internal.h"
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#include "SDL_sysstorage.h"
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/* Available title storage drivers */
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static TitleStorageBootStrap *titlebootstrap[] = {
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&GENERIC_titlebootstrap,
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};
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/* Available user storage drivers */
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static UserStorageBootStrap *userbootstrap[] = {
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#ifdef SDL_STORAGE_STEAM
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&STEAM_userbootstrap,
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#endif
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&GENERIC_userbootstrap,
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};
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struct SDL_Storage
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{
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SDL_StorageInterface iface;
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void *userdata;
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};
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#define CHECK_STORAGE_MAGIC() \
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if (!storage) { \
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return SDL_SetError("Invalid storage container"); \
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}
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#define CHECK_STORAGE_MAGIC_RET(retval) \
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if (!storage) { \
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SDL_SetError("Invalid storage container"); \
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return retval; \
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}
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SDL_Storage *SDL_OpenTitleStorage(const char *override, SDL_PropertiesID props)
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{
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SDL_Storage *storage = NULL;
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int i = 0;
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/* Select the proper storage driver */
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const char *driver_name = SDL_GetHint(SDL_HINT_STORAGE_TITLE_DRIVER);
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if (driver_name && *driver_name != 0) {
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const char *driver_attempt = driver_name;
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while (driver_attempt && *driver_attempt != 0 && !storage) {
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const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
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size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt)
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: SDL_strlen(driver_attempt);
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for (i = 0; titlebootstrap[i]; ++i) {
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if ((driver_attempt_len == SDL_strlen(titlebootstrap[i]->name)) &&
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(SDL_strncasecmp(titlebootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) {
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storage = titlebootstrap[i]->create(override, props);
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break;
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}
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}
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driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL;
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}
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} else {
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for (i = 0; titlebootstrap[i]; ++i) {
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storage = titlebootstrap[i]->create(override, props);
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if (storage) {
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break;
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}
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}
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}
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if (!storage) {
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if (driver_name) {
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SDL_SetError("%s not available", driver_name);
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} else {
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SDL_SetError("No available title storage driver");
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}
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}
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return storage;
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}
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SDL_Storage *SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props)
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{
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SDL_Storage *storage = NULL;
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int i = 0;
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/* Select the proper storage driver */
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const char *driver_name = SDL_GetHint(SDL_HINT_STORAGE_USER_DRIVER);
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if (driver_name && *driver_name != 0) {
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const char *driver_attempt = driver_name;
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while (driver_attempt && *driver_attempt != 0 && !storage) {
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const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
