diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index aec627967c..e78ba111df 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -1077,8 +1077,6 @@ extern SDL_DECLSPEC SDL_Window ** SDLCALL SDL_GetWindows(int *count); * * - `SDL_WINDOW_FULLSCREEN`: fullscreen window at desktop resolution * - `SDL_WINDOW_OPENGL`: window usable with an OpenGL context - * - `SDL_WINDOW_OCCLUDED`: window partially or completely obscured by another - * window * - `SDL_WINDOW_HIDDEN`: window is not visible * - `SDL_WINDOW_BORDERLESS`: no window decoration * - `SDL_WINDOW_RESIZABLE`: window can be resized