diff --git a/src/joystick/hidapi/steam/controller_structs.h b/src/joystick/hidapi/steam/controller_structs.h index ea2a352250..33bf91b62b 100644 --- a/src/joystick/hidapi/steam/controller_structs.h +++ b/src/joystick/hidapi/steam/controller_structs.h @@ -112,7 +112,7 @@ typedef struct { int16_t dur_ms; // Duration of tone / rumble (if applicable) (neg = infinite) uint16_t noise_intensity; - uint16_t lfo_freq; // Drives both tone and rumble geneators + uint16_t lfo_freq; // Drives both tone and rumble generators uint8_t lfo_depth; // percentage, typically 100 uint8_t rand_tone_gain; // Randomize each LFO cycle's gain uint8_t script_id; // Used w/ dBgain for scripted haptics