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size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt)
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: SDL_strlen(driver_attempt);
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for (i = 0; userbootstrap[i]; ++i) {
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if ((driver_attempt_len == SDL_strlen(userbootstrap[i]->name)) &&
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(SDL_strncasecmp(userbootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) {
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storage = userbootstrap[i]->create(org, app, props);
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break;
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}
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}
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driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL;
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}
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} else {
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for (i = 0; userbootstrap[i]; ++i) {
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storage = userbootstrap[i]->create(org, app, props);
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if (storage) {
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break;
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}
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}
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}
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if (!storage) {
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if (driver_name) {
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SDL_SetError("%s not available", driver_name);
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} else {
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SDL_SetError("No available user storage driver");
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}
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}
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return storage;
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}
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SDL_Storage *SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata)
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{
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SDL_Storage *storage;
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if (iface->close == NULL || iface->ready == NULL || iface->fileSize == NULL) {
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SDL_SetError("iface is missing required callbacks");
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return NULL;
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}
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if ((iface->writeFile != NULL) != (iface->spaceRemaining != NULL)) {
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SDL_SetError("Writeable containers must have both writeFile and spaceRemaining");
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return NULL;
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}
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storage = (SDL_Storage*) SDL_malloc(sizeof(SDL_Storage));
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if (storage == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_memcpy(&storage->iface, iface, sizeof(SDL_StorageInterface));
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storage->userdata = userdata;
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return storage;
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}
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int SDL_CloseStorage(SDL_Storage *storage)
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{
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int retval;
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CHECK_STORAGE_MAGIC()
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retval = storage->iface.close(storage->userdata);
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SDL_free(storage);
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return retval;
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}
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SDL_bool SDL_StorageReady(SDL_Storage *storage)
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{
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CHECK_STORAGE_MAGIC_RET(SDL_FALSE)
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return storage->iface.ready(storage->userdata);
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}
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int SDL_StorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length)
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{
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CHECK_STORAGE_MAGIC()
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return storage->iface.fileSize(storage->userdata, path, length);
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}
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int SDL_StorageReadFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length)
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{
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CHECK_STORAGE_MAGIC()
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if (storage->iface.readFile == NULL) {
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return SDL_SetError("Storage container does not have read capability");
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}
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return storage->iface.readFile(storage->userdata, path, destination, length);
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}
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int SDL_StorageWriteFile(SDL_Storage *storage, const char *path, const void *source, Uint64 length)
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{
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CHECK_STORAGE_MAGIC()
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if (storage->iface.writeFile == NULL) {
