From 77bcd269beccdd281789673313c4bb677e70bb12 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 16 Nov 2022 22:23:16 -0800 Subject: [PATCH] Allow creating an empty surface with pitch 0 This fixes Maelstrom, which creates an empty staging surface and then uses it for transfer to texture --- src/video/SDL_surface.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c index f3ee6a4c41..5930e40551 100644 --- a/src/video/SDL_surface.c +++ b/src/video/SDL_surface.c @@ -230,7 +230,7 @@ SDL_CreateRGBSurfaceFrom(void *pixels, minimalPitch = SDL_CalculatePitch(format, width, SDL_TRUE); - if (pitch < 0 || ((size_t) pitch) < minimalPitch) { + if (pitch < 0 || (pitch > 0 && ((size_t) pitch) < minimalPitch)) { SDL_InvalidParamError("pitch"); return NULL; } @@ -272,7 +272,7 @@ SDL_CreateRGBSurfaceWithFormatFrom(void *pixels, minimalPitch = SDL_CalculatePitch(format, width, SDL_TRUE); - if (pitch < 0 || ((size_t) pitch) < minimalPitch) { + if (pitch < 0 || (pitch > 0 && ((size_t) pitch) < minimalPitch)) { SDL_InvalidParamError("pitch"); return NULL; }