mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-29 22:48:30 +00:00
fix typos
This commit is contained in:

committed by
Sam Lantinga

parent
ed7d39b28c
commit
7622c4c427
@@ -2631,7 +2631,7 @@ extern "C" {
|
||||
* the window center occur within a short time period, SDL will emulate mouse
|
||||
* warps using relative mouse mode. This can provide smoother and more
|
||||
* reliable mouse motion for some older games, which continuously calculate
|
||||
* the distance travelled by the mouse pointer and warp it back to the center
|
||||
* the distance traveled by the mouse pointer and warp it back to the center
|
||||
* of the window, rather than using relative mouse motion.
|
||||
*
|
||||
* Note that relative mouse mode may have different mouse acceleration
|
||||
|
Reference in New Issue
Block a user