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return SDL_SetError("Storage container does not have write capability");
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}
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return storage->iface.writeFile(storage->userdata, path, source, length);
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}
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Uint64 SDL_StorageSpaceRemaining(SDL_Storage *storage)
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{
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CHECK_STORAGE_MAGIC_RET(0)
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if (storage->iface.spaceRemaining == NULL) {
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SDL_SetError("Storage container does not have write capability");
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return 0;
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}
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return storage->iface.spaceRemaining(storage->userdata);
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}
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49
src/storage/SDL_sysstorage.h
Normal file
49
src/storage/SDL_sysstorage.h
Normal file
@@ -0,0 +1,49 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#ifndef SDL_sysstorage_h_
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#define SDL_sysstorage_h_
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#include "SDL_internal.h"
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typedef struct TitleStorageBootStrap
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{
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const char *name;
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const char *desc;
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SDL_Storage *(*create)(const char*, SDL_PropertiesID);
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} TitleStorageBootStrap;
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typedef struct UserStorageBootStrap
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{
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const char *name;
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const char *desc;
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SDL_Storage *(*create)(const char*, const char*, SDL_PropertiesID);
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} UserStorageBootStrap;
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/* Not all of these are available in a given build. Use #ifdefs, etc. */
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extern TitleStorageBootStrap GENERIC_titlebootstrap;
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/* Steam does not have title storage APIs */
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extern UserStorageBootStrap GENERIC_userbootstrap;
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extern UserStorageBootStrap STEAM_userbootstrap;
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#endif /* SDL_sysstorage_h_ */
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188
src/storage/generic/SDL_genericstorage.c
Normal file
188
src/storage/generic/SDL_genericstorage.c
Normal file
@@ -0,0 +1,188 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "SDL_internal.h"
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#include "../SDL_sysstorage.h"
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static char *GENERIC_INTERNAL_CreateFullPath(const char *base, const char *relative)
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{
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size_t fulllen = SDL_strlen(base) + SDL_strlen(relative) + 1;
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char *result = (char*) SDL_malloc(fulllen);
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if (result != NULL) {
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SDL_snprintf(result, fulllen, "%s%s", base, relative);
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}
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return result;
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}
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static int GENERIC_StorageClose(void *userdata)
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{
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SDL_free(userdata);
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return 0;
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}
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static SDL_bool GENERIC_StorageReady(void *userdata)
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{
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return SDL_TRUE;
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}
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static int GENERIC_StorageFileSize(void *userdata, const char *path, Uint64 *length)
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{
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SDL_IOStream *stream;
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Sint64 result;
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char *fullpath = GENERIC_INTERNAL_CreateFullPath((char*) userdata, path);
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if (fullpath == NULL) {
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return SDL_OutOfMemory();
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}
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stream = SDL_IOFromFile(fullpath, "rb");
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SDL_free(fullpath);
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result = SDL_SizeIO(stream);
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SDL_CloseIO(stream);
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if (result < 0) {
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return result;
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}
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/* FIXME: Should SDL_SizeIO use u64 now...? */
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*length = (Uint64) result;
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return 0;
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}
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static int GENERIC_StorageReadFile(void *userdata, const char *path, void *destination, Uint64 length)
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{
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SDL_IOStream *stream;
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char *fullpath;
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int fullread;
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if (length > SDL_SIZE_MAX) {
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return SDL_SetError("Read size exceeds SDL_SIZE_MAX");
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}
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fullpath = GENERIC_INTERNAL_CreateFullPath((char*) userdata, path);
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if (fullpath == NULL) {
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return SDL_OutOfMemory();
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}
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stream = SDL_IOFromFile(fullpath, "rb");
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SDL_free(fullpath);
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/* FIXME: Should SDL_ReadIO use u64 now...? */
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fullread = (SDL_ReadIO(stream, destination, (size_t) length) == length);
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SDL_CloseIO(stream);
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return fullread - 1;
|
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}
|
||||
|
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static int GENERIC_StorageWriteFile(void *userdata, const char *path, const void *source, Uint64 length)
|
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{
|
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/* TODO: Recursively create subdirectories with SDL_mkdir */
|
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SDL_IOStream *stream;
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char *fullpath;
|
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int fullwrite;
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|
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if (length > SDL_SIZE_MAX) {
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return SDL_SetError("Write size exceeds SDL_SIZE_MAX");
|
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}
|
||||
|
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fullpath = GENERIC_INTERNAL_CreateFullPath((char*) userdata, path);
|
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if (fullpath == NULL) {
|
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return SDL_OutOfMemory();
|
||||
}
|
||||
stream = SDL_IOFromFile(fullpath, "wb");
|
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SDL_free(fullpath);
|
||||
|
||||
/* FIXME: Should SDL_WriteIO use u64 now...? */
|
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fullwrite = (SDL_WriteIO(stream, source, (size_t) length) == length);
|
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SDL_CloseIO(stream);
|
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return fullwrite - 1;
|
||||
}
|
||||
|
||||
static Uint64 GENERIC_StorageSpaceRemaining(void *userdata)
|
||||
{
|
||||
/* TODO: There's totally a way to query a folder root's quota... */
|
||||
return SDL_MAX_UINT64;
|
||||
}
|
||||
|
||||
static const SDL_StorageInterface GENERIC_title_iface = {
|
||||
GENERIC_StorageClose,
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GENERIC_StorageReady,
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GENERIC_StorageFileSize,
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GENERIC_StorageReadFile,
|
||||
NULL,
|
||||
NULL
|
||||
};
|
||||
|
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static SDL_Storage *GENERIC_Title_Create(const char *override, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_Storage *result;
|
||||
|
||||
char *basepath;
|
||||
if (override != NULL) {
|
||||
basepath = SDL_strdup(override);
|
||||
} else {
|
||||
basepath = SDL_GetBasePath();
|
||||
}
|
||||
if (basepath == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
result = SDL_OpenStorage(&GENERIC_title_iface, basepath);
|
||||
if (result == NULL) {
|
||||
SDL_free(basepath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
TitleStorageBootStrap GENERIC_titlebootstrap = {
|
||||
"generic",
|
||||
"SDL generic title storage driver",
|
||||
GENERIC_Title_Create
|
||||
};
|
||||
|
||||
static const SDL_StorageInterface GENERIC_user_iface = {
|
||||
GENERIC_StorageClose,
|
||||
GENERIC_StorageReady,
|
||||
GENERIC_StorageFileSize,
|
||||
GENERIC_StorageReadFile,
|
||||
GENERIC_StorageWriteFile,
|
||||
GENERIC_StorageSpaceRemaining
|
||||
};
|
||||
|
||||
static SDL_Storage *GENERIC_User_Create(const char *org, const char *app, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_Storage *result;
|
||||
|
||||
char *prefpath = SDL_GetPrefPath(org, app);
|
||||
if (prefpath == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
result = SDL_OpenStorage(&GENERIC_user_iface, prefpath);
|
||||
if (result == NULL) {
|
||||
SDL_free(prefpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
UserStorageBootStrap GENERIC_userbootstrap = {
|
||||
"generic",
|
||||
"SDL generic user storage driver",
|
||||
GENERIC_User_Create
|
||||
};
|
199
src/storage/steam/SDL_steamstorage.c
Normal file
199
src/storage/steam/SDL_steamstorage.c
Normal file
@@ -0,0 +1,199 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#include "../SDL_sysstorage.h"
|
||||
|
||||
#include <stdbool.h> /* Needed by Steamworks */
|
||||
|
||||
// !!! FIXME: Async API can use SteamRemoteStorage_ReadFileAsync
|
||||
// !!! FIXME: Async API can use SteamRemoteStorage_WriteFileAsync
|
||||
|
||||
#define STEAM_PROC(ret, func, parms) \
|
||||
typedef ret (*steamfntype_##func) parms;
|
||||
#include "SDL_steamstorage_proc.h"
|
||||
|
||||
typedef struct STEAM_RemoteStorage
|
||||
{
|
||||
void *libsteam_api;
|
||||
#define STEAM_PROC(ret, func, parms) \
|
||||
steamfntype_##func func;
|
||||
#include "SDL_steamstorage_proc.h"
|
||||
} STEAM_RemoteStorage;
|
||||
|
||||
static int STEAM_UserStorageClose(void *userdata)
|
||||
{
|
||||
int result = 0;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
result = SDL_SetError("SteamRemoteStorage unavailable");
|
||||
} else if (!steam->SteamAPI_ISteamRemoteStorage_EndFileWriteBatch(steamremotestorage)) {
|
||||
result = SDL_SetError("SteamRemoteStorage()->EndFileWriteBatch() failed");
|
||||
}
|
||||
SDL_UnloadObject(steam->libsteam_api);
|
||||
SDL_free(steam);
|
||||
return result;
|
||||
}
|
||||
|
||||
static SDL_bool STEAM_UserStorageReady(void *userdata)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int STEAM_UserStorageFileSize(void *userdata, const char *path, Uint64 *length)
|
||||
{
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
return SDL_SetError("SteamRemoteStorage unavailable");
|
||||
}
|
||||
*length = steam->SteamAPI_ISteamRemoteStorage_GetFileSize(steamremotestorage, path);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int STEAM_UserStorageReadFile(void *userdata, const char *path, void *destination, Uint64 length)
|
||||
{
|
||||
int retval;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
return SDL_SetError("SteamRemoteStorage unavailable");
|
||||
}
|
||||
if (length > SDL_MAX_SINT32) {
|
||||
return SDL_SetError("SteamRemoteStorage only supports INT32_MAX read size");
|
||||
}
|
||||
retval = steam->SteamAPI_ISteamRemoteStorage_FileRead(steamremotestorage, path, destination, (Sint32) length) == length;
|
||||
return retval - 1;
|
||||
}
|
||||
|
||||
static int STEAM_UserStorageWriteFile(void *userdata, const char *path, const void *source, Uint64 length)
|
||||
{
|
||||
int retval;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
return SDL_SetError("SteamRemoteStorage unavailable");
|
||||
}
|
||||
if (length > SDL_MAX_SINT32) {
|
||||
return SDL_SetError("SteamRemoteStorage only supports INT32_MAX write size");
|
||||
}
|
||||
retval = steam->SteamAPI_ISteamRemoteStorage_FileWrite(steamremotestorage, path, source, (Sint32) length) == length;
|
||||
return retval - 1;
|
||||
}
|
||||
|
||||
static Uint64 STEAM_UserStorageSpaceRemaining(void *userdata)
|
||||
{
|
||||
Uint64 total, remaining;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
SDL_SetError("SteamRemoteStorage unavailable");
|
||||
return 0;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_GetQuota(steamremotestorage, &total, &remaining)) {
|
||||
SDL_SetError("SteamRemoteStorage()->GetQuota failed");
|
||||
return 0;
|
||||
}
|
||||
return remaining;
|
||||
}
|
||||
|
||||
static const SDL_StorageInterface STEAM_user_iface = {
|
||||
STEAM_UserStorageClose,
|
||||
STEAM_UserStorageReady,
|
||||
STEAM_UserStorageFileSize,
|
||||
STEAM_UserStorageReadFile,
|
||||
STEAM_UserStorageWriteFile,
|
||||
STEAM_UserStorageSpaceRemaining
|
||||
};
|
||||
|
||||
static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_Storage *result;
|
||||
STEAM_RemoteStorage *steam;
|
||||
void *steamremotestorage;
|
||||
|
||||
steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage));
|
||||
if (steam == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
steam->libsteam_api = SDL_LoadObject(
|
||||
#if defined(_WIN64)
|
||||
"steam_api64.dll"
|
||||
#elif defined(_WIN32)
|
||||
"steam_api.dll"
|
||||
#elif defined(__APPLE__)
|
||||
"libsteam_api.dylib"
|
||||
#else
|
||||
"libsteam_api.so"
|
||||
#endif
|
||||
);
|
||||
if (steam->libsteam_api == NULL) {
|
||||
SDL_free(steam);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#define STEAM_PROC(ret, func, parms) \
|
||||
steam->func = (steamfntype_##func) SDL_LoadFunction(steam->libsteam_api, #func); \
|
||||
if (steam->func == NULL) { \
|
||||
SDL_SetError("Could not load function " #func); \
|
||||
goto steamfail; \
|
||||
}
|
||||
#include "SDL_steamstorage_proc.h"
|
||||
|
||||
steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
SDL_SetError("SteamRemoteStorage unavailable");
|
||||
goto steamfail;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount(steamremotestorage)) {
|
||||
SDL_SetError("Steam cloud is disabled for this user");
|
||||
goto steamfail;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp(steamremotestorage)) {
|
||||
SDL_SetError("Steam cloud is disabled for this application");
|
||||
goto steamfail;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch(steamremotestorage)) {
|
||||
SDL_SetError("SteamRemoteStorage()->BeginFileWriteBatch failed");
|
||||
goto steamfail;
|
||||
}
|
||||
|
||||
result = SDL_OpenStorage(&STEAM_user_iface, steam);
|
||||
if (result == NULL) {
|
||||
goto steamfail;
|
||||
}
|
||||
return result;
|
||||
|
||||
steamfail:
|
||||
SDL_UnloadObject(steam->libsteam_api);
|
||||
SDL_free(steam);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
UserStorageBootStrap STEAM_userbootstrap = {
|
||||
"steam",
|
||||
"SDL Steam user storage driver",
|
||||
STEAM_User_Create
|
||||
};
|
14
src/storage/steam/SDL_steamstorage_proc.h
Normal file
14
src/storage/steam/SDL_steamstorage_proc.h
Normal file
@@ -0,0 +1,14 @@
|
||||
STEAM_PROC(void*, SteamAPI_SteamRemoteStorage_v016, (void))
|
||||
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount, (void*))
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp, (void*))
|
||||
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch, (void*))
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_EndFileWriteBatch, (void*))
|
||||
|
||||
STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_GetFileSize, (void*, const char*))
|
||||
STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileRead, (void*, const char*, void*, Sint32))
|
||||
STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileWrite, (void*, const char*, const void*, Sint32))
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_GetQuota, (void*, Uint64*, Uint64*))
|
||||
|
||||
#undef STEAM_PROC
|
Reference in New Issue
Block a user